Make sure sticky windows pop to the front if they get sticky while not being on a visible workspace.

This commit also reworks the way focusing sticky windows is prevented by not focusing them temporarily at all, but preventing the focus in the first place.
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Ingo Bürk 2015-08-26 21:06:53 +02:00
parent 23a1dadaae
commit 1c4c3f06fa
10 changed files with 94 additions and 59 deletions

View File

@ -218,10 +218,14 @@ void con_disable_fullscreen(Con *con);
* The dont_warp flag disables pointer warping and will be set when this
* function is called while dragging a floating window.
*
* If ignore_focus is set, the container will be moved without modifying focus
* at all.
*
* TODO: is there a better place for this function?
*
*/
void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp);
void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates,
bool dont_warp, bool ignore_focus);
/**
* Moves the given container to the given mark.

View File

@ -21,3 +21,10 @@ Con *output_get_content(Con *output);
*
*/
Output *get_output_from_string(Output *current_output, const char *output_str);
/**
* Iterates over all outputs and pushes sticky windows to the currently visible
* workspace on that output.
*
*/
void output_push_sticky_windows(void);

View File

@ -461,7 +461,7 @@ void cmd_move_con_to_workspace(I3_CMD, char *which) {
TAILQ_FOREACH(current, &owindows, owindows) {
DLOG("matching: %p / %s\n", current->con, current->con->name);
con_move_to_workspace(current->con, ws, true, false);
con_move_to_workspace(current->con, ws, true, false, false);
}
cmd_output->needs_tree_render = true;
@ -488,7 +488,7 @@ void cmd_move_con_to_workspace_back_and_forth(I3_CMD) {
TAILQ_FOREACH(current, &owindows, owindows) {
DLOG("matching: %p / %s\n", current->con, current->con->name);
con_move_to_workspace(current->con, ws, true, false);
con_move_to_workspace(current->con, ws, true, false, false);
}
cmd_output->needs_tree_render = true;
@ -532,7 +532,7 @@ void cmd_move_con_to_workspace_name(I3_CMD, char *name) {
TAILQ_FOREACH(current, &owindows, owindows) {
DLOG("matching: %p / %s\n", current->con, current->con->name);
con_move_to_workspace(current->con, ws, true, false);
con_move_to_workspace(current->con, ws, true, false, false);
}
cmd_output->needs_tree_render = true;
@ -583,7 +583,7 @@ void cmd_move_con_to_workspace_number(I3_CMD, char *which) {
TAILQ_FOREACH(current, &owindows, owindows) {
DLOG("matching: %p / %s\n", current->con, current->con->name);
con_move_to_workspace(current->con, workspace, true, false);
con_move_to_workspace(current->con, workspace, true, false, false);
}
cmd_output->needs_tree_render = true;
@ -1223,7 +1223,7 @@ void cmd_move_con_to_output(I3_CMD, char *name) {
TAILQ_FOREACH(current, &owindows, owindows) {
DLOG("matching: %p / %s\n", current->con, current->con->name);
con_move_to_workspace(current->con, ws, true, false);
con_move_to_workspace(current->con, ws, true, false, false);
}
cmd_output->needs_tree_render = true;
@ -1597,6 +1597,11 @@ void cmd_sticky(I3_CMD, char *action) {
ewmh_update_sticky(current->con->window->id, sticky);
}
/* A window we made sticky might not be on a visible workspace right now, so we need to make
* sure it gets pushed to the front now. */
output_push_sticky_windows();
cmd_output->needs_tree_render = true;
ysuccess(true);
}

