updated doxygen docu, added FIXMEs, fixed headers to 80chars width.
This commit is contained in:
parent
8b72c8eb31
commit
58cbce0380
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@ -16,15 +16,17 @@
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#define _CLIENT_H
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/**
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* Removes the given client from the container, either because it will be inserted into another
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* one or because it was unmapped
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* Removes the given client from the container, either because it will be
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* inserted into another one or because it was unmapped
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*
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*/
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void client_remove_from_container(xcb_connection_t *conn, Client *client, Container *container, bool remove_from_focusstack);
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void client_remove_from_container(xcb_connection_t *conn, Client *client,
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Container *container,
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bool remove_from_focusstack);
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/**
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* Warps the pointer into the given client (in the middle of it, to be specific), therefore
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* selecting it
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* Warps the pointer into the given client (in the middle of it, to be
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* specific), therefore selecting it
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*
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*/
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void client_warp_pointer_into(xcb_connection_t *conn, Client *client);
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@ -36,8 +38,8 @@ void client_warp_pointer_into(xcb_connection_t *conn, Client *client);
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void client_kill(xcb_connection_t *conn, Client *window);
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/**
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* Checks if the given window class and title match the given client
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* Window title is passed as "normal" string and as UCS-2 converted string for
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* Checks if the given window class and title match the given client Window
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* title is passed as "normal" string and as UCS-2 converted string for
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* matching _NET_WM_NAME capable clients as well as those using legacy hints.
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*
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*/
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@ -52,25 +54,26 @@ bool client_matches_class_name(Client *client, char *to_class, char *to_title,
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void client_enter_fullscreen(xcb_connection_t *conn, Client *client);
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/**
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* Toggles fullscreen mode for the given client. It updates the data structures and
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* reconfigures (= resizes/moves) the client and its frame to the full size of the
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* screen. When leaving fullscreen, re-rendering the layout is forced.
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* Toggles fullscreen mode for the given client. It updates the data
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* structures and reconfigures (= resizes/moves) the client and its frame to
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* the full size of the screen. When leaving fullscreen, re-rendering the
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* layout is forced.
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*
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*/
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void client_toggle_fullscreen(xcb_connection_t *conn, Client *client);
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/**
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* Sets the position of the given client in the X stack to the highest (tiling layer is always
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* on the same position, so this doesn’t matter) below the first floating client, so that
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* floating windows are always on top.
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* Sets the position of the given client in the X stack to the highest (tiling
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* layer is always on the same position, so this doesn’t matter) below the
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* first floating client, so that floating windows are always on top.
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*
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*/
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void client_set_below_floating(xcb_connection_t *conn, Client *client);
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/**
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* Returns true if the client is floating. Makes the code more beatiful, as floating
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* is not simply a boolean, but also saves whether the user selected the current state
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* or whether it was automatically set.
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* Returns true if the client is floating. Makes the code more beatiful, as
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* floating is not simply a boolean, but also saves whether the user selected
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* the current state or whether it was automatically set.
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*
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*/
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bool client_is_floating(Client *client);
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@ -13,7 +13,8 @@
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#include <xcb/xcb.h>
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bool focus_window_in_container(xcb_connection_t *conn, Container *container, direction_t direction);
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bool focus_window_in_container(xcb_connection_t *conn, Container *container,
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direction_t direction);
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/** Switches to the given workspace */
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void show_workspace(xcb_connection_t *conn, int workspace);
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@ -12,6 +12,8 @@
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*
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*/
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/* FIXME: this file lacks documentation */
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#ifndef _CONFIG_H
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#define _CONFIG_H
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261
include/data.h
261
include/data.h
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@ -19,24 +19,28 @@
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#include "queue.h"
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/*
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* To get the big concept: There are helper structures like struct Colorpixel or
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* struct Stack_Window. Everything which is also defined as type (see forward definitions)
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* is considered to be a major structure, thus important.
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* To get the big concept: There are helper structures like struct Colorpixel
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* or struct Stack_Window. Everything which is also defined as type (see
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* forward definitions) is considered to be a major structure, thus important.
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*
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* Let’s start from the biggest to the smallest:
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* - An i3Screen is a virtual screen (Xinerama). This can be a single one, though two monitors
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* might be connected, if you’re running clone mode. There can also be multiple of them.
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*
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* - Each i3Screen contains Workspaces. The concept is known from various other window managers.
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* Basically, a workspace is a specific set of windows, usually grouped thematically (irc,
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* www, work, …). You can switch between these.
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* - An i3Screen is a virtual screen (Xinerama). This can be a single one,
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* though two monitors might be connected, if you’re running clone
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* mode. There can also be multiple of them.
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*
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* - Each Workspace has a table, which is our layout abstraction. You manage your windows
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* by moving them around in your table. It grows as necessary.
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* - Each i3Screen contains Workspaces. The concept is known from various
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* other window managers. Basically, a workspace is a specific set of
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* windows, usually grouped thematically (irc, www, work, …). You can switch
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* between these.
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*
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* - Each cell of the table has a container, which can be in default or stacking mode. In default
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* mode, each client is given equally much space in the container. In stacking mode, only one
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* client is shown at a time, but all the titlebars are rendered at the top.
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* - Each Workspace has a table, which is our layout abstraction. You manage
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* your windows by moving them around in your table. It grows as necessary.
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*
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* - Each cell of the table has a container, which can be in default or
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* stacking mode. In default mode, each client is given equally much space
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* in the container. In stacking mode, only one client is shown at a time,
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* but all the titlebars are rendered at the top.
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*
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* - Inside the container are clients, which is X11-speak for a window.
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*
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@ -69,12 +73,16 @@ enum {
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BIND_MODE_SWITCH = (1 << 8)
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};
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/**
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* FIXME: needs to be documented
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*
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*/
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struct Rect {
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uint32_t x, y;
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uint32_t width, height;
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};
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/*
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/**
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* Defines a position in the table
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*
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*/
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@ -83,20 +91,19 @@ struct Cell {
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int column;
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};
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/*
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/**
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* Used for the cache of colorpixels.
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*
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*/
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struct Colorpixel {
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uint32_t pixel;
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char *hex;
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SLIST_ENTRY(Colorpixel) colorpixels;
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};
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/*
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* Contains data for the windows needed to draw the titlebars on in stacking mode
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/**
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* Contains data for the windows needed to draw the titlebars on in stacking
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* mode
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*
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*/
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struct Stack_Window {
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@ -104,7 +111,7 @@ struct Stack_Window {
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xcb_gcontext_t gc;
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Rect rect;
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/* Backpointer to the container this stack window is in */
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/** Backpointer to the container this stack window is in */
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Container *container;
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SLIST_ENTRY(Stack_Window) stack_windows;
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@ -117,17 +124,21 @@ struct Ignore_Event {
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SLIST_ENTRY(Ignore_Event) ignore_events;
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};
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/*
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* Emulates the behaviour of tables of libxcb-wm, which in libxcb 0.3.4 suddenly vanished.
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/**
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* Emulates the behaviour of tables of libxcb-wm, which in libxcb 0.3.4
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* suddenly vanished.
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*
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*/
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struct keyvalue_element {
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uint32_t key;
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void *value;
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TAILQ_ENTRY(keyvalue_element) elements;
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};
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/**
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* FIXME: needs documentation.
