Merge pull request #1600 from Deiz/libi3
Move resolve_tilde and get_config_path into libi3
This commit is contained in:
commit
3191be366d
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@ -461,38 +461,6 @@ void errorlog(char *fmt, ...) {
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void debuglog(char *fmt, ...) {
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}
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/*
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* This function resolves ~ in pathnames.
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* It may resolve wildcards in the first part of the path, but if no match
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* or multiple matches are found, it just returns a copy of path as given.
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*
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*/
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static char *resolve_tilde(const char *path) {
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static glob_t globbuf;
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char *head, *tail, *result;
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tail = strchr(path, '/');
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head = strndup(path, tail ? (size_t)(tail - path) : strlen(path));
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int res = glob(head, GLOB_TILDE, NULL, &globbuf);
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free(head);
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/* no match, or many wildcard matches are bad */
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if (res == GLOB_NOMATCH || globbuf.gl_pathc != 1)
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result = strdup(path);
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else if (res != 0) {
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err(1, "glob() failed");
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} else {
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head = globbuf.gl_pathv[0];
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result = calloc(1, strlen(head) + (tail ? strlen(tail) : 0) + 1);
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strncpy(result, head, strlen(head));
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if (tail)
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strncat(result, tail, strlen(tail));
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}
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globfree(&globbuf);
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return result;
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}
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/*
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* Handles expose events, that is, draws the window contents.
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*
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@ -434,3 +434,21 @@ char *get_exe_path(const char *argv0);
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*
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*/
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int logical_px(const int logical);
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/**
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* This function resolves ~ in pathnames.
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* It may resolve wildcards in the first part of the path, but if no match
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* or multiple matches are found, it just returns a copy of path as given.
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*
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*/
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char *resolve_tilde(const char *path);
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/**
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* Get the path of the first configuration file found. If override_configpath
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* is specified, that path is returned and saved for further calls. Otherwise,
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* checks the home directory first, then the system directory first, always
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* taking into account the XDG Base Directory Specification ($XDG_CONFIG_HOME,
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* $XDG_CONFIG_DIRS)
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*
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*/
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char *get_config_path(const char *override_configpath, bool use_system_paths);
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@ -106,14 +106,6 @@ void exec_i3_utility(char *name, char *argv[]);
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void check_error(xcb_connection_t *conn, xcb_void_cookie_t cookie,
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char *err_message);
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/**
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* This function resolves ~ in pathnames.
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* It may resolve wildcards in the first part of the path, but if no match
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* or multiple matches are found, it just returns a copy of path as given.
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*
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*/
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char *resolve_tilde(const char *path);
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/**
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* Checks if the given path exists by calling stat().
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*
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@ -0,0 +1,91 @@
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/*
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* vim:ts=4:sw=4:expandtab
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*
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* i3 - an improved dynamic tiling window manager
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* © 2009-2015 Michael Stapelberg and contributors (see also: LICENSE)
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*
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*/
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#include "libi3.h"
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#include <stdlib.h>
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#include <string.h>
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#include <sys/stat.h>
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/*
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* Checks if the given path exists by calling stat().
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*
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*/
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static bool path_exists(const char *path) {
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struct stat buf;
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return (stat(path, &buf) == 0);
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}
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/*
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* Get the path of the first configuration file found. If override_configpath
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* is specified, that path is returned and saved for further calls. Otherwise,
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* checks the home directory first, then the system directory first, always
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* taking into account the XDG Base Directory Specification ($XDG_CONFIG_HOME,
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* $XDG_CONFIG_DIRS)
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*
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*/
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char *get_config_path(const char *override_configpath, bool use_system_paths) {
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char *xdg_config_home, *xdg_config_dirs, *config_path;
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static const char *saved_configpath = NULL;
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if (override_configpath != NULL) {
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saved_configpath = override_configpath;
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return sstrdup(saved_configpath);
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}
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if (saved_configpath != NULL)
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return sstrdup(saved_configpath);
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/* 1: check the traditional path under the home directory */
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config_path = resolve_tilde("~/.i3/config");
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if (path_exists(config_path))
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return config_path;
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free(config_path);
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/* 2: check for $XDG_CONFIG_HOME/i3/config */
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if ((xdg_config_home = getenv("XDG_CONFIG_HOME")) == NULL)
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xdg_config_home = "~/.config";
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xdg_config_home = resolve_tilde(xdg_config_home);
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sasprintf(&config_path, "%s/i3/config", xdg_config_home);
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free(xdg_config_home);
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if (path_exists(config_path))
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return config_path;
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free(config_path);
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/* The below paths are considered system-level, and can be skipped if the
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* caller only wants user-level configs. */
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if (!use_system_paths)
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return NULL;
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/* 3: check the traditional path under /etc */
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config_path = SYSCONFDIR "/i3/config";
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if (path_exists(config_path))
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return sstrdup(config_path);
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/* 4: check for $XDG_CONFIG_DIRS/i3/config */
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if ((xdg_config_dirs = getenv("XDG_CONFIG_DIRS")) == NULL)
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xdg_config_dirs = "/etc/xdg";
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char *buf = sstrdup(xdg_config_dirs);
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char *tok = strtok(buf, ":");
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while (tok != NULL) {
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tok = resolve_tilde(tok);
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sasprintf(&config_path, "%s/i3/config", tok);
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free(tok);
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if (path_exists(config_path)) {
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free(buf);
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return config_path;
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}
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free(config_path);
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tok = strtok(NULL, ":");
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}
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free(buf);
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return NULL;
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}
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@ -0,0 +1,45 @@
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/*
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* vim:ts=4:sw=4:expandtab
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*
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* i3 - an improved dynamic tiling window manager
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* © 2009-2015 Michael Stapelberg and contributors (see also: LICENSE)
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*
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*/
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#include "libi3.h"
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#include <err.h>
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#include <glob.h>
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#include <stdlib.h>
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#include <string.h>
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/*
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* This function resolves ~ in pathnames.
