clang-format-3.5 **/*.h **/*.c

This should be the last commit that formats a big bunch of files. From
here on, whenever I merge patches, I’ll run clang-format like described
in the title.
This commit is contained in:
Michael Stapelberg 2014-06-19 11:20:32 +02:00
parent 4211274fcd
commit 4c06e7a573
64 changed files with 1317 additions and 1252 deletions

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@ -3,12 +3,12 @@
#include <err.h>
#define die(...) errx(EXIT_FAILURE, __VA_ARGS__);
#define FREE(pointer) do { \
#define FREE(pointer) \
do { \
if (pointer != NULL) { \
free(pointer); \
pointer = NULL; \
} \
} \
while (0)
} while (0)
extern xcb_window_t root;

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@ -3,13 +3,13 @@
#include <err.h>
#define die(...) errx(EXIT_FAILURE, __VA_ARGS__);
#define FREE(pointer) do { \
#define FREE(pointer) \
do { \
if (pointer != NULL) { \
free(pointer); \
pointer = NULL; \
} \
} \
while (0)
} while (0)
#define xmacro(atom) xcb_atom_t A_##atom;
#include "atoms.xmacro"

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@ -18,7 +18,9 @@ typedef enum {
} position_t;
/* Bar display mode (hide unless modifier is pressed or show in dock mode or always hide in invisible mode) */
typedef enum { M_DOCK = 0, M_HIDE = 1, M_INVISIBLE = 2 } bar_display_mode_t;
typedef enum { M_DOCK = 0,
M_HIDE = 1,
M_INVISIBLE = 2 } bar_display_mode_t;
typedef struct config_t {
int modifier;
@ -38,7 +40,8 @@ typedef struct config_t {
bar_display_mode_t hide_on_modifier;
/* The current hidden_state of the bar, which indicates whether it is hidden or shown */
enum { S_HIDE = 0, S_SHOW = 1 } hidden_state;
enum { S_HIDE = 0,
S_SHOW = 1 } hidden_state;
} config_t;
config_t config;

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@ -18,7 +18,8 @@
#define STARTS_WITH(string, len, needle) ((len >= strlen(needle)) && strncasecmp(string, needle, strlen(needle)) == 0)
/* Securely free p */
#define FREE(p) do { \
#define FREE(p) \
do { \
if (p != NULL) { \
free(p); \
p = NULL; \
@ -26,7 +27,8 @@
} while (0)
/* Securely fee single-linked list */
#define FREE_SLIST(l, type) do { \
#define FREE_SLIST(l, type) \
do { \
type *walk = SLIST_FIRST(l); \
while (!SLIST_EMPTY(l)) { \
SLIST_REMOVE_HEAD(l, slist); \
@ -36,7 +38,8 @@
} while (0)
/* Securely fee tail-queues */
#define FREE_TAILQ(l, type) do { \
#define FREE_TAILQ(l, type) \
do { \
type *walk = TAILQ_FIRST(l); \
while (!TAILQ_EMPTY(l)) { \
TAILQ_REMOVE(l, TAILQ_FIRST(l), tailq); \
@ -49,7 +52,8 @@
#undef DLOG
#endif
/* Use cool logging-macros */
#define DLOG(fmt, ...) do { \
#define DLOG(fmt, ...) \
do { \
if (config.verbose) { \
printf("[%s:%d] " fmt, __FILE__, __LINE__, ##__VA_ARGS__); \
} \
@ -60,6 +64,7 @@
#if defined(ELOG)
#undef ELOG
#endif
#define ELOG(fmt, ...) do { \
#define ELOG(fmt, ...) \
do { \
fprintf(stderr, "[%s:%d] ERROR: " fmt, __FILE__, __LINE__, ##__VA_ARGS__); \
} while (0)

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@ -18,7 +18,6 @@
*/
Con *con_new_skeleton(Con *parent, i3Window *window);
/* A wrapper for con_new_skeleton, to retain the old con_new behaviour
*
*/

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@ -241,10 +241,13 @@ struct Barconfig {
char *socket_path;
/** Bar display mode (hide unless modifier is pressed or show in dock mode or always hide in invisible mode) */
enum { M_DOCK = 0, M_HIDE = 1, M_INVISIBLE = 2 } mode;
enum { M_DOCK = 0,
M_HIDE = 1,
M_INVISIBLE = 2 } mode;
/* The current hidden_state of the bar, which indicates whether it is hidden or shown */
enum { S_HIDE = 0, S_SHOW = 1 } hidden_state;
enum { S_HIDE = 0,
S_SHOW = 1 } hidden_state;
/** Bar modifier (to show bar when in hide mode). */
enum {
@ -259,7 +262,8 @@ struct Barconfig {
} modifier;
/** Bar position (bottom by default). */
enum { P_BOTTOM = 0, P_TOP = 1 } position;
enum { P_BOTTOM = 0,
P_TOP = 1 } position;
/** Command that should be run to execute i3bar, give a full path if i3bar is not
* in your $PATH.