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*
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*/
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typedef struct {
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enum xcb_atom_fast_tag_t tag;
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union {
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* Major types
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*****************************************************************************/
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/*
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* The concept of Workspaces is known from various other window managers. Basically,
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* a workspace is a specific set of windows, usually grouped thematically (irc,
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* www, work, …). You can switch between these.
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/**
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* The concept of Workspaces is known from various other window
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* managers. Basically, a workspace is a specific set of windows, usually
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* grouped thematically (irc, www, work, …). You can switch between these.
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*
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*/
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struct Workspace {
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/* Number of this workspace, starting from 0 */
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/** Number of this workspace, starting from 0 */
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int num;
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/* x, y, width, height */
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/** x, y, width, height */
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Rect rect;
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/* table dimensions */
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/** table dimensions */
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int cols;
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/** table dimensions */
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int rows;
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/* These are stored here only while this workspace is _not_ shown (see show_workspace()) */
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/** These are stored here only while this workspace is _not_ shown
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* (see show_workspace()) */
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int current_row;
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/** These are stored here only while this workspace is _not_ shown
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* (see show_workspace()) */
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int current_col;
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/* Should clients on this workspace be automatically floating? */
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/** Should clients on this workspace be automatically floating? */
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bool auto_float;
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/* Are the floating clients on this workspace currently hidden? */
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/** Are the floating clients on this workspace currently hidden? */
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bool floating_hidden;
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/** the client who is started in fullscreen mode on this workspace,
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* NULL if there is none */
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Client *fullscreen_client;
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/* The focus stack contains the clients in the correct order of focus so that
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the focus can be reverted correctly when a client is closed */
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/** The focus stack contains the clients in the correct order of focus
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so that the focus can be reverted correctly when a client is
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closed */
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SLIST_HEAD(focus_stack_head, Client) focus_stack;
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/* This tail queue contains the floating clients in order of when they were first
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* set to floating (new floating clients are just appended) */
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/** This tail queue contains the floating clients in order of when
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* they were first set to floating (new floating clients are just
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* appended) */
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TAILQ_HEAD(floating_clients_head, Client) floating_clients;
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/* Backpointer to the screen this workspace is on */
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/** Backpointer to the screen this workspace is on */
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i3Screen *screen;
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/* This is a two-dimensional dynamic array of Container-pointers. I’ve always wanted
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* to be a three-star programmer :) */
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/** This is a two-dimensional dynamic array of
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* Container-pointers. I’ve always wanted to be a three-star
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* programmer :) */
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Container ***table;
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/* width_factor and height_factor contain the amount of space (percentage) a column/row
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has of all the space which is available for resized windows. This ensures that
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non-resized windows (newly opened, for example) have the same size as always */
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/** width_factor and height_factor contain the amount of space
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* (percentage) a column/row has of all the space which is available
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* for resized windows. This ensures that non-resized windows (newly
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* opened, for example) have the same size as always */
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float *width_factor;
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float *height_factor;
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};
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/*
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* Holds a keybinding, consisting of a keycode combined with modifiers and the command
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* which is executed as soon as the key is pressed (see src/command.c)
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/**
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* Holds a keybinding, consisting of a keycode combined with modifiers and the
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* command which is executed as soon as the key is pressed (see src/command.c)
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*
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*/
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struct Binding {
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/* Keycode to bind */
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/** Keycode to bind */
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uint32_t keycode;
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/* Bitmask consisting of BIND_MOD_1, BIND_MODE_SWITCH, … */
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/** Bitmask consisting of BIND_MOD_1, BIND_MODE_SWITCH, … */
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uint32_t mods;
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/* Command, like in command mode */
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/** Command, like in command mode */
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char *command;
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TAILQ_ENTRY(Binding) bindings;
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};
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/*
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/**
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* Holds a command specified by an exec-line in the config (see src/config.c)
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*
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*/
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struct Autostart {
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/* Command, like in command mode */
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/** Command, like in command mode */
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char *command;
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TAILQ_ENTRY(Autostart) autostarts;
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};
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/*
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/**
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* Holds an assignment for a given window class/title to a specific workspace
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* (see src/config.c)
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*
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*/
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struct Assignment {
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char *windowclass_title;
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/* floating is true if this was an assignment to the special workspace "~".
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* Matching clients will be put into floating mode automatically. */
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/** floating is true if this was an assignment to the special
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* workspace "~". Matching clients will be put into floating mode
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* automatically. */
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bool floating;
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/** FIXME: needs documentation */
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int workspace;
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TAILQ_ENTRY(Assignment) assignments;
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};
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/*
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/**
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* Data structure for cached font information:
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* - font id in X11 (load it once)
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* - font height (multiple calls needed to get it)
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*
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*/
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struct Font {
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/* The name of the font, that is what the pattern resolves to */
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/** The name of the font, that is what the pattern resolves to */
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char *name;
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/* A copy of the pattern to build a cache */
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/** A copy of the pattern to build a cache */
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char *pattern;
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/* The height of the font, built from font_ascent + font_descent */
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/** The height of the font, built from font_ascent + font_descent */
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int height;
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/* The xcb-id for the font */
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/** The xcb-id for the font */
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xcb_font_t id;
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TAILQ_ENTRY(Font) fonts;
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};
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/*
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/**
