Raise floating window to top when it gets focus
Applied for: 1. '[...] focus' for a floating container raises it to the top. 2. Focusing a window through a focus event raises it to the top. Fixes #2572
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@ -262,8 +262,6 @@ static int route_click(Con *con, xcb_button_press_event_t *event, const bool mod
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* We will skip handling events on floating cons in fullscreen mode */
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* We will skip handling events on floating cons in fullscreen mode */
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Con *fs = (ws ? con_get_fullscreen_con(ws, CF_OUTPUT) : NULL);
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Con *fs = (ws ? con_get_fullscreen_con(ws, CF_OUTPUT) : NULL);
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if (floatingcon != NULL && fs != con) {
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if (floatingcon != NULL && fs != con) {
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floating_raise_con(floatingcon);
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/* 4: floating_modifier plus left mouse button drags */
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/* 4: floating_modifier plus left mouse button drags */
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if (mod_pressed && event->detail == XCB_BUTTON_CLICK_LEFT) {
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if (mod_pressed && event->detail == XCB_BUTTON_CLICK_LEFT) {
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floating_drag_window(floatingcon, event);
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floating_drag_window(floatingcon, event);
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@ -243,6 +243,13 @@ void con_focus(Con *con) {
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workspace_update_urgent_flag(con_get_workspace(con));
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workspace_update_urgent_flag(con_get_workspace(con));
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ipc_send_window_event("urgent", con);
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ipc_send_window_event("urgent", con);
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}
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}
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/* Focusing a container with a floating parent should raise it to the top. Since
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* con_focus is called recursively for each parent we don't need to use
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* con_inside_floating(). */
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if (con->type == CT_FLOATING_CON) {
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floating_raise_con(con);
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}
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}
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}
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/*
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/*
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@ -1221,7 +1221,9 @@ static void handle_focus_in(xcb_focus_in_event_t *event) {
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return;
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return;
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}
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}
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if (focused_id == event->event) {
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/* Floating windows should be refocused to ensure that they are on top of
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* other windows. */
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if (focused_id == event->event && !con_inside_floating(con)) {
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DLOG("focus matches the currently focused window, not doing anything\n");
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DLOG("focus matches the currently focused window, not doing anything\n");
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return;
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return;
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}
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}
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@ -1232,7 +1234,7 @@ static void handle_focus_in(xcb_focus_in_event_t *event) {
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return;
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return;
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}
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}
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DLOG("focus is different, updating decorations\n");
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DLOG("focus is different / refocusing floating window: updating decorations\n");
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/* Get the currently focused workspace to check if the focus change also
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/* Get the currently focused workspace to check if the focus change also
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* involves changing workspaces. If so, we need to call workspace_show() to
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* involves changing workspaces. If so, we need to call workspace_show() to
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@ -1244,7 +1246,7 @@ static void handle_focus_in(xcb_focus_in_event_t *event) {
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con_focus(con);
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con_focus(con);
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/* We update focused_id because we don’t need to set focus again */
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/* We update focused_id because we don’t need to set focus again */
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focused_id = event->event;
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focused_id = event->event;
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x_push_changes(croot);
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tree_render();
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return;
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return;
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}
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}
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@ -216,4 +216,28 @@ cmd 'focus child';
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is($x->input_focus, $floating->id, 'floating window focused');
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is($x->input_focus, $floating->id, 'floating window focused');
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#############################################################################
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# 8: verify that focusing a floating window raises it to the top.
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# This test can't verify that the floating container is visually on top, just
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# that it is placed on the tail of the floating_head.
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# See issue: 2572
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#############################################################################
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$tmp = fresh_workspace;
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$first = open_floating_window;
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$second = open_floating_window;
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is($x->input_focus, $second->id, 'second floating window focused');
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my $ws = get_ws($tmp);
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is($ws->{floating_nodes}->[1]->{nodes}->[0]->{window}, $second->id, 'second on top');
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is($ws->{floating_nodes}->[0]->{nodes}->[0]->{window}, $first->id, 'first behind');
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cmd '[id=' . $first->id . '] focus';
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is($x->input_focus, $first->id, 'first floating window focused');
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$ws = get_ws($tmp);
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is($ws->{floating_nodes}->[1]->{nodes}->[0]->{window}, $first->id, 'first on top');
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is($ws->{floating_nodes}->[0]->{nodes}->[0]->{window}, $second->id, 'second behind');
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done_testing;
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done_testing;
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