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@ -47,17 +47,25 @@ typedef struct Match Match;
typedef struct Assignment Assignment;
typedef struct Window i3Window;
/******************************************************************************
* Helper types
*****************************************************************************/
typedef enum { D_LEFT, D_RIGHT, D_UP, D_DOWN } direction_t;
typedef enum { NO_ORIENTATION = 0, HORIZ, VERT } orientation_t;
typedef enum { BS_NORMAL = 0, BS_NONE = 1, BS_PIXEL = 2 } border_style_t;
typedef enum { D_LEFT,
D_RIGHT,
D_UP,
D_DOWN } direction_t;
typedef enum { NO_ORIENTATION = 0,
HORIZ,
VERT } orientation_t;
typedef enum { BS_NORMAL = 0,
BS_NONE = 1,
BS_PIXEL = 2 } border_style_t;
/** parameter to specify whether tree_close() and x_window_kill() should kill
* only this specific window or the whole X11 client */
typedef enum { DONT_KILL_WINDOW = 0, KILL_WINDOW = 1, KILL_CLIENT = 2 } kill_window_t;
typedef enum { DONT_KILL_WINDOW = 0,
KILL_WINDOW = 1,
KILL_CLIENT = 2 } kill_window_t;
/** describes if the window is adjacent to the output (physical screen) edges. */
typedef enum { ADJ_NONE = 0,
@ -267,7 +275,6 @@ struct Binding {
* This is an array of number_keycodes size. */
xcb_keycode_t *translated_to;
/** Command, like in command mode */
char *command;
@ -367,7 +374,9 @@ struct Window {
bool doesnt_accept_focus;
/** Whether the window says it is a dock window */
enum { W_NODOCK = 0, W_DOCK_TOP = 1, W_DOCK_BOTTOM = 2 } dock;
enum { W_NODOCK = 0,
W_DOCK_TOP = 1,
W_DOCK_BOTTOM = 2 } dock;
/** When this window was marked urgent. 0 means not urgent */
struct timeval urgent;
@ -407,7 +416,9 @@ struct Match {
M_DOCK_BOTTOM = 3
} dock;
xcb_window_t id;
enum { M_ANY = 0, M_TILING, M_FLOATING } floating;
enum { M_ANY = 0,
M_TILING,
M_FLOATING } floating;
Con *con_id;
/* Where the window looking for a match should be inserted:
@ -419,7 +430,9 @@ struct Match {
* (dockareas)
*
*/
enum { M_HERE = 0, M_ASSIGN_WS, M_BELOW } insert_where;
enum { M_HERE = 0,
M_ASSIGN_WS,
M_BELOW } insert_where;
TAILQ_ENTRY(Match) matches;
@ -470,7 +483,9 @@ struct Assignment {
};
/** Fullscreen modes. Used by Con.fullscreen_mode. */
typedef enum { CF_NONE = 0, CF_OUTPUT = 1, CF_GLOBAL = 2 } fullscreen_mode_t;
typedef enum { CF_NONE = 0,
CF_OUTPUT = 1,
CF_GLOBAL = 2 } fullscreen_mode_t;
/**
* A 'Con' represents everything from the X11 root window down to a single X11 window.

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@ -124,29 +124,35 @@ struct { \
/*
* Singly-linked List functions.