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* A client is X11-speak for a window.
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*
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*/
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struct Client {
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/* initialized will be set to true if the client was fully initialized by
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* manage_window() and all functions can be used normally */
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/** initialized will be set to true if the client was fully
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* initialized by manage_window() and all functions can be used
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* normally */
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bool initialized;
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/* if you set a client to floating and set it back to managed, it does remember its old
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position and *tries* to get back there */
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/** if you set a client to floating and set it back to managed, it
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* does remember its old position and *tries* to get back there */
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Cell old_position;
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/* Backpointer. A client is inside a container */
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/** Backpointer. A client is inside a container */
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Container *container;
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/* Because dock clients don’t have a container, we have this workspace-backpointer */
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/** Because dock clients don’t have a container, we have this
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* workspace-backpointer */
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Workspace *workspace;
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/* x, y, width, height of the frame */
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/** x, y, width, height of the frame */
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Rect rect;
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/* Position in floating mode and in tiling mode are saved separately */
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/** Position in floating mode and in tiling mode are saved
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* separately */
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Rect floating_rect;
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/* x, y, width, height of the child (relative to its frame) */
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/** x, y, width, height of the child (relative to its frame) */
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Rect child_rect;
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/* contains the size calculated from the hints set by the window or 0 if the client
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did not send any hints */
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/** contains the size calculated from the hints set by the window or 0
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* if the client did not send any hints */
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int proportional_height;
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int proportional_width;
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/* Height which was determined by reading the _NET_WM_STRUT_PARTIAL top/bottom of the screen
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reservation */
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/** Height which was determined by reading the _NET_WM_STRUT_PARTIAL
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* top/bottom of the screen reservation */
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int desired_height;
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/* Name (= window title) */
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/** Name (= window title) */
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char *name;
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/* name_len stores the real string length (glyphs) of the window title if the client uses
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_NET_WM_NAME. Otherwise, it is set to -1 to indicate that name should be just passed
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to X as 8-bit string and therefore will not be rendered correctly. This behaviour is
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to support legacy applications which do not set _NET_WM_NAME */
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/** name_len stores the real string length (glyphs) of the window
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* title if the client uses _NET_WM_NAME. Otherwise, it is set to -1
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* to indicate that name should be just passed to X as 8-bit string
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* and therefore will not be rendered correctly. This behaviour is to
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* support legacy applications which do not set _NET_WM_NAME */
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int name_len;
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/* This will be set to true as soon as the first _NET_WM_NAME comes in. If set to true,
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legacy window names are ignored. */
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/** This will be set to true as soon as the first _NET_WM_NAME comes
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* in. If set to true, legacy window names are ignored. */
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bool uses_net_wm_name;
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/* Holds the WM_CLASS, useful for matching the client in commands */
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/** Holds the WM_CLASS, useful for matching the client in commands */
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char *window_class;
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/* fullscreen is pretty obvious */
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/** fullscreen is pretty obvious */
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bool fullscreen;
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/* floating? (= not in tiling layout) This cannot be simply a bool because we want to keep track
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* of whether the status was set by the application (by setting WM_CLASS to tools for example) or
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* by the user. The user’s choice overwrites automatic mode, of course. The order of the values
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* is important because we check with >= FLOATING_AUTO_ON if a client is floating. */
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/** floating? (= not in tiling layout) This cannot be simply a bool
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* because we want to keep track of whether the status was set by the
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* application (by setting WM_CLASS to tools for example) or by the
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* user. The user’s choice overwrites automatic mode, of course. The
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* order of the values is important because we check with >=
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* FLOATING_AUTO_ON if a client is floating. */
|
||||
enum { FLOATING_AUTO_OFF = 0, FLOATING_USER_OFF = 1, FLOATING_AUTO_ON = 2, FLOATING_USER_ON = 3 } floating;
|
||||
|
||||
/* Ensure TITLEBAR_TOP maps to 0 because we use calloc for initialization later */
|
||||
/** Ensure TITLEBAR_TOP maps to 0 because we use calloc for
|
||||
* initialization later */
|
||||
enum { TITLEBAR_TOP = 0, TITLEBAR_LEFT, TITLEBAR_RIGHT, TITLEBAR_BOTTOM, TITLEBAR_OFF } titlebar_position;
|
||||
|
||||
/* If a client is set as a dock, it is placed at the very bottom of the screen and its
|
||||
requested size is used */
|
||||
/** If a client is set as a dock, it is placed at the very bottom of
|
||||
* the screen and its requested size is used */
|
||||
bool dock;
|
||||
|
||||
/* After leaving fullscreen mode, a client needs to be reconfigured (configuration =
|
||||
setting X, Y, width and height). By setting the force_reconfigure flag, render_layout()
|
||||
will reconfigure the client. */
|
||||
/* After leaving fullscreen mode, a client needs to be reconfigured
|
||||
* (configuration = setting X, Y, width and height). By setting the
|
||||
* force_reconfigure flag, render_layout() will reconfigure the
|
||||
* client. */
|
||||
bool force_reconfigure;
|
||||
|
||||
/* When reparenting a window, an unmap-notify is sent. As we delete windows when they’re
|
||||
unmapped, we need to ignore that one. Therefore, this flag is set when reparenting. */
|
||||
/* When reparenting a window, an unmap-notify is sent. As we delete
|
||||
* windows when they’re unmapped, we need to ignore that
|
||||
* one. Therefore, this flag is set when reparenting. */
|
||||
bool awaiting_useless_unmap;
|
||||
|
||||
/* XCB contexts */
|
||||
xcb_window_t frame; /* Our window: The frame around the client */
|
||||
xcb_gcontext_t titlegc; /* The titlebar’s graphic context inside the frame */
|
||||
xcb_window_t child; /* The client’s window */
|
||||
xcb_window_t frame; /**< Our window: The frame around the
|
||||
* client */
|
||||
xcb_gcontext_t titlegc; /**< The titlebar’s graphic context
|
||||
* inside the frame */
|
||||
xcb_window_t child; /**< The client’s window */
|
||||
|
||||
/* The following entry provides the necessary list pointers to use Client with LIST_* macros */
|
||||
/** The following entry provides the necessary list pointers to use
|
||||
* Client with LIST_* macros */
|
||||
CIRCLEQ_ENTRY(Client) clients;
|
||||
SLIST_ENTRY(Client) dock_clients;
|
||||
SLIST_ENTRY(Client) focus_clients;
|
||||
TAILQ_ENTRY(Client) floating_clients;
|
||||
};
|
||||
|
||||
/*
|
||||
* A container is either in default or stacking mode. It sits inside each cell of the table.
|
||||
/**
|
||||
* A container is either in default or stacking mode. It sits inside each cell
|
||||
* of the table.
|
||||
*
|
||||
*/
|
||||
struct Container {
|
||||
|
@ -354,37 +389,41 @@ struct Container {
|
|||
int width;
|
||||
int height;
|
||||
|
||||
/* When in stacking mode, we draw the titlebars of each client onto a separate window */
|
||||
/* When in stacking mode, we draw the titlebars of each client onto a
|
||||
* separate window */
|
||||
struct Stack_Window stack_win;
|
||||
|
||||
/* Backpointer to the workspace this container is in */
|
||||
Workspace *workspace;
|
||||
|
||||
/* Ensure MODE_DEFAULT maps to 0 because we use calloc for initialization later */
|
||||
/* Ensure MODE_DEFAULT maps to 0 because we use calloc for
|
||||
* initialization later */
|
||||
enum { MODE_DEFAULT = 0, MODE_STACK } mode;
|
||||
CIRCLEQ_HEAD(client_head, Client) clients;
|
||||
};
|
||||
|
||||
/*
|
||||
* This is a virtual screen (Xinerama). This can be a single one, though two monitors
|
||||
* might be connected, if you’re running clone mode. There can also be multiple of them.
|
||||
/**
|
||||
* This is a virtual screen (Xinerama). This can be a single one, though two
|
||||
* monitors might be connected, if you’re running clone mode. There can also
|
||||
* be multiple of them.
|
||||
*
|
||||
*/
|
||||
struct Screen {
|
||||
/* Virtual screen number */
|
||||
/** Virtual screen number */
|
||||
int num;
|
||||
|
||||
/* Current workspace selected on this virtual screen */
|
||||
/** Current workspace selected on this virtual screen */
|
||||
int current_workspace;
|
||||
|
||||
/* x, y, width, height */
|
||||
/** x, y, width, height */
|
||||
Rect rect;
|
||||
|
||||
/* The bar window */
|
||||
/** The bar window */
|
||||
xcb_window_t bar;
|
||||
xcb_gcontext_t bargc;
|
||||
|
||||
/* Contains all clients with _NET_WM_WINDOW_TYPE == _NET_WM_WINDOW_TYPE_DOCK */
|
||||
/** Contains all clients with _NET_WM_WINDOW_TYPE ==
|
||||
* _NET_WM_WINDOW_TYPE_DOCK */
|
||||
SLIST_HEAD(dock_clients_head, Client) dock_clients;
|
||||
|
||||
TAILQ_ENTRY(Screen) screens;
|
||||
|
|
|
@ -18,38 +18,42 @@ typedef void(*callback_t)(Rect*, uint32_t, uint32_t);
|
|||
typedef enum { BORDER_LEFT, BORDER_RIGHT, BORDER_TOP, BORDER_BOTTOM} border_t;
|
||||
|
||||
/**
|
||||
* Enters floating mode for the given client.
|
||||
* Correctly takes care of the position/size (separately stored for tiling/floating mode)
|
||||
* and repositions/resizes/redecorates the client.
|
||||
* Enters floating mode for the given client. Correctly takes care of the
|
||||
* position/size (separately stored for tiling/floating mode) and
|
||||
* repositions/resizes/redecorates the client.
