Bugfix: Correctly place floating windows on their appropriate output (Thanks kraM)
Fixes #452 This might also fix problems with Firefox where Firefox only displays a white window (my guess is that it mapped a floating window outside of the actually visible area for some reason).
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@ -80,7 +80,8 @@ void floating_enable(Con *con, bool automatic) {
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/* we need to set the parent afterwards instead of passing it as an
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* argument to con_new() because nc would be inserted into the tiling layer
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* otherwise. */
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nc->parent = con_get_workspace(con);
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Con *ws = con_get_workspace(con);
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nc->parent = ws;
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/* check if the parent container is empty and close it if so */
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if ((con->parent->type == CT_CON || con->parent->type == CT_FLOATING_CON) && con_num_children(con->parent) == 0) {
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@ -118,11 +119,27 @@ void floating_enable(Con *con, bool automatic) {
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* 1pixel/borderless mode */
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nc->rect.height += deco_height + 4;
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nc->rect.width += 4;
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/* Sanity check: Are the coordinates on the appropriate output? If not, we
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* need to change them */
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Output *current_output = get_output_containing(nc->rect.x, nc->rect.y);
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Con *correct_output = con_get_output(ws);
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if (!current_output || current_output->con != correct_output) {
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DLOG("This floating window is on the wrong output, fixing coordinates (currently (%d, %d))\n",
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nc->rect.x, nc->rect.y);
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/* Take the relative coordinates of the current output, then add them
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* to the coordinate space of the correct output */
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uint32_t rel_x = (nc->rect.x - current_output->con->rect.x);
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uint32_t rel_y = (nc->rect.y - current_output->con->rect.y);
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nc->rect.x = correct_output->rect.x + rel_x;
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nc->rect.y = correct_output->rect.y + rel_y;
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}
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DLOG("Floating rect: (%d, %d) with %d x %d\n", nc->rect.x, nc->rect.y, nc->rect.width, nc->rect.height);
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nc->orientation = NO_ORIENTATION;
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nc->type = CT_FLOATING_CON;
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TAILQ_INSERT_TAIL(&(nc->parent->floating_head), nc, floating_windows);
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TAILQ_INSERT_TAIL(&(nc->parent->focus_head), nc, focused);
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TAILQ_INSERT_TAIL(&(ws->floating_head), nc, floating_windows);
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TAILQ_INSERT_TAIL(&(ws->focus_head), nc, focused);
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/* 3: attach the child to the new parent container */
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con->parent = nc;
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@ -141,7 +158,6 @@ void floating_enable(Con *con, bool automatic) {
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nc->rect.y = leader->rect.y + (leader->rect.height / 2) - (nc->rect.height / 2);
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} else {
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/* center the window on workspace as fallback */
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Con *ws = nc->parent;
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nc->rect.x = ws->rect.x + (ws->rect.width / 2) - (nc->rect.width / 2);
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nc->rect.y = ws->rect.y + (ws->rect.height / 2) - (nc->rect.height / 2);
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}
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@ -168,7 +184,6 @@ void floating_enable(Con *con, bool automatic) {
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return;
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ELOG("No output found at destination coordinates, centering floating window on current ws\n");
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Con *ws = nc->parent;
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nc->rect.x = ws->rect.x + (ws->rect.width / 2) - (nc->rect.width / 2);
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nc->rect.y = ws->rect.y + (ws->rect.height / 2) - (nc->rect.height / 2);
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}
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