Parse the title_format and display the customized window title if a format was set.
The format string set with "title_format" can contain the placeholder "%title" which will be replaced with the actual window title. By not overwriting window->name itself, we make sure that assignment matching still works as expected. fixes #1723
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55e8d06ee4
commit
5a8d66a1d5
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@ -363,6 +363,8 @@ struct Window {
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/** The name of the window. */
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/** The name of the window. */
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i3String *name;
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i3String *name;
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/** The format with which the window's name should be displayed. */
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char *title_format;
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/** The WM_WINDOW_ROLE of this window (for example, the pidgin buddy window
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/** The WM_WINDOW_ROLE of this window (for example, the pidgin buddy window
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* sets "buddy list"). Useful to match specific windows in assignments or
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* sets "buddy list"). Useful to match specific windows in assignments or
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@ -243,6 +243,11 @@ bool i3string_is_markup(i3String *str);
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*/
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*/
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void i3string_set_markup(i3String *str, bool is_markup);
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void i3string_set_markup(i3String *str, bool is_markup);
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/**
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* Escape pango markup characters in the given string.
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*/
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i3String *i3string_escape_markup(i3String *str);
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/**
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/**
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* Returns the number of glyphs in an i3String.
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* Returns the number of glyphs in an i3String.
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*
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*
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@ -381,6 +386,12 @@ xcb_char2b_t *convert_utf8_to_ucs2(char *input, size_t *real_strlen);
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*/
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*/
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void set_font_colors(xcb_gcontext_t gc, uint32_t foreground, uint32_t background);
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void set_font_colors(xcb_gcontext_t gc, uint32_t foreground, uint32_t background);
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/**
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* Returns true if and only if the current font is a pango font.
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*
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*/
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bool font_is_pango(void);
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/**
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/**
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* Draws text onto the specified X drawable (normally a pixmap) at the
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* Draws text onto the specified X drawable (normally a pixmap) at the
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* specified coordinates (from the top left corner of the leftmost, uppermost
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* specified coordinates (from the top left corner of the leftmost, uppermost
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12
libi3/font.c
12
libi3/font.c
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@ -340,6 +340,18 @@ void set_font_colors(xcb_gcontext_t gc, uint32_t foreground, uint32_t background
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}
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}
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}
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}
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/*
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* Returns true if and only if the current font is a pango font.
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*
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*/
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bool font_is_pango(void) {
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#if PANGO_SUPPORT
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return savedFont->type == FONT_TYPE_PANGO;
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#else
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return false;
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#endif
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}
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static int predict_text_width_xcb(const xcb_char2b_t *text, size_t text_len);
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static int predict_text_width_xcb(const xcb_char2b_t *text, size_t text_len);
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static void draw_text_xcb(const xcb_char2b_t *text, size_t text_len, xcb_drawable_t drawable,
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static void draw_text_xcb(const xcb_char2b_t *text, size_t text_len, xcb_drawable_t drawable,
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@ -13,6 +13,10 @@
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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#if PANGO_SUPPORT
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#include <glib.h>
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#endif
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#include "libi3.h"
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#include "libi3.h"
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struct _i3String {
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struct _i3String {
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@ -185,6 +189,18 @@ void i3string_set_markup(i3String *str, bool is_markup) {
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str->is_markup = is_markup;
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str->is_markup = is_markup;
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}
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}
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/*
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* Escape pango markup characters in the given string.
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*/
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i3String *i3string_escape_markup(i3String *str) {
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#if PANGO_SUPPORT
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const char *text = i3string_as_utf8(str);
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return i3string_from_utf8(g_markup_escape_text(text, -1));
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#else
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return str;
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#endif
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}
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/*
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/*
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* Returns the number of glyphs in an i3String.
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* Returns the number of glyphs in an i3String.
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*
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*
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@ -1904,7 +1904,25 @@ void cmd_scratchpad_show(I3_CMD) {
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*
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*
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*/
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*/
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void cmd_title_format(I3_CMD, char *format) {
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void cmd_title_format(I3_CMD, char *format) {
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DLOG("setting title_format to %s\n", format);
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DLOG("setting title_format to \"%s\"\n", format);
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HANDLE_EMPTY_MATCH;
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owindow *current;
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TAILQ_FOREACH(current, &owindows, owindows) {
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if (current->con->window == NULL)
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continue;
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DLOG("setting title_format for %p / %s\n", current->con, current->con->name);
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FREE(current->con->window->title_format);
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/* If we only display the title without anything else, we can skip the parsing step,
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* so we remove the title format altogether. */
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if (strcasecmp(format, "%title") != 0)
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current->con->window->title_format = sstrdup(format);
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/* Make sure the window title is redrawn immediately. */
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current->con->window->name_x_changed = true;
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}
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cmd_output->needs_tree_render = true;
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cmd_output->needs_tree_render = true;
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ysuccess(true);
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ysuccess(true);
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44
src/x.c
44
src/x.c
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@ -302,6 +302,45 @@ void x_window_kill(xcb_window_t window, kill_window_t kill_window) {
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free(event);
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free(event);
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}
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}
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static i3String *parse_title_format(char *format, i3String *_title) {
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/* We need to ensure that we only escape the window title if pango
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* is used by the current font. */
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const bool is_markup = font_is_pango();
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i3String *title = is_markup ? i3string_escape_markup(_title) : _title;
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const char *escaped_title = i3string_as_utf8(title);
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/* We have to first iterate over the string to see how much buffer space
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* we need to allocate. */
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int buffer_len = strlen(format) + 1;
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for (char *walk = format; *walk != '\0'; walk++) {
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if (STARTS_WITH(walk, "%title")) {
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buffer_len = buffer_len - strlen("%title") + strlen(escaped_title);
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walk += strlen("%title") - 1;
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}
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}
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/* Now we can parse the format string. */
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char buffer[buffer_len];
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char *outwalk = buffer;
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for (char *walk = format; *walk != '\0'; walk++) {
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if (*walk != '%') {
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*(outwalk++) = *walk;
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continue;
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}
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if (STARTS_WITH(walk + 1, "title")) {
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outwalk += sprintf(outwalk, "%s", escaped_title);
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walk += strlen("title");
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}
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}
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*outwalk = '\0';
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i3String *formatted = i3string_from_utf8(buffer);
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i3string_set_markup(formatted, is_markup);
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return formatted;
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}
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/*
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/*
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* Draws the decoration of the given container onto its parent.
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* Draws the decoration of the given container onto its parent.
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*
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*
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@ -549,10 +588,13 @@ void x_draw_decoration(Con *con) {
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I3STRING_FREE(mark);
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I3STRING_FREE(mark);
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}
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}
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draw_text(win->name,
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i3String *title = win->title_format == NULL ? win->name : parse_title_format(win->title_format, win->name);
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draw_text(title,
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parent->pixmap, parent->pm_gc,
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parent->pixmap, parent->pm_gc,
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con->deco_rect.x + logical_px(2) + indent_px, con->deco_rect.y + text_offset_y,
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con->deco_rect.x + logical_px(2) + indent_px, con->deco_rect.y + text_offset_y,
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con->deco_rect.width - logical_px(2) - indent_px - mark_width - logical_px(2));
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con->deco_rect.width - logical_px(2) - indent_px - mark_width - logical_px(2));
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if (win->title_format != NULL)
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I3STRING_FREE(title);
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after_title:
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after_title:
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/* Since we don’t clip the text at all, it might in some cases be painted
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/* Since we don’t clip the text at all, it might in some cases be painted
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