|
||||
*
|
||||
* If the automatic flag is set to true, this was an automatic update by a change of the
|
||||
* window class from the application which can be overwritten by the user.
|
||||
* If the automatic flag is set to true, this was an automatic update by a
|
||||
* change of the window class from the application which can be overwritten by
|
||||
* the user.
|
||||
*
|
||||
*/
|
||||
void toggle_floating_mode(xcb_connection_t *conn, Client *client, bool automatic);
|
||||
void toggle_floating_mode(xcb_connection_t *conn, Client *client,
|
||||
bool automatic);
|
||||
|
||||
/**
|
||||
* Removes the floating client from its workspace and attaches it to the new workspace.
|
||||
* This is centralized here because it may happen if you move it via keyboard and
|
||||
* if you move it using your mouse.
|
||||
* Removes the floating client from its workspace and attaches it to the new
|
||||
* workspace. This is centralized here because it may happen if you move it
|
||||
* via keyboard and if you move it using your mouse.
|
||||
*
|
||||
*/
|
||||
void floating_assign_to_workspace(Client *client, Workspace *new_workspace);
|
||||
|
||||
/**
|
||||
* Called whenever the user clicks on a border (not the titlebar!) of a floating window.
|
||||
* Determines on which border the user clicked and launches the drag_pointer function
|
||||
* with the resize_callback.
|
||||
* Called whenever the user clicks on a border (not the titlebar!) of a
|
||||
* floating window. Determines on which border the user clicked and launches
|
||||
* the drag_pointer function with the resize_callback.
|
||||
*
|
||||
*/
|
||||
int floating_border_click(xcb_connection_t *conn, Client *client, xcb_button_press_event_t *event);
|
||||
int floating_border_click(xcb_connection_t *conn, Client *client,
|
||||
xcb_button_press_event_t *event);
|
||||
|
||||
/**
|
||||
* Called when the user clicked on the titlebar of a floating window.
|
||||
* Calls the drag_pointer function with the drag_window callback
|
||||
*
|
||||
*/
|
||||
void floating_drag_window(xcb_connection_t *conn, Client *client, xcb_button_press_event_t *event);
|
||||
void floating_drag_window(xcb_connection_t *conn, Client *client,
|
||||
xcb_button_press_event_t *event);
|
||||
|
||||
/**
|
||||
* Changes focus in the given direction for floating clients.
|
||||
|
@ -58,13 +62,15 @@ void floating_drag_window(xcb_connection_t *conn, Client *client, xcb_button_pre
|
|||
* changing to top/bottom means cycling through the Z-index.
|
||||
*
|
||||
*/
|
||||
void floating_focus_direction(xcb_connection_t *conn, Client *currently_focused, direction_t direction);
|
||||
void floating_focus_direction(xcb_connection_t *conn, Client *currently_focused,
|
||||
direction_t direction);
|
||||
|
||||
/**
|
||||
* Moves the client 10px to the specified direction.
|
||||
*
|
||||
*/
|
||||
void floating_move(xcb_connection_t *conn, Client *currently_focused, direction_t direction);
|
||||
void floating_move(xcb_connection_t *conn, Client *currently_focused,
|
||||
direction_t direction);
|
||||
|
||||
/**
|
||||
* Hides all floating clients (or show them if they are currently hidden) on
|
||||
|
|
|
@ -12,56 +12,65 @@
|
|||
#define _HANDLERS_H
|
||||
|
||||
/**
|
||||
* Due to bindings like Mode_switch + <a>, we need to bind some keys in XCB_GRAB_MODE_SYNC.
|
||||
* Therefore, we just replay all key presses.
|
||||
* Due to bindings like Mode_switch + <a>, we need to bind some keys in
|
||||
* XCB_GRAB_MODE_SYNC. Therefore, we just replay all key presses.
|
||||
*
|
||||
*/
|
||||
int handle_key_release(void *ignored, xcb_connection_t *conn, xcb_key_release_event_t *event);
|
||||
int handle_key_release(void *ignored, xcb_connection_t *conn,
|
||||
xcb_key_release_event_t *event);
|
||||
|
||||
/**
|
||||
* There was a key press. We compare this key code with our bindings table and pass
|
||||
* the bound action to parse_command().
|
||||
* There was a key press. We compare this key code with our bindings table and
|
||||
* pass the bound action to parse_command().
|
||||
*
|
||||
*/
|
||||
int handle_key_press(void *ignored, xcb_connection_t *conn, xcb_key_press_event_t *event);
|
||||
int handle_key_press(void *ignored, xcb_connection_t *conn,
|
||||
xcb_key_press_event_t *event);
|
||||
|
||||
/**
|
||||
* When the user moves the mouse pointer onto a window, this callback gets called.
|
||||
* When the user moves the mouse pointer onto a window, this callback gets
|
||||
* called.
|
||||
*
|
||||
*/
|
||||
int handle_enter_notify(void *ignored, xcb_connection_t *conn, xcb_enter_notify_event_t *event);
|
||||
int handle_enter_notify(void *ignored, xcb_connection_t *conn,
|
||||
xcb_enter_notify_event_t *event);
|
||||
|
||||
/**
|
||||
* Checks if the button press was on a stack window, handles focus setting and returns true
|
||||
* if so, or false otherwise.
|
||||
* Checks if the button press was on a stack window, handles focus setting and
|
||||
* returns true if so, or false otherwise.
|
||||
*
|
||||
*/
|
||||
int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_event_t *event);
|
||||
int handle_button_press(void *ignored, xcb_connection_t *conn,
|
||||
xcb_button_press_event_t *event);
|
||||
|
||||
/**
|
||||
* A new window appeared on the screen (=was mapped), so let’s manage it.
|
||||
*
|
||||
*/
|
||||
int handle_map_request(void *prophs, xcb_connection_t *conn, xcb_map_request_event_t *event);
|
||||
int handle_map_request(void *prophs, xcb_connection_t *conn,
|
||||
xcb_map_request_event_t *event);
|
||||
|
||||
/**
|
||||
* Configuration notifies are only handled because we need to set up ignore for the following
|
||||
* enter notify events
|
||||
* Configuration notifies are only handled because we need to set up ignore
|
||||
* for the following enter notify events
|
||||
*
|
||||
*/
|
||||
int handle_configure_event(void *prophs, xcb_connection_t *conn, xcb_configure_notify_event_t *event);
|
||||
|
||||
/**
|
||||
* Configure requests are received when the application wants to resize windows on their own.
|
||||
* Configure requests are received when the application wants to resize
|
||||
* windows on their own.
|
||||
*
|
||||
* We generate a synthethic configure notify event to signalize the client its "new" position.
|
||||
* We generate a synthethic configure notify event to signalize the client its
|
||||
* "new" position.
|
||||
*
|
||||
*/
|
||||
int handle_configure_request(void *prophs, xcb_connection_t *conn, xcb_configure_request_event_t *event);
|
||||
int handle_configure_request(void *prophs, xcb_connection_t *conn,
|
||||
xcb_configure_request_event_t *event);
|
||||
|
||||
/**
|
||||
* Our window decorations were unmapped. That means, the window will be killed now,
|
||||
* so we better clean up before.
|
||||
* Our window decorations were unmapped. That means, the window will be killed
|
||||
* now, so we better clean up before.
