floating.c: remove obsolete code, fix indenting
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parent
371ec037b8
commit
529bdf833f
223
src/floating.c
223
src/floating.c
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@ -115,7 +115,6 @@ void floating_disable(Con *con, bool automatic) {
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con_focus(con);
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con_focus(con);
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}
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}
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/*
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/*
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* Toggles floating mode for the given container.
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* Toggles floating mode for the given container.
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*
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*
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@ -124,8 +123,6 @@ void floating_disable(Con *con, bool automatic) {
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*
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*
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*/
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*/
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void toggle_floating_mode(Con *con, bool automatic) {
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void toggle_floating_mode(Con *con, bool automatic) {
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//i3Font *font = load_font(conn, config.font);
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/* see if the client is already floating */
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/* see if the client is already floating */
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if (con_is_floating(con)) {
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if (con_is_floating(con)) {
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LOG("already floating, re-setting to tiling\n");
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LOG("already floating, re-setting to tiling\n");
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@ -135,228 +132,8 @@ void toggle_floating_mode(Con *con, bool automatic) {
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}
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}
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floating_enable(con, automatic);
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floating_enable(con, automatic);
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#if 0
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if (client->dock) {
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DLOG("Not putting dock client into floating mode\n");
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return;
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}
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if (con == NULL) {
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DLOG("This client is already in floating (container == NULL), re-inserting\n");
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Client *next_tiling;
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Workspace *ws = client->workspace;
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SLIST_FOREACH(next_tiling, &(ws->focus_stack), focus_clients)
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if (!client_is_floating(next_tiling))
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break;
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/* If there are no tiling clients on this workspace, there can only be one
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* container: the first one */
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if (next_tiling == TAILQ_END(&(ws->focus_stack)))
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con = ws->table[0][0];
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else con = next_tiling->container;
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/* Remove the client from the list of floating clients */
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TAILQ_REMOVE(&(ws->floating_clients), client, floating_clients);
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DLOG("destination container = %p\n", con);
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Client *old_focused = con->currently_focused;
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/* Preserve position/size */
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memcpy(&(client->floating_rect), &(client->rect), sizeof(Rect));
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client->floating = FLOATING_USER_OFF;
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client->container = con;
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if (old_focused != NULL && !old_focused->dock)
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CIRCLEQ_INSERT_AFTER(&(con->clients), old_focused, client, clients);
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else CIRCLEQ_INSERT_TAIL(&(con->clients), client, clients);
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DLOG("Re-inserted the window.\n");
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con->currently_focused = client;
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client_set_below_floating(conn, client);
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render_container(conn, con);
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xcb_flush(conn);
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return;
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}
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DLOG("Entering floating for client %08x\n", client->child);
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/* Remove the client of its container */
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client_remove_from_container(conn, client, con, false);
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client->container = NULL;
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/* Add the client to the list of floating clients for its workspace */
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TAILQ_INSERT_TAIL(&(client->workspace->floating_clients), client, floating_clients);
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if (con->currently_focused == client) {
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DLOG("Need to re-adjust currently_focused\n");
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/* Get the next client in the focus stack for this particular container */
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con->currently_focused = get_last_focused_client(conn, con, NULL);
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}
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if (automatic)
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client->floating = FLOATING_AUTO_ON;
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else client->floating = FLOATING_USER_ON;
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/* Initialize the floating position from the position in tiling mode, if this
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* client never was floating (x == -1) */
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if (client->floating_rect.x == -1) {
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/* Copy over the position */
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client->floating_rect.x = client->rect.x;
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client->floating_rect.y = client->rect.y;
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/* Copy size the other direction */
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client->child_rect.width = client->floating_rect.width;
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client->child_rect.height = client->floating_rect.height;
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client->rect.width = client->child_rect.width + 2 + 2;
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client->rect.height = client->child_rect.height + (font->height + 2 + 2) + 2;
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DLOG("copying size from tiling (%d, %d) size (%d, %d)\n", client->floating_rect.x, client->floating_rect.y,
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client->floating_rect.width, client->floating_rect.height);
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} else {
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/* If the client was already in floating before we restore the old position / size */
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DLOG("using: (%d, %d) size (%d, %d)\n", client->floating_rect.x, client->floating_rect.y,
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client->floating_rect.width, client->floating_rect.height);
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memcpy(&(client->rect), &(client->floating_rect), sizeof(Rect));
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}
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/* Raise the client */
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xcb_raise_window(conn, client->frame);
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reposition_client(conn, client);
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resize_client(conn, client);
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/* redecorate_window flushes */
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redecorate_window(conn, client);
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/* Re-render the tiling layout of this container */
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render_container(conn, con);
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xcb_flush(conn);
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#endif
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}
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}
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#if 0
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/*
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* Removes the floating client from its workspace and attaches it to the new workspace.
