Merge branch 'move-floating' into next

This commit is contained in:
Michael Stapelberg 2011-10-27 21:52:59 +01:00
commit 4330c723ae
3 changed files with 114 additions and 10 deletions

View File

@ -1134,9 +1134,19 @@ mode_toggle::
For moving, use +move left+, +move right+, +move down+ and +move up+. For moving, use +move left+, +move right+, +move down+ and +move up+.
*Syntax*:
-----------------------------------
focus <left|right|down|up>
focus <parent|child|floating|tiling|mode_toggle>
move <left|right|down|up> [<px> px]
-----------------------------------
Note that the amount of pixels you can specify for the +move+ command is only
relevant for floating containers. The default amount is 10 pixels.
*Examples*: *Examples*:
---------------------- ----------------------
# Focus clients on the left, bottom, top, right: # Focus container on the left, bottom, top, right:
bindsym mod+j focus left bindsym mod+j focus left
bindsym mod+k focus down bindsym mod+k focus down
bindsym mod+l focus up bindsym mod+l focus up
@ -1148,11 +1158,15 @@ bindsym mod+u focus parent
# Focus last floating/tiling container # Focus last floating/tiling container
bindsym mod+g focus mode_toggle bindsym mod+g focus mode_toggle
# Move client to the left, bottom, top, right: # Move container to the left, bottom, top, right:
bindsym mod+j move left bindsym mod+j move left
bindsym mod+k move down bindsym mod+k move down
bindsym mod+l move up bindsym mod+l move up
bindsym mod+semicolon move right bindsym mod+semicolon move right
# Move container, but make floating containers
# move more than the default
bindsym mod+j move left 20 px
---------------------- ----------------------
=== Changing (named) workspaces/moving to workspaces === Changing (named) workspaces/moving to workspaces

View File

@ -734,10 +734,27 @@ border_style:
; ;
move: move:
TOK_MOVE direction TOK_MOVE direction resize_px
{ {
printf("moving in direction %d\n", $2); int direction = $2;
tree_move($2); int px = $3;
/* TODO: make 'move' work with criteria. */
printf("moving in direction %d\n", direction);
if (con_is_floating(focused)) {
printf("floating move with %d pixels\n", px);
if (direction == TOK_LEFT) {
focused->parent->rect.x -= px;
} else if (direction == TOK_RIGHT) {
focused->parent->rect.x += px;
} else if (direction == TOK_UP) {
focused->parent->rect.y -= px;
} else if (direction == TOK_DOWN) {
focused->parent->rect.y += px;
}
} else {
tree_move(direction);
}
tree_render(); tree_render();
} }

View File

@ -8,7 +8,9 @@
# 4) move a container in a different direction so that we need to go up in tree # 4) move a container in a different direction so that we need to go up in tree
# #
use i3test; use i3test;
use X11::XCB::Connection;
my $x = X11::XCB::Connection->new;
my $i3 = i3(get_socket_path()); my $i3 = i3(get_socket_path());
my $tmp = fresh_workspace; my $tmp = fresh_workspace;
@ -24,13 +26,13 @@ is(@{$old_content}, 1, 'one container on this workspace');
my $first = $old_content->[0]->{id}; my $first = $old_content->[0]->{id};
#cmd 'move before h'; cmd 'move left';
#cmd 'move before v'; cmd 'move right';
#cmd 'move after v'; cmd 'move up';
#cmd 'move after h'; cmd 'move down';
my $content = get_ws_content($tmp); my $content = get_ws_content($tmp);
#is_deeply($old_content, $content, 'workspace unmodified after useless moves'); is_deeply($old_content, $content, 'workspace unmodified after useless moves');
###################################################################### ######################################################################
# 2) move a container before another single container # 2) move a container before another single container
@ -131,4 +133,75 @@ cmd "move right";
$content = get_ws_content($otmp); $content = get_ws_content($otmp);
is(@{$content}, 1, 'only one nodes on this workspace'); is(@{$content}, 1, 'only one nodes on this workspace');
######################################################################
# 5) test moving floating containers.
######################################################################
$tmp = fresh_workspace;
my $floatwin = open_floating_window($x);
my ($absolute_before, $top_before) = $floatwin->rect;
cmd 'move left';
my ($absolute, $top) = $floatwin->rect;
is($absolute->x, ($absolute_before->x - 10), 'moved 10 px to the left');
is($absolute->y, $absolute_before->y, 'y not changed');
is($absolute->width, $absolute_before->width, 'width not changed');
is($absolute->height, $absolute_before->height, 'height not changed');
$absolute_before = $absolute;
$top_before = $top;
cmd 'move right';
($absolute, $top) = $floatwin->rect;
is($absolute->x, ($absolute_before->x + 10), 'moved 10 px to the right');
is($absolute->y, $absolute_before->y, 'y not changed');
is($absolute->width, $absolute_before->width, 'width not changed');
is($absolute->height, $absolute_before->height, 'height not changed');
$absolute_before = $absolute;
$top_before = $top;
cmd 'move up';
($absolute, $top) = $floatwin->rect;
is($absolute->x, $absolute_before->x, 'x not changed');
is($absolute->y, ($absolute_before->y - 10), 'moved 10 px up');
is($absolute->width, $absolute_before->width, 'width not changed');
is($absolute->height, $absolute_before->height, 'height not changed');
$absolute_before = $absolute;
$top_before = $top;
cmd 'move down';
($absolute, $top) = $floatwin->rect;
is($absolute->x, $absolute_before->x, 'x not changed');
is($absolute->y, ($absolute_before->y + 10), 'moved 10 px up');
is($absolute->width, $absolute_before->width, 'width not changed');
is($absolute->height, $absolute_before->height, 'height not changed');
$absolute_before = $absolute;
$top_before = $top;
######################################################################
# 6) test moving floating containers with a specific amount of px
######################################################################
cmd 'move left 20 px';
($absolute, $top) = $floatwin->rect;
is($absolute->x, ($absolute_before->x - 20), 'moved 10 px to the left');
is($absolute->y, $absolute_before->y, 'y not changed');
is($absolute->width, $absolute_before->width, 'width not changed');
is($absolute->height, $absolute_before->height, 'height not changed');
done_testing; done_testing;