Consider rect changed when its position changes
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6c34063f95
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src/x.c
7
src/x.c
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@ -796,11 +796,8 @@ void x_push_node(Con *con) {
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* background and only afterwards change the window size. This reduces
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* background and only afterwards change the window size. This reduces
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* flickering. */
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* flickering. */
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/* As the pixmap only depends on the size and not on the position, it
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bool has_rect_changed = (state->rect.x != rect.x || state->rect.y != rect.y ||
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* is enough to check if width/height have changed. Also, we don’t
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state->rect.width != rect.width || state->rect.height != rect.height);
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* create a pixmap at all when the window is actually not visible
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* (height == 0) or when it is not needed. */
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bool has_rect_changed = (state->rect.width != rect.width || state->rect.height != rect.height);
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/* Check if the container has an unneeded pixmap left over from
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/* Check if the container has an unneeded pixmap left over from
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* previously having a border or titlebar. */
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* previously having a border or titlebar. */
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