render resize windows retina-correctly

This commit is contained in:
Michael Stapelberg 2014-05-02 17:11:48 +02:00
parent 812f1d268d
commit 144e3fba2a
1 changed files with 2 additions and 2 deletions

View File

@ -130,7 +130,7 @@ int resize_graphical_handler(Con *first, Con *second, orientation_t orientation,
if (orientation == HORIZ) {
helprect.x = second->rect.x;
helprect.y = second->rect.y;
helprect.width = 2;
helprect.width = logical_px(2);
helprect.height = second->rect.height;
initial_position = second->rect.x;
xcb_warp_pointer(conn, XCB_NONE, event->root, 0, 0, 0, 0,
@ -139,7 +139,7 @@ int resize_graphical_handler(Con *first, Con *second, orientation_t orientation,
helprect.x = second->rect.x;
helprect.y = second->rect.y;
helprect.width = second->rect.width;
helprect.height = 2;
helprect.height = logical_px(2);
initial_position = second->rect.y;
xcb_warp_pointer(conn, XCB_NONE, event->root, 0, 0, 0, 0,
event->root_x, second->rect.y);