Allow 'focus $dir' to move out of non-global fullscreen containers

This commit is contained in:
Deiz 2012-10-08 12:28:08 -04:00 committed by Michael Stapelberg
parent ca77c12dde
commit 47de7375dd
2 changed files with 34 additions and 10 deletions

View File

@ -463,12 +463,18 @@ void tree_render(void) {
* *
*/ */
static bool _tree_next(Con *con, char way, orientation_t orientation, bool wrap) { static bool _tree_next(Con *con, char way, orientation_t orientation, bool wrap) {
/* When dealing with fullscreen containers, it's necessary to go up to the
* workspace level, because 'focus $dir' will start at the con's real
* position in the tree, and it may not be possible to get to the edge
* normally due to fullscreen focusing restrictions. */
if (con->fullscreen_mode == CF_OUTPUT && con->type != CT_WORKSPACE)
con = con_get_workspace(con);
/* Stop recursing at workspaces after attempting to switch to next /* Stop recursing at workspaces after attempting to switch to next
* workspace if possible. */ * workspace if possible. */
if (con->type == CT_WORKSPACE) { if (con->type == CT_WORKSPACE) {
if (con_get_fullscreen_con(con, CF_GLOBAL) || if (con_get_fullscreen_con(con, CF_GLOBAL)) {
con_get_fullscreen_con(con, CF_OUTPUT)) { DLOG("Cannot change workspace while in global fullscreen mode.\n");
DLOG("Cannot change workspace while in fullscreen mode.\n");
return false; return false;
} }
Output *current_output = get_output_containing(con->rect.x, con->rect.y); Output *current_output = get_output_containing(con->rect.x, con->rect.y);
@ -505,6 +511,13 @@ static bool _tree_next(Con *con, char way, orientation_t orientation, bool wrap)
return false; return false;
workspace_show(workspace); workspace_show(workspace);
/* If a workspace has an active fullscreen container, one of its
* children should always be focused. The above workspace_show()
* should be adequate for that, so return. */
if (con_get_fullscreen_con(workspace, CF_OUTPUT))
return true;
Con *focus = con_descend_direction(workspace, direction); Con *focus = con_descend_direction(workspace, direction);
if (focus) { if (focus) {
con_focus(focus); con_focus(focus);

View File

@ -125,10 +125,18 @@ is($nodes->[0]->{focused}, 1, 'fullscreen window focused');
cmd 'fullscreen'; cmd 'fullscreen';
# Focus screen 1
$x->root->warp_pointer(1025, 0);
sync_with_i3;
$tmp = fresh_workspace; $tmp = fresh_workspace;
cmd "workspace $tmp"; cmd "workspace $tmp";
my $diff_ws = open_window; my $diff_ws = open_window;
# Focus screen 0
$x->root->warp_pointer(0, 0);
sync_with_i3;
$tmp2 = fresh_workspace; $tmp2 = fresh_workspace;
cmd "workspace $tmp2"; cmd "workspace $tmp2";
cmd 'split h'; cmd 'split h';
@ -207,21 +215,24 @@ is($x->input_focus, $right1->id, 'allowed focus up');
cmd 'focus down'; cmd 'focus down';
is($x->input_focus, $right2->id, 'allowed focus down'); is($x->input_focus, $right2->id, 'allowed focus down');
cmd 'focus left';
is($x->input_focus, $right2->id, 'prevented focus left');
cmd 'focus right';
is($x->input_focus, $right2->id, 'prevented focus right');
cmd 'focus down'; cmd 'focus down';
is($x->input_focus, $right1->id, 'allowed focus wrap (down)'); is($x->input_focus, $right1->id, 'allowed focus wrap (down)');
cmd 'focus up'; cmd 'focus up';
is($x->input_focus, $right2->id, 'allowed focus wrap (up)'); is($x->input_focus, $right2->id, 'allowed focus wrap (up)');
cmd '[id="' . $diff_ws->id . '"] focus'; cmd 'focus left';
is($x->input_focus, $right2->id, 'focus left wrapped (no-op)');
cmd 'focus right';
is($x->input_focus, $diff_ws->id, 'allowed focus change to different ws'); is($x->input_focus, $diff_ws->id, 'allowed focus change to different ws');
cmd 'focus left';
is($x->input_focus, $right2->id, 'focused back into fullscreen container');
cmd '[id="' . $diff_ws->id . '"] focus';
is($x->input_focus, $diff_ws->id, 'allowed focus change to different ws by id');
################################################################################ ################################################################################
# More testing of the interaction between wrapping and the fullscreen focus # More testing of the interaction between wrapping and the fullscreen focus
# restrictions. # restrictions.