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* It may resolve wildcards in the first part of the path, but if no match
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* or multiple matches are found, it just returns a copy of path as given.
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*
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*/
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char *resolve_tilde(const char *path) {
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static glob_t globbuf;
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char *head, *tail, *result;
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tail = strchr(path, '/');
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head = strndup(path, tail ? (size_t)(tail - path) : strlen(path));
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int res = glob(head, GLOB_TILDE, NULL, &globbuf);
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free(head);
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/* no match, or many wildcard matches are bad */
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if (res == GLOB_NOMATCH || globbuf.gl_pathc != 1)
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result = sstrdup(path);
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else if (res != 0) {
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err(EXIT_FAILURE, "glob() failed");
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} else {
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head = globbuf.gl_pathv[0];
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result = scalloc(strlen(head) + (tail ? strlen(tail) : 0) + 1);
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strncpy(result, head, strlen(head));
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if (tail)
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strncat(result, tail, strlen(tail));
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}
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globfree(&globbuf);
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return result;
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}
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74
src/config.c
74
src/config.c
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@ -39,73 +39,6 @@ void update_barconfig() {
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}
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}
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/*
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* Get the path of the first configuration file found. If override_configpath
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* is specified, that path is returned and saved for further calls. Otherwise,
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* checks the home directory first, then the system directory first, always
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* taking into account the XDG Base Directory Specification ($XDG_CONFIG_HOME,
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* $XDG_CONFIG_DIRS)
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*
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*/
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static char *get_config_path(const char *override_configpath) {
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char *xdg_config_home, *xdg_config_dirs, *config_path;
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static const char *saved_configpath = NULL;
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if (override_configpath != NULL) {
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saved_configpath = override_configpath;
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return sstrdup(saved_configpath);
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}
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if (saved_configpath != NULL)
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return sstrdup(saved_configpath);
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/* 1: check the traditional path under the home directory */
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config_path = resolve_tilde("~/.i3/config");
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if (path_exists(config_path))
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return config_path;
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free(config_path);
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/* 2: check for $XDG_CONFIG_HOME/i3/config */
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if ((xdg_config_home = getenv("XDG_CONFIG_HOME")) == NULL)
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xdg_config_home = "~/.config";
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xdg_config_home = resolve_tilde(xdg_config_home);
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sasprintf(&config_path, "%s/i3/config", xdg_config_home);
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free(xdg_config_home);
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if (path_exists(config_path))
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return config_path;
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free(config_path);
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/* 3: check the traditional path under /etc */
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config_path = SYSCONFDIR "/i3/config";
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if (path_exists(config_path))
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return sstrdup(config_path);
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/* 4: check for $XDG_CONFIG_DIRS/i3/config */
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if ((xdg_config_dirs = getenv("XDG_CONFIG_DIRS")) == NULL)
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xdg_config_dirs = "/etc/xdg";
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char *buf = sstrdup(xdg_config_dirs);
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char *tok = strtok(buf, ":");
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while (tok != NULL) {
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tok = resolve_tilde(tok);
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sasprintf(&config_path, "%s/i3/config", tok);
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free(tok);
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if (path_exists(config_path)) {
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free(buf);
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return config_path;
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}
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free(config_path);
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tok = strtok(NULL, ":");
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}
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free(buf);
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die("Unable to find the configuration file (looked at "
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"~/.i3/config, $XDG_CONFIG_HOME/i3/config, " SYSCONFDIR "/i3/config and $XDG_CONFIG_DIRS/i3/config)");
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}
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/*
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* Finds the configuration file to use (either the one specified by
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* override_configpath), the user’s one or the system default) and calls
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@ -113,7 +46,12 @@ static char *get_config_path(const char *override_configpath) {
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*
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*/
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bool parse_configuration(const char *override_configpath, bool use_nagbar) {
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char *path = get_config_path(override_configpath);
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char *path = get_config_path(override_configpath, true);
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if (path == NULL) {
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die("Unable to find the configuration file (looked at "
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"~/.i3/config, $XDG_CONFIG_HOME/i3/config, " SYSCONFDIR "/i3/config and $XDG_CONFIG_DIRS/i3/config)");
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}
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LOG("Parsing configfile %s\n", path);
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FREE(current_configpath);
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current_configpath = path;
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32
src/util.c
32
src/util.c
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@ -159,38 +159,6 @@ void check_error(xcb_connection_t *conn, xcb_void_cookie_t cookie, char *err_mes
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}
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}
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/*
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* This function resolves ~ in pathnames.
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* It may resolve wildcards in the first part of the path, but if no match
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* or multiple matches are found, it just returns a copy of path as given.
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*
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*/
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char *resolve_tilde(const char *path) {
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static glob_t globbuf;
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char *head, *tail, *result;
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tail = strchr(path, '/');
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head = strndup(path, tail ? (size_t)(tail - path) : strlen(path));
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int res = glob(head, GLOB_TILDE, NULL, &globbuf);
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free(head);
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/* no match, or many wildcard matches are bad */
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if (res == GLOB_NOMATCH || globbuf.gl_pathc != 1)
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result = sstrdup(path);
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else if (res != 0) {
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die("glob() failed");
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} else {
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head = globbuf.gl_pathv[0];
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result = scalloc(strlen(head) + (tail ? strlen(tail) : 0) + 1);
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strncpy(result, head, strlen(head));
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if (tail)
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strncat(result, tail, strlen(tail));
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}
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globfree(&globbuf);
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return result;
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}
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/*
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* Checks if the given path exists by calling stat().
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*
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