View File

@ -741,7 +741,7 @@ void con_disable_fullscreen(Con *con) {
con_set_fullscreen_mode(con, CF_NONE);
}
static bool _con_move_to_con(Con *con, Con *target, bool behind_focused, bool fix_coordinates, bool dont_warp) {
static bool _con_move_to_con(Con *con, Con *target, bool behind_focused, bool fix_coordinates, bool dont_warp, bool ignore_focus) {
Con *orig_target = target;
/* Prevent moving if this would violate the fullscreen focus restrictions. */
@ -763,7 +763,7 @@ static bool _con_move_to_con(Con *con, Con *target, bool behind_focused, bool fi
Con *child;
while (!TAILQ_EMPTY(&(source_ws->floating_head))) {
child = TAILQ_FIRST(&(source_ws->floating_head));
con_move_to_workspace(child, target_ws, true, true);
con_move_to_workspace(child, target_ws, true, true, false);
}
/* If there are no non-floating children, ignore the workspace. */
@ -823,7 +823,7 @@ static bool _con_move_to_con(Con *con, Con *target, bool behind_focused, bool fi
/* If moving to a visible workspace, call show so it can be considered
* focused. Must do before attaching because workspace_show checks to see
* if focused container is in its area. */
if (workspace_is_visible(target_ws)) {
if (!ignore_focus && workspace_is_visible(target_ws)) {
workspace_show(target_ws);
/* Dont warp if told so (when dragging floating windows with the
@ -858,8 +858,9 @@ static bool _con_move_to_con(Con *con, Con *target, bool behind_focused, bool fi
* workspace, that is, dont move focus away if the target workspace is
* invisible.
* We dont focus the con for i3 pseudo workspaces like __i3_scratch and
* we dont focus when there is a fullscreen con on that workspace. */
if (!con_is_internal(target_ws) && !fullscreen) {
* we dont focus when there is a fullscreen con on that workspace. We
* also don't do it if the caller requested to ignore focus. */
if (!ignore_focus && !con_is_internal(target_ws) && !fullscreen) {
/* We need to save the focused workspace on the output in case the
* new workspace is hidden and it's necessary to immediately switch
* back to the originally-focused workspace. */
@ -877,11 +878,12 @@ static bool _con_move_to_con(Con *con, Con *target, bool behind_focused, bool fi
/* Descend focus stack in case focus_next is a workspace which can
* occur if we move to the same workspace. Also show current workspace
* to ensure it is focused. */
workspace_show(current_ws);
if (!ignore_focus)
workspace_show(current_ws);
/* Set focus only if con was on current workspace before moving.
* Otherwise we would give focus to some window on different workspace. */
if (source_ws == current_ws)
if (!ignore_focus && source_ws == current_ws)
con_focus(con_descend_focused(focus_next));
/* 8. If anything within the container is associated with a startup sequence,
@ -942,7 +944,7 @@ bool con_move_to_mark(Con *con, const char *mark) {
/* For floating target containers, we just send the window to the same workspace. */
if (con_is_floating(target)) {
DLOG("target container is floating, moving container to target's workspace.\n");
con_move_to_workspace(con, con_get_workspace(target), true, false);
con_move_to_workspace(con, con_get_workspace(target), true, false, false);
return true;
}
@ -959,7 +961,7 @@ bool con_move_to_mark(Con *con, const char *mark) {
return false;
}
return _con_move_to_con(con, target, false, true, false);
return _con_move_to_con(con, target, false, true, false, false);
}
/*
@ -976,10 +978,13 @@ bool con_move_to_mark(Con *con, const char *mark) {
* The dont_warp flag disables pointer warping and will be set when this
* function is called while dragging a floating window.
*
* If ignore_focus is set, the container will be moved without modifying focus
* at all.
*
* TODO: is there a better place for this function?
*
*/
void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp) {
void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp, bool ignore_focus) {
assert(workspace->type == CT_WORKSPACE);
Con *source_ws = con_get_workspace(con);
@ -989,7 +994,7 @@ void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool
}
Con *target = con_descend_focused(workspace);
_con_move_to_con(con, target, true, fix_coordinates, dont_warp);
_con_move_to_con(con, target, true, fix_coordinates, dont_warp, ignore_focus);
}
/*

View File

@ -412,7 +412,7 @@ bool floating_maybe_reassign_ws(Con *con) {
Con *content = output_get_content(output->con);
Con *ws = TAILQ_FIRST(&(content->focus_head));
DLOG("Moving con %p / %s to workspace %p / %s\n", con, con->name, ws, ws->name);
con_move_to_workspace(con, ws, false, true);
con_move_to_workspace(con, ws, false, true, false);
con_focus(con_descend_focused(con));
return true;
}

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@ -736,6 +736,7 @@ static void handle_client_message(xcb_client_message_event_t *event) {
con->sticky = !con->sticky;
DLOG("New sticky status for con = %p is %i.\n", con, con->sticky);
output_push_sticky_windows();
}
tree_render();