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* This is centralized here because it may happen if you move it via keyboard and
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* if you move it using your mouse.
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*
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*/
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void floating_assign_to_workspace(Client *client, Workspace *new_workspace) {
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/* Remove from focus stack and list of floating clients */
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SLIST_REMOVE(&(client->workspace->focus_stack), client, Client, focus_clients);
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TAILQ_REMOVE(&(client->workspace->floating_clients), client, floating_clients);
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if (client->workspace->fullscreen_client == client)
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client->workspace->fullscreen_client = NULL;
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/* Insert into destination focus stack and list of floating clients */
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client->workspace = new_workspace;
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SLIST_INSERT_HEAD(&(client->workspace->focus_stack), client, focus_clients);
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TAILQ_INSERT_TAIL(&(client->workspace->floating_clients), client, floating_clients);
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if (client->fullscreen)
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client->workspace->fullscreen_client = client;
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}
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/*
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* This is an ugly data structure which we need because there is no standard
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* way of having nested functions (only available as a gcc extension at the
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* moment, clang doesn’t support it) or blocks (only available as a clang
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* extension and only on Mac OS X systems at the moment).
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*
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*/
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struct resize_callback_params {
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border_t border;
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xcb_button_press_event_t *event;
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};
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DRAGGING_CB(resize_callback) {
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struct resize_callback_params *params = extra;
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xcb_button_press_event_t *event = params->event;
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switch (params->border) {
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case BORDER_RIGHT: {
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int new_width = old_rect->width + (new_x - event->root_x);
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if ((new_width < 0) ||
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(new_width < client_min_width(client) && client->rect.width >= new_width))
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return;
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client->rect.width = new_width;
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break;
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}
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case BORDER_BOTTOM: {
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int new_height = old_rect->height + (new_y - event->root_y);
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if ((new_height < 0) ||
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(new_height < client_min_height(client) && client->rect.height >= new_height))
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return;
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client->rect.height = old_rect->height + (new_y - event->root_y);
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break;
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}
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case BORDER_TOP: {
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int new_height = old_rect->height + (event->root_y - new_y);
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if ((new_height < 0) ||
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(new_height < client_min_height(client) && client->rect.height >= new_height))
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return;
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client->rect.y = old_rect->y + (new_y - event->root_y);
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client->rect.height = new_height;
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break;
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}
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case BORDER_LEFT: {
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int new_width = old_rect->width + (event->root_x - new_x);
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if ((new_width < 0) ||
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(new_width < client_min_width(client) && client->rect.width >= new_width))
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return;
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client->rect.x = old_rect->x + (new_x - event->root_x);
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client->rect.width = new_width;
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break;
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}
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}
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/* Push the new position/size to X11 */
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reposition_client(conn, client);
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resize_client(conn, client);
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xcb_flush(conn);
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}
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/*
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* Called whenever the user clicks on a border (not the titlebar!) of a floating window.
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* Determines on which border the user clicked and launches the drag_pointer function
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* with the resize_callback.
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*
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*/
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int floating_border_click(xcb_connection_t *conn, Client *client, xcb_button_press_event_t *event) {
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DLOG("floating border click\n");
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border_t border;
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if (event->event_y < 2)
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border = BORDER_TOP;
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else if (event->event_y >= (client->rect.height - 2))
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border = BORDER_BOTTOM;
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else if (event->event_x <= 2)
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border = BORDER_LEFT;
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else if (event->event_x >= (client->rect.width - 2))
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border = BORDER_RIGHT;
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else {
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DLOG("Not on any border, not doing anything.\n");
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return 1;
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}
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DLOG("border = %d\n", border);
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struct resize_callback_params params = { border, event };
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drag_pointer(conn, client, event, XCB_NONE, border, resize_callback, ¶ms);
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return 1;
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}
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#endif
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DRAGGING_CB(drag_window_callback) {
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DRAGGING_CB(drag_window_callback) {
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struct xcb_button_press_event_t *event = extra;
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struct xcb_button_press_event_t *event = extra;
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