|
||||
*
|
||||
*/
|
||||
int handle_unmap_notify_event(void *data, xcb_connection_t *conn, xcb_unmap_notify_event_t *event);
|
||||
|
@ -71,67 +80,78 @@ int handle_unmap_notify_event(void *data, xcb_connection_t *conn, xcb_unmap_noti
|
|||
*
|
||||
*/
|
||||
int handle_windowname_change(void *data, xcb_connection_t *conn, uint8_t state,
|
||||
xcb_window_t window, xcb_atom_t atom, xcb_get_property_reply_t *prop);
|
||||
xcb_window_t window, xcb_atom_t atom,
|
||||
xcb_get_property_reply_t *prop);
|
||||
|
||||
/**
|
||||
* We handle legacy window names (titles) which are in COMPOUND_TEXT encoding. However, we
|
||||
* just pass them along, so when containing non-ASCII characters, those will be rendering
|
||||
* incorrectly. In order to correctly render unicode window titles in i3, an application
|
||||
* has to set _NET_WM_NAME, which is in UTF-8 encoding.
|
||||
* We handle legacy window names (titles) which are in COMPOUND_TEXT
|
||||
* encoding. However, we just pass them along, so when containing non-ASCII
|
||||
* characters, those will be rendering incorrectly. In order to correctly
|
||||
* render unicode window titles in i3, an application has to set _NET_WM_NAME,
|
||||
* which is in UTF-8 encoding.
|
||||
*
|
||||
* On every update, a message is put out to the user, so he may improve the situation and
|
||||
* update applications which display filenames in their title to correctly use
|
||||
* _NET_WM_NAME and therefore support unicode.
|
||||
* On every update, a message is put out to the user, so he may improve the
|
||||
* situation and update applications which display filenames in their title to
|
||||
* correctly use _NET_WM_NAME and therefore support unicode.
|
||||
*
|
||||
*/
|
||||
int handle_windowname_change_legacy(void *data, xcb_connection_t *conn, uint8_t state,
|
||||
xcb_window_t window, xcb_atom_t atom, xcb_get_property_reply_t *prop);
|
||||
int handle_windowname_change_legacy(void *data, xcb_connection_t *conn,
|
||||
uint8_t state, xcb_window_t window,
|
||||
xcb_atom_t atom, xcb_get_property_reply_t
|
||||
*prop);
|
||||
|
||||
/**
|
||||
* Store the window classes for jumping to them later.
|
||||
*
|
||||
*/
|
||||
int handle_windowclass_change(void *data, xcb_connection_t *conn, uint8_t state,
|
||||
xcb_window_t window, xcb_atom_t atom, xcb_get_property_reply_t *prop);
|
||||
xcb_window_t window, xcb_atom_t atom,
|
||||
xcb_get_property_reply_t *prop);
|
||||
|
||||
|
||||
/**
|
||||
* Expose event means we should redraw our windows (= title bar)
|
||||
*
|
||||
*/
|
||||
int handle_expose_event(void *data, xcb_connection_t *conn, xcb_expose_event_t *event);
|
||||
int handle_expose_event(void *data, xcb_connection_t *conn,
|
||||
xcb_expose_event_t *event);
|
||||
|
||||
/**
|
||||
* Handle client messages (EWMH)
|
||||
*
|
||||
*/
|
||||
int handle_client_message(void *data, xcb_connection_t *conn, xcb_client_message_event_t *event);
|
||||
int handle_client_message(void *data, xcb_connection_t *conn,
|
||||
xcb_client_message_event_t *event);
|
||||
|
||||
/**
|
||||
* Handles _NET_WM_WINDOW_TYPE changes
|
||||
*
|
||||
*/
|
||||
int handle_window_type(void *data, xcb_connection_t *conn, uint8_t state, xcb_window_t window,
|
||||
xcb_atom_t atom, xcb_get_property_reply_t *property);
|
||||
int handle_window_type(void *data, xcb_connection_t *conn, uint8_t state,
|
||||
xcb_window_t window, xcb_atom_t atom,
|
||||
xcb_get_property_reply_t *property);
|
||||
|
||||
/**
|
||||
* Handles the size hints set by a window, but currently only the part necessary for displaying
|
||||
* clients proportionally inside their frames (mplayer for example)
|
||||
* Handles the size hints set by a window, but currently only the part
|
||||
* necessary for displaying clients proportionally inside their frames
|
||||
* (mplayer for example)
|
||||
*
|
||||
* See ICCCM 4.1.2.3 for more details
|
||||
*
|
||||
*/
|
||||
int handle_normal_hints(void *data, xcb_connection_t *conn, uint8_t state, xcb_window_t window,
|
||||
xcb_atom_t name, xcb_get_property_reply_t *reply);
|
||||
int handle_normal_hints(void *data, xcb_connection_t *conn, uint8_t state,
|
||||
xcb_window_t window, xcb_atom_t name,
|
||||
xcb_get_property_reply_t *reply);
|
||||
|
||||
/**
|
||||
* Handles the transient for hints set by a window, signalizing that this window is a popup window
|
||||
* for some other window.
|
||||
* Handles the transient for hints set by a window, signalizing that this
|
||||
* window is a popup window for some other window.
|
||||
*
|
||||
* See ICCCM 4.1.2.6 for more details
|
||||
*
|
||||
*/
|
||||
int handle_transient_for(void *data, xcb_connection_t *conn, uint8_t state, xcb_window_t window,
|
||||
xcb_atom_t name, xcb_get_property_reply_t *reply);
|
||||
int handle_transient_for(void *data, xcb_connection_t *conn, uint8_t state,
|
||||
xcb_window_t window, xcb_atom_t name,
|
||||
xcb_get_property_reply_t *reply);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -14,24 +14,27 @@
|
|||
#define _LAYOUT_H
|
||||
|
||||
/**
|
||||
* Gets the unoccupied space (= space which is available for windows which were resized by the user)
|
||||
* This is necessary to render both, customly resized windows and never touched
|
||||
* windows correctly, meaning that the aspect ratio will be maintained when opening new windows.
|
||||
* Gets the unoccupied space (= space which is available for windows which
|
||||
* were resized by the user) This is necessary to render both, customly
|
||||
* resized windows and never touched windows correctly, meaning that the
|
||||
* aspect ratio will be maintained when opening new windows.
|
||||
*
|
||||
*/
|
||||
int get_unoccupied_x(Workspace *workspace);
|
||||
|
||||
/**
|
||||
* (Re-)draws window decorations for a given Client onto the given drawable/graphic context.
|
||||
* When in stacking mode, the window decorations are drawn onto an own window.
|
||||
* (Re-)draws window decorations for a given Client onto the given
|
||||
* drawable/graphic context. When in stacking mode, the window decorations
|
||||
* are drawn onto an own window.
|
||||
*
|
||||
*/
|
||||
void decorate_window(xcb_connection_t *conn, Client *client, xcb_drawable_t drawable, xcb_gcontext_t gc, int offset);
|
||||
void decorate_window(xcb_connection_t *conn, Client *client,
|
||||
xcb_drawable_t drawable, xcb_gcontext_t gc, int offset);
|
||||
|
||||
/**
|
||||
* Redecorates the given client correctly by checking if it’s in a stacking container and
|
||||
* re-rendering the stack window or just calling decorate_window if it’s not in a stacking
|
||||
* container.
|
||||
* Redecorates the given client correctly by checking if it’s in a stacking
|
||||
* container and re-rendering the stack window or just calling decorate_window
|
||||
* if it’s not in a stacking container.
