hacking-howto: Normalize code highlighting

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Orestis Floros 2020-05-02 13:08:05 +02:00
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@ -23,31 +23,28 @@ Heres a memory refresher:
=== Build system features === Build system features
* We use the AX_ENABLE_BUILDDIR macro to enforce builds happening in a separate * We use the +AX_ENABLE_BUILDDIR+ macro to enforce builds happening in a separate
directory. This is a prerequisite for the AX_EXTEND_SRCDIR macro and building directory. This is a prerequisite for the +AX_EXTEND_SRCDIR+ macro and building
in a separate directory is common practice anyway. In case this causes any in a separate directory is common practice anyway. In case this causes any
trouble when packaging i3 for your distribution, please open an issue. trouble when packaging i3 for your distribution, please open an issue.
* “make check” runs the i3 testsuite. See docs/testsuite for details. * +make check+ runs the i3 testsuite. See docs/testsuite for details.
* “make distcheck” (runs testsuite on “make dist” result, tiny bit quicker * +make distcheck+ (runs testsuite on +make dist+ result, tiny bit quicker
feedback cycle than waiting for the travis build to catch the issue). feedback cycle than waiting for the travis build to catch the issue).
* “make uninstall” (occasionally requested by users who compile from source) * +make uninstall+ (occasionally requested by users who compile from source)
* “make” will build manpages/docs by default if the tools are installed. * +make+ will build manpages/docs by default if the tools are installed.
Conversely, manpages/docs are not tried to be built for users who dont want Conversely, manpages/docs are not tried to be built for users who dont want
to install all these dependencies to get started hacking on i3. to install all these dependencies to get started hacking on i3.
* non-release builds will enable address sanitizer by default. Use the * non-release builds will enable address sanitizer by default. Use the
--disable-sanitizers configure option to turn off all sanitizers, and see +--disable-sanitizers+ configure option to turn off all sanitizers, and see
--help for available sanitizers. +--help+ for available sanitizers.
* Support for pre-compiled headers (PCH) has been dropped for now in the * Coverage reports are now generated using +make check-code-coverage+, which
interest of simplicity. If you need support for PCH, please open an issue. requires specifying +--enable-code-coverage+ when calling configure.
* Coverage reports are now generated using “make check-code-coverage”, which
requires specifying --enable-code-coverage when calling configure.
== Using git / sending patches == Using git / sending patches
@ -106,9 +103,9 @@ In the case of i3, the tasks (and order of them) are the following:
the first client of X) and manage them (reparent them, create window the first client of X) and manage them (reparent them, create window
decorations, etc.) decorations, etc.)
. When new windows are created, manage them . When new windows are created, manage them
. Handle the clients `_WM_STATE` property, but only `_WM_STATE_FULLSCREEN` and . Handle the clients +_WM_STATE+ property, but only +_WM_STATE_FULLSCREEN+ and
`_NET_WM_STATE_DEMANDS_ATTENTION` +_NET_WM_STATE_DEMANDS_ATTENTION+
. Handle the clients `WM_NAME` property . Handle the clients +WM_NAME+ property
. Handle the clients size hints to display them proportionally . Handle the clients size hints to display them proportionally
. Handle the clients urgency hint . Handle the clients urgency hint
. Handle enter notifications (focus follows mouse) . Handle enter notifications (focus follows mouse)
@ -363,12 +360,12 @@ of the layout tree, they cannot have any children.
i3 makes heavy use of the list macros defined in BSD operating systems. To i3 makes heavy use of the list macros defined in BSD operating systems. To
ensure that the operating system on which i3 is compiled has all the expected ensure that the operating system on which i3 is compiled has all the expected
features, i3 comes with `include/queue.h`. On BSD systems, you can use man features, i3 comes with +include/queue.h+. On BSD systems, you can use +man
`queue(3)`. On Linux, you have to use google (or read the source). queue(3)+. On Linux, you have to use google (or read the source).
The lists used are +SLIST+ (single linked lists), +CIRCLEQ+ (circular The lists used are +SLIST+ (single linked lists), +CIRCLEQ+ (circular
queues) and +TAILQ+ (tail queues). Usually, only forward traversal is necessary, queues) and +TAILQ+ (tail queues). Usually, only forward traversal is necessary,
so an `SLIST` works fine. If inserting elements at arbitrary positions or at so an +SLIST+ works fine. If inserting elements at arbitrary positions or at
the end of a list is necessary, a +TAILQ+ is used instead. However, for the the end of a list is necessary, a +TAILQ+ is used instead. However, for the
windows inside a container, a +CIRCLEQ+ is necessary to go from the currently windows inside a container, a +CIRCLEQ+ is necessary to go from the currently
selected window to the window above/below. selected window to the window above/below.