*/
#define SLIST_INIT(head) { \
#define SLIST_INIT(head) \
{ \
SLIST_FIRST(head) = SLIST_END(head); \
}
#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \
#define SLIST_INSERT_AFTER(slistelm, elm, field) \
do { \
(elm)->field.sle_next = (slistelm)->field.sle_next; \
(slistelm)->field.sle_next = (elm); \
} while (0)
#define SLIST_INSERT_HEAD(head, elm, field) do { \
#define SLIST_INSERT_HEAD(head, elm, field) \
do { \
(elm)->field.sle_next = (head)->slh_first; \
(head)->slh_first = (elm); \
} while (0)
#define SLIST_REMOVE_NEXT(head, elm, field) do { \
#define SLIST_REMOVE_NEXT(head, elm, field) \
do { \
(elm)->field.sle_next = (elm)->field.sle_next->field.sle_next; \
} while (0)
#define SLIST_REMOVE_HEAD(head, field) do { \
#define SLIST_REMOVE_HEAD(head, field) \
do { \
(head)->slh_first = (head)->slh_first->field.sle_next; \
} while (0)
#define SLIST_REMOVE(head, elm, type, field) do { \
#define SLIST_REMOVE(head, elm, type, field) \
do { \
if ((head)->slh_first == (elm)) { \
SLIST_REMOVE_HEAD((head), field); \
} else { \
@ -154,8 +160,7 @@ struct { \
\
while (curelm->field.sle_next != (elm)) \
curelm = curelm->field.sle_next; \
curelm->field.sle_next = \
curelm->field.sle_next->field.sle_next; \
curelm->field.sle_next = curelm->field.sle_next->field.sle_next; \
_Q_INVALIDATE((elm)->field.sle_next); \
} \
} while (0)
@ -193,45 +198,48 @@ struct { \
/*
* List functions.
*/
#define LIST_INIT(head) do { \
#define LIST_INIT(head) \
do { \
LIST_FIRST(head) = LIST_END(head); \
} while (0)
#define LIST_INSERT_AFTER(listelm, elm, field) do { \
#define LIST_INSERT_AFTER(listelm, elm, field) \
do { \
if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \
(listelm)->field.le_next->field.le_prev = \
&(elm)->field.le_next; \
(listelm)->field.le_next->field.le_prev = &(elm)->field.le_next; \
(listelm)->field.le_next = (elm); \
(elm)->field.le_prev = &(listelm)->field.le_next; \
} while (0)
#define LIST_INSERT_BEFORE(listelm, elm, field) do { \
#define LIST_INSERT_BEFORE(listelm, elm, field) \
do { \
(elm)->field.le_prev = (listelm)->field.le_prev; \
(elm)->field.le_next = (listelm); \
*(listelm)->field.le_prev = (elm); \
(listelm)->field.le_prev = &(elm)->field.le_next; \
} while (0)
#define LIST_INSERT_HEAD(head, elm, field) do { \
#define LIST_INSERT_HEAD(head, elm, field) \
do { \
if (((elm)->field.le_next = (head)->lh_first) != NULL) \
(head)->lh_first->field.le_prev = &(elm)->field.le_next; \
(head)->lh_first = (elm); \
(elm)->field.le_prev = &(head)->lh_first; \
} while (0)
#define LIST_REMOVE(elm, field) do { \
#define LIST_REMOVE(elm, field) \
do { \
if ((elm)->field.le_next != NULL) \
(elm)->field.le_next->field.le_prev = \
(elm)->field.le_prev; \
(elm)->field.le_next->field.le_prev = (elm)->field.le_prev; \
*(elm)->field.le_prev = (elm)->field.le_next; \
_Q_INVALIDATE((elm)->field.le_prev); \
_Q_INVALIDATE((elm)->field.le_next); \
} while (0)
#define LIST_REPLACE(elm, elm2, field) do { \
#define LIST_REPLACE(elm, elm2, field) \
do { \
if (((elm2)->field.le_next = (elm)->field.le_next) != NULL) \
(elm2)->field.le_next->field.le_prev = \
&(elm2)->field.le_next; \
(elm2)->field.le_next->field.le_prev = &(elm2)->field.le_next; \
(elm2)->field.le_prev = (elm)->field.le_prev; \
*(elm2)->field.le_prev = (elm2); \
_Q_INVALIDATE((elm)->field.le_prev); \
@ -271,30 +279,35 @@ struct { \
/*
* Simple queue functions.
*/
#define SIMPLEQ_INIT(head) do { \
#define SIMPLEQ_INIT(head) \
do { \
(head)->sqh_first = NULL; \
(head)->sqh_last = &(head)->sqh_first; \
} while (0)
#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \
#define SIMPLEQ_INSERT_HEAD(head, elm, field) \
do { \
if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \
(head)->sqh_last = &(elm)->field.sqe_next; \
(head)->sqh_first = (elm); \
} while (0)
#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \
#define SIMPLEQ_INSERT_TAIL(head, elm, field) \
do { \
(elm)->field.sqe_next = NULL; \
*(head)->sqh_last = (elm); \
(head)->sqh_last = &(elm)->field.sqe_next; \
} while (0)
#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) \
do { \
if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL) \
(head)->sqh_last = &(elm)->field.sqe_next; \
(listelm)->field.sqe_next = (elm); \
} while (0)
#define SIMPLEQ_REMOVE_HEAD(head, field) do { \
#define SIMPLEQ_REMOVE_HEAD(head, field) \
do { \
if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \
(head)->sqh_last = &(head)->sqh_first; \
} while (0)
@ -344,49 +357,52 @@ struct { \
/*
* Tail queue functions.