|
||||
*
|
||||
*/
|
||||
void redecorate_window(xcb_connection_t *conn, Client *client);
|
||||
|
@ -49,19 +52,21 @@ void reposition_client(xcb_connection_t *conn, Client *client);
|
|||
void resize_client(xcb_connection_t *conn, Client *client);
|
||||
|
||||
/**
|
||||
* Renders the given container. Is called by render_layout() or individually (for example
|
||||
* when focus changes in a stacking container)
|
||||
* Renders the given container. Is called by render_layout() or individually
|
||||
* (for example when focus changes in a stacking container)
|
||||
*
|
||||
*/
|
||||
void render_container(xcb_connection_t *conn, Container *container);
|
||||
|
||||
/**
|
||||
* Modifies the event mask of all clients on the given workspace to either ignore or to handle
|
||||
* enter notifies. It is handy to ignore notifies because they will be sent when a window is mapped
|
||||
* under the cursor, thus when the user didn’t enter the window actively at all.
|
||||
* Modifies the event mask of all clients on the given workspace to either
|
||||
* ignore or to handle enter notifies. It is handy to ignore notifies because
|
||||
* they will be sent when a window is mapped under the cursor, thus when the
|
||||
* user didn’t enter the window actively at all.
|
||||
*
|
||||
*/
|
||||
void ignore_enter_notify_forall(xcb_connection_t *conn, Workspace *workspace, bool ignore_enter_notify);
|
||||
void ignore_enter_notify_forall(xcb_connection_t *conn, Workspace *workspace,
|
||||
bool ignore_enter_notify);
|
||||
|
||||
/**
|
||||
* Renders the given workspace on the given screen
|
||||
|
@ -70,11 +75,11 @@ void ignore_enter_notify_forall(xcb_connection_t *conn, Workspace *workspace, bo
|
|||
void render_workspace(xcb_connection_t *conn, i3Screen *screen, Workspace *r_ws);
|
||||
|
||||
/**
|
||||
* Renders the whole layout, that is: Go through each screen, each workspace, each container
|
||||
* and render each client. This also renders the bars.
|
||||
* Renders the whole layout, that is: Go through each screen, each workspace,
|
||||
* each container and render each client. This also renders the bars.
|
||||
*
|
||||
* If you don’t need to render *everything*, you should call render_container on the container
|
||||
* you want to refresh.
|
||||
* If you don’t need to render *everything*, you should call render_container
|
||||
* on the container you want to refresh.
|
||||
*
|
||||
*/
|
||||
void render_layout(xcb_connection_t *conn);
|
||||
|
|
|
@ -16,10 +16,12 @@
|
|||
#define _MANAGE_H
|
||||
|
||||
/**
|
||||
* Go through all existing windows (if the window manager is restarted) and manage them
|
||||
* Go through all existing windows (if the window manager is restarted) and
|
||||
* manage them
|
||||
*
|
||||
*/
|
||||
void manage_existing_windows(xcb_connection_t *conn, xcb_property_handlers_t *prophs, xcb_window_t root);
|
||||
void manage_existing_windows(xcb_connection_t *conn, xcb_property_handlers_t
|
||||
*prophs, xcb_window_t root);
|
||||
|
||||
/**
|
||||
* Do some sanity checks and then reparent the window.
|
||||
|
@ -29,8 +31,9 @@ void manage_window(xcb_property_handlers_t *prophs, xcb_connection_t *conn,
|
|||
xcb_window_t window, window_attributes_t wa);
|
||||
|
||||
/**
|
||||
* reparent_window() gets called when a new window was opened and becomes a child of the root
|
||||
* window, or it gets called by us when we manage the already existing windows at startup.
|
||||
* reparent_window() gets called when a new window was opened and becomes a
|
||||
* child of the root window, or it gets called by us when we manage the
|
||||
* already existing windows at startup.
|
||||
*
|
||||
* Essentially, this is the point where we take over control.
|
||||
*
|
||||
|
|
|
@ -21,7 +21,8 @@ typedef enum { O_HORIZONTAL, O_VERTICAL } resize_orientation_t;
|
|||
* the table column/row.
|
||||
*
|
||||
*/
|
||||
int resize_graphical_handler(xcb_connection_t *conn, Workspace *ws, int first, int second,
|
||||
resize_orientation_t orientation, xcb_button_press_event_t *event);
|
||||
int resize_graphical_handler(xcb_connection_t *conn, Workspace *ws, int first,
|
||||
int second, resize_orientation_t orientation,
|
||||
xcb_button_press_event_t *event);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -37,19 +37,35 @@ void expand_table_rows_at_head(Workspace *workspace);
|
|||
/** Add one column to the table */
|
||||
void expand_table_cols(Workspace *workspace);
|
||||
|
||||
/** Inserts one column at the table’s head */
|
||||
/**
|
||||
* Inserts one column at the table’s head
|
||||
*
|
||||
*/
|
||||
void expand_table_cols_at_head(Workspace *workspace);
|
||||
|
||||
/** Performs simple bounds checking for the given column/row */
|
||||
/**
|
||||
* Performs simple bounds checking for the given column/row
|
||||
*
|
||||
*/
|
||||
bool cell_exists(int col, int row);
|
||||
|
||||
/** Shrinks the table by "compacting" it, that is, removing completely empty rows/columns */
|
||||
/**
|
||||
* Shrinks the table by "compacting" it, that is, removing completely empty
|
||||
* rows/columns
|
||||
*
|
||||
*/
|
||||
void cleanup_table(xcb_connection_t *conn, Workspace *workspace);
|
||||
|
||||
/** Fixes col/rowspan (makes sure there are no overlapping windows) */
|
||||
/**
|
||||
* Fixes col/rowspan (makes sure there are no overlapping windows)
|
||||
*
|
||||
*/
|
||||
void fix_colrowspan(xcb_connection_t *conn, Workspace *workspace);
|
||||
|
||||
/** Prints the table’s contents in human-readable form for debugging */
|
||||
/**
|
||||
* Prints the table’s contents in human-readable form for debugging
|
||||
*
|
||||
*/
|
||||
void dump_table(xcb_connection_t *conn, Workspace *workspace);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -32,8 +32,8 @@
|
|||
} \
|
||||
while (0)
|
||||
|
||||
/* ##__VA_ARGS__ means: leave out __VA_ARGS__ completely if it is empty, that is,
|
||||
delete the preceding comma */
|
||||
/** ##__VA_ARGS__ means: leave out __VA_ARGS__ completely if it is empty, that
|
||||
is, delete the preceding comma */
|
||||
#define LOG(fmt, ...) slog("%s:%s:%d - " fmt, __FILE__, __FUNCTION__, __LINE__, ##__VA_ARGS__)
|
||||
|
||||
TAILQ_HEAD(keyvalue_table_head, keyvalue_element);
|
||||
|
@ -57,22 +57,22 @@ void slog(char *fmt, ...);
|
|||
void die(char *fmt, ...) __attribute__((__noreturn__));
|
||||
|
||||
/**
|
||||
* Safe-wrapper around malloc which exits if malloc returns NULL (meaning that there
|
||||
* is no more memory available)
|
||||
* Safe-wrapper around malloc which exits if malloc returns NULL (meaning that
|
||||
* there is no more memory available)
|
||||
*
|
||||
*/
|
||||
void *smalloc(size_t size);
|
||||
|
||||
/**
|
||||
* Safe-wrapper around calloc which exits if malloc returns NULL (meaning that there
|
||||
* is no more memory available)
|
||||
* Safe-wrapper around calloc which exits if malloc returns NULL (meaning that
|
||||
* there is no more memory available)
|
||||
*
|
||||
*/
|
||||
void *scalloc(size_t size);
|
||||
|
||||
/**
|
||||
* Safe-wrapper around strdup which exits if malloc returns NULL (meaning that there
|
||||
* is no more memory available)
|
||||
* Safe-wrapper around strdup which exits if malloc returns NULL (meaning that
|
||||
* there is no more memory available)
|
||||
*
|
||||
*/
|
||||
char *sstrdup(const char *str);
|
||||
|
@ -84,40 +84,43 @@ char *sstrdup(const char *str);
|
|||
bool table_put(struct keyvalue_table_head *head, uint32_t key, void *value);
|
||||
|
||||
/**
|
||||
* Removes the element from the given keyvalue-table with the given key and returns its value;
|
||||
* Removes the element from the given keyvalue-table with the given key and
|
||||
* returns its value;
|
||||
*
|
||||
*/
|
||||
void *table_remove(struct keyvalue_table_head *head, uint32_t key);
|
||||
|
||||
/**
|
||||
* Returns the value of the element of the given keyvalue-table with the given key.