@ -378,10 +375,10 @@ selected window to the window above/below.
There is a row of standard variables used in many events. The following names There is a row of standard variables used in many events. The following names
should be chosen for those: should be chosen for those:
* ``conn'' is the xcb_connection_t * +conn+ is the xcb_connection_t
* ``event'' is the event of the particular type * +event+ is the event of the particular type
* ``con'' names a container * +con+ names a container
* ``current'' is a loop variable when using +TAILQ_FOREACH+ etc. * +current+ is a loop variable when using +TAILQ_FOREACH+ etc.
== Startup (src/mainx.c, main()) == Startup (src/mainx.c, main())
@ -430,7 +427,7 @@ The bound command is parsed by the cmdparse lexer/parser, see +parse_cmd+ in
== Manage windows (src/main.c, manage_window() and reparent_window()) == Manage windows (src/main.c, manage_window() and reparent_window())
`manage_window()` does some checks to decide whether the window should be +manage_window()+ does some checks to decide whether the window should be
managed at all: managed at all:
* Windows have to be mapped, that is, visible on screen * Windows have to be mapped, that is, visible on screen
@ -438,18 +435,18 @@ managed at all:
not be managed by a window manager not be managed by a window manager
Afterwards, i3 gets the initial geometry and reparents the window (see Afterwards, i3 gets the initial geometry and reparents the window (see
`reparent_window()`) if it wasnt already managed. +reparent_window()+) if it wasnt already managed.
Reparenting means that for each window which is reparented, a new window, Reparenting means that for each window which is reparented, a new window,
slightly larger than the original one, is created. The original window is then slightly larger than the original one, is created. The original window is then
reparented to the bigger one (called "frame"). reparented to the bigger one (called "frame").
After reparenting, the window type (`_NET_WM_WINDOW_TYPE`) is checked to see After reparenting, the window type (+_NET_WM_WINDOW_TYPE+) is checked to see
whether this window is a dock (`_NET_WM_WINDOW_TYPE_DOCK`), like dzen2 for whether this window is a dock (+_NET_WM_WINDOW_TYPE_DOCK+), like dzen2 for
example. Docks are handled differently, they dont have decorations and are not example. Docks are handled differently, they dont have decorations and are not
assigned to a specific container. Instead, they are positioned at the bottom assigned to a specific container. Instead, they are positioned at the bottom
or top of the screen (in the appropriate dock area containers). To get the or top of the screen (in the appropriate dock area containers). To get the
height which needs to be reserved for the window, the `_NET_WM_STRUT_PARTIAL` height which needs to be reserved for the window, the +_NET_WM_STRUT_PARTIAL+
property is used. property is used.
Furthermore, the list of assignments (to other workspaces, which may be on Furthermore, the list of assignments (to other workspaces, which may be on
@ -460,10 +457,10 @@ target workspace is not visible, the window will not be mapped.
== What happens when an application is started? == What happens when an application is started?
i3 does not care about applications. All it notices is when new windows are i3 does not care about applications. All it notices is when new windows are
mapped (see `src/handlers.c`, `handle_map_request()`). The window is then mapped (see +src/handlers.c+, +handle_map_request()+). The window is then
reparented (see section "Manage windows"). reparented (see section "Manage windows").
After reparenting the window, `render_tree()` is called which renders the After reparenting the window, +render_tree()+ is called which renders the
internal layout table. The new window has been placed in the currently focused internal layout table. The new window has been placed in the currently focused
container and therefore the new window and the old windows (if any) need to be container and therefore the new window and the old windows (if any) need to be
moved/resized so that the currently active layout (default/stacking/tabbed mode) moved/resized so that the currently active layout (default/stacking/tabbed mode)
@ -482,7 +479,7 @@ can reconfigure themselves).
Only the _NET_WM_STATE_FULLSCREEN and _NET_WM_STATE_DEMANDS_ATTENTION atoms Only the _NET_WM_STATE_FULLSCREEN and _NET_WM_STATE_DEMANDS_ATTENTION atoms
are handled. are handled.
The former calls ``toggle_fullscreen()'' for the specific client which just The former calls +toggle_fullscreen()+ for the specific client which just
configures the client to use the whole screen on which it currently is. configures the client to use the whole screen on which it currently is.
Also, it is set as fullscreen_client for the i3Screen. Also, it is set as fullscreen_client for the i3Screen.
@ -539,7 +536,7 @@ container) to the bottom.