*/
#define TAILQ_INIT(head) do { \
#define TAILQ_INIT(head) \
do { \
(head)->tqh_first = NULL; \
(head)->tqh_last = &(head)->tqh_first; \
} while (0)
#define TAILQ_INSERT_HEAD(head, elm, field) do { \
#define TAILQ_INSERT_HEAD(head, elm, field) \
do { \
if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \
(head)->tqh_first->field.tqe_prev = \
&(elm)->field.tqe_next; \
(head)->tqh_first->field.tqe_prev = &(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(head)->tqh_first = (elm); \
(elm)->field.tqe_prev = &(head)->tqh_first; \
} while (0)
#define TAILQ_INSERT_TAIL(head, elm, field) do { \
#define TAILQ_INSERT_TAIL(head, elm, field) \
do { \
(elm)->field.tqe_next = NULL; \
(elm)->field.tqe_prev = (head)->tqh_last; \
*(head)->tqh_last = (elm); \
(head)->tqh_last = &(elm)->field.tqe_next; \
} while (0)
#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
#define TAILQ_INSERT_AFTER(head, listelm, elm, field) \
do { \
if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL) \
(elm)->field.tqe_next->field.tqe_prev = \
&(elm)->field.tqe_next; \
(elm)->field.tqe_next->field.tqe_prev = &(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(listelm)->field.tqe_next = (elm); \
(elm)->field.tqe_prev = &(listelm)->field.tqe_next; \
} while (0)
#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \
#define TAILQ_INSERT_BEFORE(listelm, elm, field) \
do { \
(elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
(elm)->field.tqe_next = (listelm); \
*(listelm)->field.tqe_prev = (elm); \
(listelm)->field.tqe_prev = &(elm)->field.tqe_next; \
} while (0)
#define TAILQ_REMOVE(head, elm, field) do { \
#define TAILQ_REMOVE(head, elm, field) \
do { \
if (((elm)->field.tqe_next) != NULL) \
(elm)->field.tqe_next->field.tqe_prev = \
(elm)->field.tqe_prev; \
(elm)->field.tqe_next->field.tqe_prev = (elm)->field.tqe_prev; \
else \
(head)->tqh_last = (elm)->field.tqe_prev; \
*(elm)->field.tqe_prev = (elm)->field.tqe_next; \
@ -394,10 +410,10 @@ struct { \
_Q_INVALIDATE((elm)->field.tqe_next); \
} while (0)
#define TAILQ_REPLACE(head, elm, elm2, field) do { \
#define TAILQ_REPLACE(head, elm, elm2, field) \
do { \
if (((elm2)->field.tqe_next = (elm)->field.tqe_next) != NULL) \
(elm2)->field.tqe_next->field.tqe_prev = \
&(elm2)->field.tqe_next; \
(elm2)->field.tqe_next->field.tqe_prev = &(elm2)->field.tqe_next; \
else \
(head)->tqh_last = &(elm2)->field.tqe_next; \
(elm2)->field.tqe_prev = (elm)->field.tqe_prev; \
@ -407,7 +423,8 @@ struct { \
} while (0)
/* Swaps two consecutive elements. 'second' *MUST* follow 'first' */
#define TAILQ_SWAP(first, second, head, field) do { \
#define TAILQ_SWAP(first, second, head, field) \
do { \
*((first)->field.tqe_prev) = (second); \
(second)->field.tqe_prev = (first)->field.tqe_prev; \
(first)->field.tqe_prev = &((second)->field.tqe_next); \
@ -461,12 +478,14 @@ struct { \
/*
* Circular queue functions.
