bugfix: resizing problem when resizing vertically on the top border (Thanks julien)

This commit is contained in:
Michael Stapelberg 2011-01-27 16:26:19 +01:00
parent 3383437705
commit 3e08ceaff9
1 changed files with 7 additions and 3 deletions

View File

@ -329,13 +329,17 @@ int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_
DLOG("BORDER x = %d, y = %d for con %p, window 0x%08x, border_click = %d, clicked_into = %p\n",
event->event_x, event->event_y, con, event->event, border_click, clicked_into);
DLOG("checks for right >= %d\n", con->window_rect.x + con->window_rect.width);
/* TODO: das problem ist, dass TAILQ_PREV etc. nicht die orientation beachtet. */
Con *first = NULL, *second = NULL;
if (clicked_into) {
DLOG("BORDER top\n");
second = clicked_into;
if ((first = con_get_next(clicked_into, 'p', VERT)) != NULL)
if ((first = con_get_next(clicked_into, 'p', VERT)) != NULL) {
/* instead of setting second = clicked_into we get the container
* below the one which con_get_next returned. This way, if
* clicked_into is inside another split-con, we get the correct
* parent to work with. */
second = TAILQ_NEXT(first, nodes);
resize_graphical_handler(first, second, VERT, event);
}
} else if (event->event_x >= 0 && event->event_x <= bsr.x &&
event->event_y >= bsr.y && event->event_y <= con->rect.height + bsr.height) {
DLOG("BORDER left\n");