=== Rendering the root container === Rendering the root container
The i3 root container (`con->type == CT_ROOT`) represents the X11 root window. The i3 root container (+con->type == CT_ROOT+) represents the X11 root window.
It contains one child container for every output (like LVDS1, VGA1, …), which It contains one child container for every output (like LVDS1, VGA1, …), which
is available on your computer. is available on your computer.
@ -558,7 +555,7 @@ only called for the global fullscreen window.
=== Rendering an output === Rendering an output
Output containers (`con->layout == L_OUTPUT`) represent a hardware output like Output containers (+con->layout == L_OUTPUT+) represent a hardware output like
LVDS1, VGA1, etc. An output container has three children (at the moment): One LVDS1, VGA1, etc. An output container has three children (at the moment): One
content container (having workspaces as children) and the top/bottom dock area content container (having workspaces as children) and the top/bottom dock area
containers. containers.
@ -566,7 +563,7 @@ containers.
The rendering happens in the function +render_l_output()+ in the following The rendering happens in the function +render_l_output()+ in the following
steps: steps:
1. Find the content container (`con->type == CT_CON`) 1. Find the content container (+con->type == CT_CON+)
2. Get the currently visible workspace (+con_get_fullscreen_con(content, 2. Get the currently visible workspace (+con_get_fullscreen_con(content,
CF_OUTPUT)+). CF_OUTPUT)+).
3. If there is a fullscreened window on that workspace, directly render it and 3. If there is a fullscreened window on that workspace, directly render it and
@ -574,22 +571,22 @@ steps:
4. Sum up the space used by all the dock windows (they have a variable height 4. Sum up the space used by all the dock windows (they have a variable height
only). only).
5. Set the workspace rects (x/y/width/height) based on the position of the 5. Set the workspace rects (x/y/width/height) based on the position of the
output (stored in `con->rect`) and the usable space output (stored in +con->rect+) and the usable space
(`con->rect.{width,height}` without the space used for dock windows). (+con->rect.{width,height}+ without the space used for dock windows).
6. Recursively raise and render the outputs child containers (meaning dock 6. Recursively raise and render the outputs child containers (meaning dock
area containers and the content container). area containers and the content container).
=== Rendering a workspace or split container === Rendering a workspace or split container
From here on, there really is no difference anymore. All containers are of From here on, there really is no difference anymore. All containers are of
`con->type == CT_CON` (whether workspace or split container) and some of them +con->type == CT_CON+ (whether workspace or split container) and some of them
have a `con->window`, meaning they represent an actual window instead of a have a +con->window+, meaning they represent an actual window instead of a
split container. split container.
==== Default layout ==== Default layout
In default layout, containers are placed horizontally or vertically next to In default layout, containers are placed horizontally or vertically next to
each other (depending on the `con->orientation`). If a child is a leaf node (as each other (depending on the +con->orientation+). If a child is a leaf node (as
opposed to a split container) and has border style "normal", appropriate space opposed to a split container) and has border style "normal", appropriate space
will be reserved for its window decoration. will be reserved for its window decoration.
@ -835,8 +832,8 @@ workspace <direction>::
the beginning. + the beginning. +
NOTE: Note that you can specify multiple literals in the same line. This has NOTE: Note that you can specify multiple literals in the same line. This has
exactly the same effect as if you specified `direction = exactly the same effect as if you specified +direction =
'next_on_output' -> call cmd_workspace($direction)` and so forth. + 'next_on_output' -> call cmd_workspace($direction)+ and so forth. +
NOTE: Also note that the order of literals is important here: If 'next' were NOTE: Also note that the order of literals is important here: If 'next' were
ordered before 'next_on_output', then 'next_on_output' would never ordered before 'next_on_output', then 'next_on_output' would never
@ -1020,11 +1017,11 @@ Without much ado, here is the list of cases which need to be considered:
== Gotchas == Gotchas
* Forgetting to call `xcb_flush(conn);` after sending a request. This usually * Forgetting to call +xcb_flush(conn);+ after sending a request. This usually
leads to code which looks like it works fine but which does not work under leads to code which looks like it works fine but which does not work under
certain conditions. certain conditions.
* Forgetting to call `floating_fix_coordinates(con, old_rect, new_rect)` after * Forgetting to call +floating_fix_coordinates(con, old_rect, new_rect)+ after
moving workspaces across outputs. Coordinates for floating containers are moving workspaces across outputs. Coordinates for floating containers are
not relative to workspace boundaries, so you must correct their coordinates not relative to workspace boundaries, so you must correct their coordinates
or those containers will show up in the wrong workspace or not at all. or those containers will show up in the wrong workspace or not at all.