Introduce orientation_from_direction
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@ -174,3 +174,9 @@ bool parse_long(const char *str, long *out, int base);
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*
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*/
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ssize_t slurp(const char *path, char **buf);
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/**
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* Convert a direction to its corresponding orientation.
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*
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*/
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orientation_t orientation_from_direction(direction_t direction);
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@ -265,7 +265,7 @@ void tree_move(Con *con, int direction) {
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return;
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}
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orientation_t o = (direction == D_LEFT || direction == D_RIGHT ? HORIZ : VERT);
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orientation_t o = orientation_from_direction(direction);
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Con *same_orientation = con_parent_with_orientation(con, o);
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/* The do {} while is used to 'restart' at this point with a different
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@ -57,7 +57,7 @@ bool resize_find_tiling_participants(Con **current, Con **other, direction_t dir
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}
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/* Go up in the tree and search for a container to resize */
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const orientation_t search_orientation = ((direction == D_LEFT || direction == D_RIGHT) ? HORIZ : VERT);
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const orientation_t search_orientation = orientation_from_direction(direction);
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const bool dir_backwards = (direction == D_UP || direction == D_LEFT);
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while (first->type != CT_WORKSPACE &&
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first->type != CT_FLOATING_CON &&
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@ -507,3 +507,11 @@ ssize_t slurp(const char *path, char **buf) {
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}
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return (ssize_t)n;
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}
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/*
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* Convert a direction to its corresponding orientation.
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*
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*/
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orientation_t orientation_from_direction(direction_t direction) {
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return (direction == D_LEFT || direction == D_RIGHT) ? HORIZ : VERT;
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}
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