|
||||
* Returns the value of the element of the given keyvalue-table with the given
|
||||
* key.
|
||||
*
|
||||
*/
|
||||
void *table_get(struct keyvalue_table_head *head, uint32_t key);
|
||||
|
||||
/**
|
||||
* Starts the given application by passing it through a shell. We use double fork
|
||||
* to avoid zombie processes. As the started application’s parent exits (immediately),
|
||||
* the application is reparented to init (process-id 1), which correctly handles
|
||||
* childs, so we don’t have to do it :-).
|
||||
* Starts the given application by passing it through a shell. We use double
|
||||
* fork to avoid zombie processes. As the started application’s parent exits
|
||||
* (immediately), the application is reparented to init (process-id 1), which
|
||||
* correctly handles childs, so we don’t have to do it :-).
|
||||
*
|
||||
* The shell is determined by looking for the SHELL environment variable. If it
|
||||
* does not exist, /bin/sh is used.
|
||||
* The shell is determined by looking for the SHELL environment variable. If
|
||||
* it does not exist, /bin/sh is used.
|
||||
*
|
||||
*/
|
||||
void start_application(const char *command);
|
||||
|
||||
/**
|
||||
* Checks a generic cookie for errors and quits with the given message if there
|
||||
* was an error.
|
||||
* Checks a generic cookie for errors and quits with the given message if
|
||||
* there was an error.
|
||||
*
|
||||
*/
|
||||
void check_error(xcb_connection_t *conn, xcb_void_cookie_t cookie, char *err_message);
|
||||
void check_error(xcb_connection_t *conn, xcb_void_cookie_t cookie,
|
||||
char *err_message);
|
||||
|
||||
/**
|
||||
* Converts the given string to UCS-2 big endian for use with
|
||||
* xcb_image_text_16(). The amount of real glyphs is stored in real_strlen,
|
||||
* a buffer containing the UCS-2 encoded string (16 bit per glyph) is
|
||||
* xcb_image_text_16(). The amount of real glyphs is stored in real_strlen, a
|
||||
* buffer containing the UCS-2 encoded string (16 bit per glyph) is
|
||||
* returned. It has to be freed when done.
|
||||
*
|
||||
*/
|
||||
|
@ -128,15 +131,15 @@ char *convert_utf8_to_ucs2(char *input, int *real_strlen);
|
|||
* the given container, optionally excluding the given client.
|
||||
*
|
||||
*/
|
||||
Client *get_last_focused_client(xcb_connection_t *conn, Container *container, Client *exclude);
|
||||
Client *get_last_focused_client(xcb_connection_t *conn, Container *container,
|
||||
Client *exclude);
|
||||
|
||||
/**
|
||||
* Unmaps all clients (and stack windows) of the given workspace.
|
||||
*
|
||||
* This needs to be called separately when temporarily rendering
|
||||
* a workspace which is not the active workspace to force
|
||||
* reconfiguration of all clients, like in src/xinerama.c when
|
||||
* re-assigning a workspace to another screen.
|
||||
* This needs to be called separately when temporarily rendering a workspace
|
||||
* which is not the active workspace to force reconfiguration of all clients,
|
||||
* like in src/xinerama.c when re-assigning a workspace to another screen.
|
||||
*
|
||||
*/
|
||||
void unmap_workspace(xcb_connection_t *conn, Workspace *u_ws);
|
||||
|
@ -154,8 +157,8 @@ void unmap_workspace(xcb_connection_t *conn, Workspace *u_ws);
|
|||
|
||||
/**
|
||||
* Sets the given client as focused by updating the data structures correctly,
|
||||
* updating the X input focus and finally re-decorating both windows (to signalize
|
||||
* the user the new focus situation)
|
||||
* updating the X input focus and finally re-decorating both windows (to
|
||||
* signalize the user the new focus situation)
|
||||
*
|
||||
*/
|
||||
void set_focus(xcb_connection_t *conn, Client *client, bool set_anyways);
|
||||
|
@ -168,7 +171,8 @@ void set_focus(xcb_connection_t *conn, Client *client, bool set_anyways);
|
|||
void leave_stack_mode(xcb_connection_t *conn, Container *container);
|
||||
|
||||
/**
|
||||
* Switches the layout of the given container taking care of the necessary house-keeping
|
||||
* Switches the layout of the given container taking care of the necessary
|
||||
* house-keeping
|
||||
*
|
||||
*/
|
||||
void switch_layout_mode(xcb_connection_t *conn, Container *container, int mode);
|
||||
|
@ -179,7 +183,7 @@ void switch_layout_mode(xcb_connection_t *conn, Container *container, int mode);
|
|||
* will be checked.
|
||||
*
|
||||
*/
|
||||
Client *get_matching_client(xcb_connection_t *conn, const char *window_classtitle,
|
||||
Client *specific);
|
||||
Client *get_matching_client(xcb_connection_t *conn,
|
||||
const char *window_classtitle, Client *specific);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -17,7 +17,8 @@
|
|||
#define _NET_WM_STATE_ADD 1
|
||||
#define _NET_WM_STATE_TOGGLE 2
|
||||
|
||||
/* This is the equivalent of XC_left_ptr. I’m not sure why xcb doesn’t have a constant for that. */
|
||||
/** This is the equivalent of XC_left_ptr. I’m not sure why xcb doesn’t have a
|
||||
* constant for that. */
|
||||
#define XCB_CURSOR_LEFT_PTR 68
|
||||
#define XCB_CURSOR_SB_H_DOUBLE_ARROW 108
|
||||
#define XCB_CURSOR_SB_V_DOUBLE_ARROW 116
|
||||
|
@ -25,14 +26,15 @@
|
|||
/* from X11/keysymdef.h */
|
||||
#define XCB_NUM_LOCK 0xff7f
|
||||
|
||||
/* The event masks are defined here because we don’t only set them once but we need to set slight
|
||||
variations of them (without XCB_EVENT_MASK_ENTER_WINDOW while rendering the layout) */
|
||||
/* The XCB_CW_EVENT_MASK for the child (= real window) */
|
||||
/* The event masks are defined here because we don’t only set them once but we
|
||||
need to set slight variations of them (without XCB_EVENT_MASK_ENTER_WINDOW
|
||||
while rendering the layout) */
|
||||
/** The XCB_CW_EVENT_MASK for the child (= real window) */
|
||||
#define CHILD_EVENT_MASK (XCB_EVENT_MASK_PROPERTY_CHANGE | \
|
||||
XCB_EVENT_MASK_STRUCTURE_NOTIFY | \
|
||||
XCB_EVENT_MASK_ENTER_WINDOW)
|
||||
|
||||
/* The XCB_CW_EVENT_MASK for its frame */
|
||||
/** The XCB_CW_EVENT_MASK for its frame */
|
||||
#define FRAME_EVENT_MASK (XCB_EVENT_MASK_BUTTON_PRESS | /* …mouse is pressed/released */ \
|
||||
XCB_EVENT_MASK_BUTTON_RELEASE | \
|
||||
XCB_EVENT_MASK_EXPOSURE | /* …our window needs to be redrawn */ \
|
||||
|
@ -64,8 +66,8 @@ enum { _NET_SUPPORTED = 0,
|
|||
extern unsigned int xcb_numlock_mask;
|
||||
|
||||
/**
|
||||
* Loads a font for usage, getting its height. This function is used very often, so it
|
||||
* maintains a cache.