View File

@ -46,3 +46,38 @@ Output *get_output_from_string(Output *current_output, const char *output_str) {
return output;
}
/*
* Iterates over all outputs and pushes sticky windows to the currently visible
* workspace on that output.
*
*/
void output_push_sticky_windows(void) {
Con *output;
TAILQ_FOREACH(output, &(croot->nodes_head), nodes) {
Con *workspace, *visible_ws = NULL;
GREP_FIRST(visible_ws, output_get_content(output), workspace_is_visible(child));
/* We use this loop instead of TAILQ_FOREACH to avoid problems if the
* sticky window was the last window on that workspace as moving it in
* this case will close the workspace. */
for (workspace = TAILQ_FIRST(&(output_get_content(output)->nodes_head));
workspace != TAILQ_END(&(output_get_content(output)->nodes_head));) {
Con *current_ws = workspace;
workspace = TAILQ_NEXT(workspace, nodes);
/* Since moving the windows actually removes them from the list of
* floating windows on this workspace, here too we need to use
* another loop than TAILQ_FOREACH. */
Con *child;
for (child = TAILQ_FIRST(&(current_ws->floating_head));
child != TAILQ_END(&(current_ws->floating_head));) {
Con *current = child;
child = TAILQ_NEXT(child, floating_windows);
if (con_is_sticky(current))
con_move_to_workspace(current, visible_ws, true, false, true);
}
}
}
}

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@ -60,7 +60,7 @@ void scratchpad_move(Con *con) {
/* 2: Send the window to the __i3_scratch workspace, mainting its
* coordinates and not warping the pointer. */
con_move_to_workspace(con, __i3_scratch, true, true);
con_move_to_workspace(con, __i3_scratch, true, true, false);
/* 3: If this is the first time this window is used as a scratchpad, we set
* the scratchpad_state to SCRATCHPAD_FRESH. The window will then be
@ -142,7 +142,7 @@ void scratchpad_show(Con *con) {
floating->scratchpad_state != SCRATCHPAD_NONE) {
DLOG("Found a visible scratchpad window on another workspace,\n");
DLOG("moving it to this workspace: con = %p\n", walk_con);
con_move_to_workspace(walk_con, focused_ws, true, false);
con_move_to_workspace(walk_con, focused_ws, true, false, false);
return;
}
}
@ -189,7 +189,7 @@ void scratchpad_show(Con *con) {
}
/* 1: Move the window from __i3_scratch to the current workspace. */
con_move_to_workspace(con, active, true, false);
con_move_to_workspace(con, active, true, false, false);
/* 2: Adjust the size if this window was not adjusted yet. */
if (con->scratchpad_state == SCRATCHPAD_FRESH) {

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@ -451,44 +451,8 @@ static void _workspace_show(Con *workspace) {
/* Update the EWMH hints */
ewmh_update_current_desktop();
/* Floating containers which are sticky need to be moved to the new workspace,
* but only on the same output. */
if (current != NULL && old_output == new_output) {
Con *prev = focused;
Con *child;
/* We can't simply iterate over the floating containers since moving a
* sticky container to the target workspace will modify that list.
* Instead, we first count the number of sticky containers, then memorize
* all of them and finally loop over that list to move them to the new
* workspace. */
int num_sticky = 0;
TAILQ_FOREACH(child, &(current->floating_head), floating_windows) {
if (con_is_sticky(child))
num_sticky++;
}
Con *sticky_cons[num_sticky];
int ctr = 0;
TAILQ_FOREACH(child, &(current->floating_head), floating_windows) {
if (con_is_sticky(child))
sticky_cons[ctr++] = child;
}
for (int i = 0; i < num_sticky; i++) {
con_move_to_workspace(sticky_cons[i], workspace, true, false);
/* We want sticky containers to be at the end of the focus head. */
TAILQ_REMOVE(&(workspace->focus_head), sticky_cons[i], focused);
TAILQ_INSERT_TAIL(&(workspace->focus_head), sticky_cons[i], focused);
}
/* Focus the correct container since moving the sticky containers
* changed the focus. However, if no container was focused before,
* we can leave the focus at the sticky container. */
if (prev != croot)
con_focus(prev);
}
/* Push any sticky windows to the now visible workspace. */
output_push_sticky_windows();
}
/*

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@ -77,6 +77,20 @@ cmd 'workspace ' . $ws;
is(get_focused($ws), $focused, 'the tiling container has focus');
cmd '[class="findme"] kill';
###############################################################################
# 5: Given a floating container on a non-visible workspace, when the window
# is made sticky, then the window immediately jumps to the currently
# visible workspace.
###############################################################################
fresh_workspace;
open_floating_window(wm_class => 'findme');
cmd 'mark sticky';
$ws = fresh_workspace;
cmd '[con_mark=sticky] sticky enable';
is(@{get_ws($ws)->{floating_nodes}}, 1, 'the sticky window jumps to the front');
cmd '[class="findme"] kill';
###############################################################################
done_testing;