*/
#define CIRCLEQ_INIT(head) do { \
#define CIRCLEQ_INIT(head) \
do { \
(head)->cqh_first = CIRCLEQ_END(head); \
(head)->cqh_last = CIRCLEQ_END(head); \
} while (0)
#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) \
do { \
(elm)->field.cqe_next = (listelm)->field.cqe_next; \
(elm)->field.cqe_prev = (listelm); \
if ((listelm)->field.cqe_next == CIRCLEQ_END(head)) \
@ -476,7 +495,8 @@ struct { \
(listelm)->field.cqe_next = (elm); \
} while (0)
#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do { \
#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) \
do { \
(elm)->field.cqe_next = (listelm); \
(elm)->field.cqe_prev = (listelm)->field.cqe_prev; \
if ((listelm)->field.cqe_prev == CIRCLEQ_END(head)) \
@ -486,7 +506,8 @@ struct { \
(listelm)->field.cqe_prev = (elm); \
} while (0)
#define CIRCLEQ_INSERT_HEAD(head, elm, field) do { \
#define CIRCLEQ_INSERT_HEAD(head, elm, field) \
do { \
(elm)->field.cqe_next = (head)->cqh_first; \
(elm)->field.cqe_prev = CIRCLEQ_END(head); \
if ((head)->cqh_last == CIRCLEQ_END(head)) \
@ -496,7 +517,8 @@ struct { \
(head)->cqh_first = (elm); \
} while (0)
#define CIRCLEQ_INSERT_TAIL(head, elm, field) do { \
#define CIRCLEQ_INSERT_TAIL(head, elm, field) \
do { \
(elm)->field.cqe_next = CIRCLEQ_END(head); \
(elm)->field.cqe_prev = (head)->cqh_last; \
if ((head)->cqh_first == CIRCLEQ_END(head)) \
@ -506,29 +528,27 @@ struct { \
(head)->cqh_last = (elm); \
} while (0)
#define CIRCLEQ_REMOVE(head, elm, field) do { \
#define CIRCLEQ_REMOVE(head, elm, field) \
do { \
if ((elm)->field.cqe_next == CIRCLEQ_END(head)) \
(head)->cqh_last = (elm)->field.cqe_prev; \
else \
(elm)->field.cqe_next->field.cqe_prev = \
(elm)->field.cqe_prev; \
(elm)->field.cqe_next->field.cqe_prev = (elm)->field.cqe_prev; \
if ((elm)->field.cqe_prev == CIRCLEQ_END(head)) \
(head)->cqh_first = (elm)->field.cqe_next; \
else \
(elm)->field.cqe_prev->field.cqe_next = \
(elm)->field.cqe_next; \
(elm)->field.cqe_prev->field.cqe_next = (elm)->field.cqe_next; \
_Q_INVALIDATE((elm)->field.cqe_prev); \
_Q_INVALIDATE((elm)->field.cqe_next); \
} while (0)
#define CIRCLEQ_REPLACE(head, elm, elm2, field) do { \
if (((elm2)->field.cqe_next = (elm)->field.cqe_next) == \
CIRCLEQ_END(head)) \
#define CIRCLEQ_REPLACE(head, elm, elm2, field) \
do { \
if (((elm2)->field.cqe_next = (elm)->field.cqe_next) == CIRCLEQ_END(head)) \
(head)->cqh_last = (elm2); \
else \
(elm2)->field.cqe_next->field.cqe_prev = (elm2); \
if (((elm2)->field.cqe_prev = (elm)->field.cqe_prev) == \
CIRCLEQ_END(head)) \
if (((elm2)->field.cqe_prev = (elm)->field.cqe_prev) == CIRCLEQ_END(head)) \
(head)->cqh_first = (elm2); \
else \
(elm2)->field.cqe_prev->field.cqe_next = (elm2); \

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@ -15,12 +15,14 @@
#include "data.h"
#define die(...) errx(EXIT_FAILURE, __VA_ARGS__);
#define exit_if_null(pointer, ...) { if (pointer == NULL) die(__VA_ARGS__); }
#define exit_if_null(pointer, ...) \
{ \
if (pointer == NULL) \
die(__VA_ARGS__); \
}
#define STARTS_WITH(string, needle) (strncasecmp(string, needle, strlen(needle)) == 0)
#define CIRCLEQ_NEXT_OR_NULL(head, elm, field) (CIRCLEQ_NEXT(elm, field) != CIRCLEQ_END(head) ? \
CIRCLEQ_NEXT(elm, field) : NULL)
#define CIRCLEQ_PREV_OR_NULL(head, elm, field) (CIRCLEQ_PREV(elm, field) != CIRCLEQ_END(head) ? \
CIRCLEQ_PREV(elm, field) : NULL)
#define CIRCLEQ_NEXT_OR_NULL(head, elm, field) (CIRCLEQ_NEXT(elm, field) != CIRCLEQ_END(head) ? CIRCLEQ_NEXT(elm, field) : NULL)
#define CIRCLEQ_PREV_OR_NULL(head, elm, field) (CIRCLEQ_PREV(elm, field) != CIRCLEQ_END(head) ? CIRCLEQ_PREV(elm, field) : NULL)
#define FOR_TABLE(workspace) \
for (int cols = 0; cols < (workspace)->cols; cols++) \
for (int rows = 0; rows < (workspace)->rows; rows++)
@ -43,13 +45,13 @@
break; \
}
#define FREE(pointer) do { \
#define FREE(pointer) \
do { \
if (pointer != NULL) { \
free(pointer); \
pointer = NULL; \
} \
} \
while (0)
} while (0)
#define CALL(obj, member, ...) obj->member(obj, ##__VA_ARGS__)

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@ -100,7 +100,6 @@ void workspace_back_and_forth(void);
*/
Con *workspace_back_and_forth_get(void);
#if 0
/**
* Assigns the given workspace to the given screen by correctly updating its

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@ -108,7 +108,6 @@ void xcb_raise_window(xcb_connection_t *conn, xcb_window_t window);
*/
void xcb_set_window_rect(xcb_connection_t *conn, xcb_window_t window, Rect r);
bool xcb_reply_contains_atom(xcb_get_property_reply_t *prop, xcb_atom_t atom);
/**

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@ -124,29 +124,35 @@ struct { \
/*
* Singly-linked List functions.