|
||||
* Loads a font for usage, getting its height. This function is used very
|
||||
* often, so it maintains a cache.
|
||||
*
|
||||
*/
|
||||
i3Font *load_font(xcb_connection_t *conn, const char *pattern);
|
||||
|
@ -75,39 +77,43 @@ i3Font *load_font(xcb_connection_t *conn, const char *pattern);
|
|||
*
|
||||
* The hex_color has to start with #, for example #FF00FF.
|
||||
*
|
||||
* NOTE that get_colorpixel() does _NOT_ check the given color code for validity.
|
||||
* This has to be done by the caller.
|
||||
* NOTE that get_colorpixel() does _NOT_ check the given color code for
|
||||
* validity. This has to be done by the caller.
|
||||
*
|
||||
*/
|
||||
uint32_t get_colorpixel(xcb_connection_t *conn, char *hex);
|
||||
|
||||
/**
|
||||
* Convenience wrapper around xcb_create_window which takes care of depth, generating an ID and checking
|
||||
* for errors.
|
||||
* Convenience wrapper around xcb_create_window which takes care of depth,
|
||||
* generating an ID and checking for errors.
|
||||
*
|
||||
*/
|
||||
xcb_window_t create_window(xcb_connection_t *conn, Rect r, uint16_t window_class, int cursor,
|
||||
uint32_t mask, uint32_t *values);
|
||||
xcb_window_t create_window(xcb_connection_t *conn, Rect r, uint16_t window_class,
|
||||
int cursor, uint32_t mask, uint32_t *values);
|
||||
|
||||
/**
|
||||
* Changes a single value in the graphic context (so one doesn’t have to define an array of values)
|
||||
* Changes a single value in the graphic context (so one doesn’t have to
|
||||
* define an array of values)
|
||||
*
|
||||
*/
|
||||
void xcb_change_gc_single(xcb_connection_t *conn, xcb_gcontext_t gc, uint32_t mask, uint32_t value);
|
||||
void xcb_change_gc_single(xcb_connection_t *conn, xcb_gcontext_t gc,
|
||||
uint32_t mask, uint32_t value);
|
||||
|
||||
/**
|
||||
* Draws a line from x,y to to_x,to_y using the given color
|
||||
*
|
||||
*/
|
||||
void xcb_draw_line(xcb_connection_t *conn, xcb_drawable_t drawable, xcb_gcontext_t gc,
|
||||
uint32_t colorpixel, uint32_t x, uint32_t y, uint32_t to_x, uint32_t to_y);
|
||||
void xcb_draw_line(xcb_connection_t *conn, xcb_drawable_t drawable,
|
||||
xcb_gcontext_t gc, uint32_t colorpixel, uint32_t x,
|
||||
uint32_t y, uint32_t to_x, uint32_t to_y);
|
||||
|
||||
/**
|
||||
* Draws a rectangle from x,y with width,height using the given color
|
||||
*
|
||||
*/
|
||||
void xcb_draw_rect(xcb_connection_t *conn, xcb_drawable_t drawable, xcb_gcontext_t gc,
|
||||
uint32_t colorpixel, uint32_t x, uint32_t y, uint32_t width, uint32_t height);
|
||||
void xcb_draw_rect(xcb_connection_t *conn, xcb_drawable_t drawable,
|
||||
xcb_gcontext_t gc, uint32_t colorpixel, uint32_t x,
|
||||
uint32_t y, uint32_t width, uint32_t height);
|
||||
|
||||
/**
|
||||
* Generates a configure_notify event and sends it to the given window
|
||||
|
@ -118,14 +124,15 @@ void xcb_draw_rect(xcb_connection_t *conn, xcb_drawable_t drawable, xcb_gcontext
|
|||
void fake_configure_notify(xcb_connection_t *conn, Rect r, xcb_window_t window);
|
||||
|
||||
/**
|
||||
* Generates a configure_notify_event with absolute coordinates (relative to the X root
|
||||
* window, not to the client’s frame) for the given client.
|
||||
* Generates a configure_notify_event with absolute coordinates (relative to
|
||||
* the X root window, not to the client’s frame) for the given client.
|
||||
*
|
||||
*/
|
||||
void fake_absolute_configure_notify(xcb_connection_t *conn, Client *client);
|
||||
|
||||
/**
|
||||
* Finds out which modifier mask is the one for numlock, as the user may change this.
|
||||
* Finds out which modifier mask is the one for numlock, as the user may
|
||||
* change this.
|
||||
*
|
||||
*/
|
||||
void xcb_get_numlock_mask(xcb_connection_t *conn);
|
||||
|
|
|
@ -17,15 +17,15 @@ TAILQ_HEAD(screens_head, Screen);
|
|||
extern struct screens_head *virtual_screens;
|
||||
|
||||
/**
|
||||
* We have just established a connection to the X server and need the initial Xinerama
|
||||
* information to setup workspaces for each screen.
|
||||
* We have just established a connection to the X server and need the initial
|
||||
* Xinerama information to setup workspaces for each screen.
|
||||
*
|
||||
*/
|
||||
void initialize_xinerama(xcb_connection_t *conn);
|
||||
|
||||
/**
|
||||
* This is called when the rootwindow receives a configure_notify event and therefore the
|
||||
* number/position of the Xinerama screens could have changed.
|
||||
* This is called when the rootwindow receives a configure_notify event and
|
||||
* therefore the number/position of the Xinerama screens could have changed.
|
||||
*
|
||||
*/
|
||||
void xinerama_requery_screens(xcb_connection_t *conn);
|
||||
|
@ -43,9 +43,9 @@ i3Screen *get_screen_at(int x, int y, struct screens_head *screenlist);
|
|||
i3Screen *get_screen_containing(int x, int y);
|
||||
|
||||
/**
|
||||
* Gets the screen which is the last one in the given direction, for example the screen
|
||||
* on the most bottom when direction == D_DOWN, the screen most right when direction == D_RIGHT
|
||||
* and so on.
|
||||
* Gets the screen which is the last one in the given direction, for example
|
||||
* the screen on the most bottom when direction == D_DOWN, the screen most
|
||||
* right when direction == D_RIGHT and so on.
|
||||
*
|
||||
* This function always returns a screen.
|
||||
*
|
||||
|
|
Loading…
Reference in New Issue