Fix restarting with 32bit depth windows (v5)
What I do in this patch is: 1. Split the con_new() function, so I can create a Con without actually create a window. 2. Store the depth of Cons in the layout file when i3 is restarting. Fix typos and mis-staged files in previous patch.
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@ -14,8 +14,13 @@
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/**
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* Create a new container (and attach it to the given parent, if not NULL).
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* This function initializes the data structures and creates the appropriate
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* X11 IDs using x_con_init().
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* This function only initializes the data structures.
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*
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*/
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Con *con_new_skeleton(Con *parent, i3Window *window);
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/* A wrapper for con_new_skeleton, to retain the old con_new behaviour
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*
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*/
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Con *con_new(Con *parent, i3Window *window);
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@ -584,6 +584,9 @@ struct Con {
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/* The ID of this container before restarting. Necessary to correctly
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* interpret back-references in the JSON (such as the focus stack). */
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int old_id;
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/* Depth of the container window */
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uint16_t depth;
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};
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#endif
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22
src/con.c
22
src/con.c
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@ -44,11 +44,10 @@ static void con_force_split_parents_redraw(Con *con) {
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/*
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* Create a new container (and attach it to the given parent, if not NULL).
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* This function initializes the data structures and creates the appropriate
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* X11 IDs using x_con_init().
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* This function only initializes the data structures.
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*
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*/
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Con *con_new(Con *parent, i3Window *window) {
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Con *con_new_skeleton(Con *parent, i3Window *window) {
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Con *new = scalloc(sizeof(Con));
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new->on_remove_child = con_on_remove_child;
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TAILQ_INSERT_TAIL(&all_cons, new, all_cons);
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@ -56,6 +55,10 @@ Con *con_new(Con *parent, i3Window *window) {
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new->window = window;
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new->border_style = config.default_border;
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new->current_border_width = -1;
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if (window)
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new->depth = window->depth;
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else
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new->depth = XCB_COPY_FROM_PARENT;
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static int cnt = 0;
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DLOG("opening window %d\n", cnt);
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@ -66,10 +69,6 @@ Con *con_new(Con *parent, i3Window *window) {
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cnt++;
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if ((cnt % (sizeof(colors) / sizeof(char*))) == 0)
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cnt = 0;
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if (window)
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x_con_init(new, window->depth);
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else
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x_con_init(new, XCB_COPY_FROM_PARENT);
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TAILQ_INIT(&(new->floating_head));
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TAILQ_INIT(&(new->nodes_head));
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@ -82,6 +81,15 @@ Con *con_new(Con *parent, i3Window *window) {
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return new;
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}
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/* A wrapper for con_new_skeleton, to retain the old con_new behaviour
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*
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*/
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Con *con_new(Con *parent, i3Window *window) {
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Con *new = con_new_skeleton(parent, window);
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x_con_init(new, new->depth);
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return new;
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}
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/*
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* Attaches the given container to the given parent. This happens when moving
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* a container or when inserting a new container at a specific place in the
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@ -354,6 +354,11 @@ void dump_node(yajl_gen gen, struct Con *con, bool inplace_restart) {
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}
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y(array_close);
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if (inplace_restart && con->window != NULL) {
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ystr("depth");
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y(integer, con->depth);
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}
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y(map_close);
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}
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@ -51,12 +51,12 @@ static int json_start_map(void *ctx) {
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if (last_key && strcasecmp(last_key, "floating_nodes") == 0) {
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DLOG("New floating_node\n");
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Con *ws = con_get_workspace(json_node);
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json_node = con_new(NULL, NULL);
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json_node = con_new_skeleton(NULL, NULL);
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json_node->parent = ws;
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DLOG("Parent is workspace = %p\n", ws);
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} else {
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Con *parent = json_node;
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json_node = con_new(NULL, NULL);
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json_node = con_new_skeleton(NULL, NULL);
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json_node->parent = parent;
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}
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}
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@ -69,6 +69,8 @@ static int json_end_map(void *ctx) {
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if (!parsing_swallows && !parsing_rect && !parsing_window_rect && !parsing_geometry) {
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LOG("attaching\n");
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con_attach(json_node, json_node->parent, true);
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LOG("Creating window\n");
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x_con_init(json_node, json_node->depth);
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json_node = json_node->parent;
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}
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if (parsing_rect)
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@ -277,6 +279,9 @@ static int json_int(void *ctx, long val) {
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if (strcasecmp(last_key, "current_border_width") == 0)
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json_node->current_border_width = val;
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if (strcasecmp(last_key, "depth") == 0)
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json_node->depth = val;
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if (!parsing_swallows && strcasecmp(last_key, "id") == 0)
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json_node->old_id = val;
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