*/
#define SLIST_INIT(head) { \
#define SLIST_INIT(head) \
{ \
SLIST_FIRST(head) = SLIST_END(head); \
}
#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \
#define SLIST_INSERT_AFTER(slistelm, elm, field) \
do { \
(elm)->field.sle_next = (slistelm)->field.sle_next; \
(slistelm)->field.sle_next = (elm); \
} while (0)
#define SLIST_INSERT_HEAD(head, elm, field) do { \
#define SLIST_INSERT_HEAD(head, elm, field) \
do { \
(elm)->field.sle_next = (head)->slh_first; \
(head)->slh_first = (elm); \
} while (0)
#define SLIST_REMOVE_NEXT(head, elm, field) do { \
#define SLIST_REMOVE_NEXT(head, elm, field) \
do { \
(elm)->field.sle_next = (elm)->field.sle_next->field.sle_next; \
} while (0)
#define SLIST_REMOVE_HEAD(head, field) do { \
#define SLIST_REMOVE_HEAD(head, field) \
do { \
(head)->slh_first = (head)->slh_first->field.sle_next; \
} while (0)
#define SLIST_REMOVE(head, elm, type, field) do { \
#define SLIST_REMOVE(head, elm, type, field) \
do { \
if ((head)->slh_first == (elm)) { \
SLIST_REMOVE_HEAD((head), field); \
} else { \
@ -154,8 +160,7 @@ struct { \
\
while (curelm->field.sle_next != (elm)) \
curelm = curelm->field.sle_next; \
curelm->field.sle_next = \
curelm->field.sle_next->field.sle_next; \
curelm->field.sle_next = curelm->field.sle_next->field.sle_next; \
_Q_INVALIDATE((elm)->field.sle_next); \
} \
} while (0)
@ -193,45 +198,48 @@ struct { \
/*
* List functions.
*/
#define LIST_INIT(head) do { \
#define LIST_INIT(head) \
do { \
LIST_FIRST(head) = LIST_END(head); \
} while (0)
#define LIST_INSERT_AFTER(listelm, elm, field) do { \
#define LIST_INSERT_AFTER(listelm, elm, field) \
do { \
if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \
(listelm)->field.le_next->field.le_prev = \
&(elm)->field.le_next; \
(listelm)->field.le_next->field.le_prev = &(elm)->field.le_next; \
(listelm)->field.le_next = (elm); \
(elm)->field.le_prev = &(listelm)->field.le_next; \
} while (0)
#define LIST_INSERT_BEFORE(listelm, elm, field) do { \
#define LIST_INSERT_BEFORE(listelm, elm, field) \
do { \
(elm)->field.le_prev = (listelm)->field.le_prev; \
(elm)->field.le_next = (listelm); \
*(listelm)->field.le_prev = (elm); \
(listelm)->field.le_prev = &(elm)->field.le_next; \
} while (0)
#define LIST_INSERT_HEAD(head, elm, field) do { \
#define LIST_INSERT_HEAD(head, elm, field) \
do { \
if (((elm)->field.le_next = (head)->lh_first) != NULL) \
(head)->lh_first->field.le_prev = &(elm)->field.le_next; \
(head)->lh_first = (elm); \
(elm)->field.le_prev = &(head)->lh_first; \
} while (0)
#define LIST_REMOVE(elm, field) do { \
#define LIST_REMOVE(elm, field) \
do { \
if ((elm)->field.le_next != NULL) \
(elm)->field.le_next->field.le_prev = \
(elm)->field.le_prev; \
(elm)->field.le_next->field.le_prev = (elm)->field.le_prev; \
*(elm)->field.le_prev = (elm)->field.le_next; \
_Q_INVALIDATE((elm)->field.le_prev); \
_Q_INVALIDATE((elm)->field.le_next); \
} while (0)
#define LIST_REPLACE(elm, elm2, field) do { \
#define LIST_REPLACE(elm, elm2, field) \
do { \
if (((elm2)->field.le_next = (elm)->field.le_next) != NULL) \
(elm2)->field.le_next->field.le_prev = \
&(elm2)->field.le_next; \
(elm2)->field.le_next->field.le_prev = &(elm2)->field.le_next; \
(elm2)->field.le_prev = (elm)->field.le_prev; \
*(elm2)->field.le_prev = (elm2); \
_Q_INVALIDATE((elm)->field.le_prev); \
@ -271,30 +279,35 @@ struct { \
/*
* Simple queue functions.
