no-op change: don’t compare keycode for every modifier
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@ -261,7 +261,6 @@ static Binding *get_binding(i3_event_state_mask_t state_filtered, bool is_releas
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continue;
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}
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xcb_keycode_t input_keycode = (xcb_keycode_t)input_code;
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bool found_keycode = false;
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struct Binding_Keycode *binding_keycode;
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TAILQ_FOREACH(binding_keycode, &(bind->keycodes_head), keycodes) {
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@ -269,7 +268,7 @@ static Binding *get_binding(i3_event_state_mask_t state_filtered, bool is_releas
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const bool mods_match = modifiers_match(modifiers_mask, modifiers_state);
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DLOG("binding_keycode->modifiers = %d, modifiers_mask = %d, modifiers_state = %d, mods_match = %s\n",
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binding_keycode->modifiers, modifiers_mask, modifiers_state, (mods_match ? "yes" : "no"));
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if (binding_keycode->keycode == input_keycode && mods_match) {
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if (mods_match) {
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found_keycode = true;
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break;
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}
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