*/
#define SIMPLEQ_INIT(head) do { \
#define SIMPLEQ_INIT(head) \
do { \
(head)->sqh_first = NULL; \
(head)->sqh_last = &(head)->sqh_first; \
} while (0)
#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \
#define SIMPLEQ_INSERT_HEAD(head, elm, field) \
do { \
if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \
(head)->sqh_last = &(elm)->field.sqe_next; \
(head)->sqh_first = (elm); \
} while (0)
#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \
#define SIMPLEQ_INSERT_TAIL(head, elm, field) \
do { \
(elm)->field.sqe_next = NULL; \
*(head)->sqh_last = (elm); \
(head)->sqh_last = &(elm)->field.sqe_next; \
} while (0)
#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) \
do { \
if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL) \
(head)->sqh_last = &(elm)->field.sqe_next; \
(listelm)->field.sqe_next = (elm); \
} while (0)
#define SIMPLEQ_REMOVE_HEAD(head, field) do { \
#define SIMPLEQ_REMOVE_HEAD(head, field) \
do { \
if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \
(head)->sqh_last = &(head)->sqh_first; \
} while (0)
@ -344,49 +357,52 @@ struct { \
/*
* Tail queue functions.
*/
#define TAILQ_INIT(head) do { \
#define TAILQ_INIT(head) \
do { \
(head)->tqh_first = NULL; \
(head)->tqh_last = &(head)->tqh_first; \
} while (0)
#define TAILQ_INSERT_HEAD(head, elm, field) do { \
#define TAILQ_INSERT_HEAD(head, elm, field) \
do { \
if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \
(head)->tqh_first->field.tqe_prev = \
&(elm)->field.tqe_next; \
(head)->tqh_first->field.tqe_prev = &(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(head)->tqh_first = (elm); \
(elm)->field.tqe_prev = &(head)->tqh_first; \
} while (0)
#define TAILQ_INSERT_TAIL(head, elm, field) do { \
#define TAILQ_INSERT_TAIL(head, elm, field) \
do { \
(elm)->field.tqe_next = NULL; \
(elm)->field.tqe_prev = (head)->tqh_last; \
*(head)->tqh_last = (elm); \
(head)->tqh_last = &(elm)->field.tqe_next; \
} while (0)
#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
#define TAILQ_INSERT_AFTER(head, listelm, elm, field) \
do { \
if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL) \
(elm)->field.tqe_next->field.tqe_prev = \
&(elm)->field.tqe_next; \
(elm)->field.tqe_next->field.tqe_prev = &(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(listelm)->field.tqe_next = (elm); \
(elm)->field.tqe_prev = &(listelm)->field.tqe_next; \
} while (0)
#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \
#define TAILQ_INSERT_BEFORE(listelm, elm, field) \
do { \
(elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
(elm)->field.tqe_next = (listelm); \
*(listelm)->field.tqe_prev = (elm); \
(listelm)->field.tqe_prev = &(elm)->field.tqe_next; \
} while (0)
#define TAILQ_REMOVE(head, elm, field) do { \
#define TAILQ_REMOVE(head, elm, field) \
do { \
if (((elm)->field.tqe_next) != NULL) \
(elm)->field.tqe_next->field.tqe_prev = \
(elm)->field.tqe_prev; \
(elm)->field.tqe_next->field.tqe_prev = (elm)->field.tqe_prev; \
else \
(head)->tqh_last = (elm)->field.tqe_prev; \
*(elm)->field.tqe_prev = (elm)->field.tqe_next; \
@ -394,10 +410,10 @@ struct { \
_Q_INVALIDATE((elm)->field.tqe_next); \
} while (0)
#define TAILQ_REPLACE(head, elm, elm2, field) do { \
#define TAILQ_REPLACE(head, elm, elm2, field) \
do { \
if (((elm2)->field.tqe_next = (elm)->field.tqe_next) != NULL) \
(elm2)->field.tqe_next->field.tqe_prev = \
&(elm2)->field.tqe_next; \
(elm2)->field.tqe_next->field.tqe_prev = &(elm2)->field.tqe_next; \
else \
(head)->tqh_last = &(elm2)->field.tqe_next; \
(elm2)->field.tqe_prev = (elm)->field.tqe_prev; \
@ -448,12 +464,14 @@ struct { \
/*
* Circular queue functions.
*/
#define CIRCLEQ_INIT(head) do { \
#define CIRCLEQ_INIT(head) \
do { \
(head)->cqh_first = CIRCLEQ_END(head); \
(head)->cqh_last = CIRCLEQ_END(head); \
} while (0)
#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) \
do { \
(elm)->field.cqe_next = (listelm)->field.cqe_next; \
(elm)->field.cqe_prev = (listelm); \
if ((listelm)->field.cqe_next == CIRCLEQ_END(head)) \
@ -463,7 +481,8 @@ struct { \
(listelm)->field.cqe_next = (elm); \
} while (0)
#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do { \
#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) \
do { \
(elm)->field.cqe_next = (listelm); \
(elm)->field.cqe_prev = (listelm)->field.cqe_prev; \
if ((listelm)->field.cqe_prev == CIRCLEQ_END(head)) \
@ -473,7 +492,8 @@ struct { \
(listelm)->field.cqe_prev = (elm); \
} while (0)
#define CIRCLEQ_INSERT_HEAD(head, elm, field) do { \
#define CIRCLEQ_INSERT_HEAD(head, elm, field) \
do { \
(elm)->field.cqe_next = (head)->cqh_first; \
(elm)->field.cqe_prev = CIRCLEQ_END(head); \
if ((head)->cqh_last == CIRCLEQ_END(head)) \
@ -483,7 +503,8 @@ struct { \
(head)->cqh_first = (elm); \
} while (0)
#define CIRCLEQ_INSERT_TAIL(head, elm, field) do { \
#define CIRCLEQ_INSERT_TAIL(head, elm, field) \
do { \
(elm)->field.cqe_next = CIRCLEQ_END(head); \
(elm)->field.cqe_prev = (head)->cqh_last; \
if ((head)->cqh_first == CIRCLEQ_END(head)) \
@ -493,29 +514,27 @@ struct { \
(head)->cqh_last = (elm); \
} while (0)
#define CIRCLEQ_REMOVE(head, elm, field) do { \
#define CIRCLEQ_REMOVE(head, elm, field) \
do { \
if ((elm)->field.cqe_next == CIRCLEQ_END(head)) \
(head)->cqh_last = (elm)->field.cqe_prev; \
else \
(elm)->field.cqe_next->field.cqe_prev = \
(elm)->field.cqe_prev; \
(elm)->field.cqe_next->field.cqe_prev = (elm)->field.cqe_prev; \
if ((elm)->field.cqe_prev == CIRCLEQ_END(head)) \
(head)->cqh_first = (elm)->field.cqe_next; \
else \
(elm)->field.cqe_prev->field.cqe_next = \
(elm)->field.cqe_next; \
(elm)->field.cqe_prev->field.cqe_next = (elm)->field.cqe_next; \
_Q_INVALIDATE((elm)->field.cqe_prev); \
_Q_INVALIDATE((elm)->field.cqe_next); \
} while (0)
#define CIRCLEQ_REPLACE(head, elm, elm2, field) do { \
if (((elm2)->field.cqe_next = (elm)->field.cqe_next) == \
CIRCLEQ_END(head)) \
#define CIRCLEQ_REPLACE(head, elm, elm2, field) \
do { \
if (((elm2)->field.cqe_next = (elm)->field.cqe_next) == CIRCLEQ_END(head)) \
(head)->cqh_last = (elm2); \
else \
(elm2)->field.cqe_next->field.cqe_prev = (elm2); \
if (((elm2)->field.cqe_prev = (elm)->field.cqe_prev) == \
CIRCLEQ_END(head)) \
if (((elm2)->field.cqe_prev = (elm)->field.cqe_prev) == CIRCLEQ_END(head)) \
(head)->cqh_first = (elm2); \
else \
(elm2)->field.cqe_prev->field.cqe_next = (elm2); \