Bugfix: Honor the X11 window border when calculating dimensions for floating windows
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@ -103,6 +103,7 @@ void floating_enable(Con *con, bool automatic) {
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int deco_height = config.font.height + 5;
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DLOG("Original rect: (%d, %d) with %d x %d\n", con->rect.x, con->rect.y, con->rect.width, con->rect.height);
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DLOG("Geometry = (%d, %d) with %d x %d\n", con->geometry.x, con->geometry.y, con->geometry.width, con->geometry.height);
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Rect zero = { 0, 0, 0, 0 };
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nc->rect = con->geometry;
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/* If the geometry was not set (split containers), we need to determine a
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@ -125,6 +126,10 @@ void floating_enable(Con *con, bool automatic) {
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nc->rect.height += deco_height + 2;
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nc->rect.width += 4;
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/* Honor the X11 border */
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nc->rect.height += con->border_width * 2;
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nc->rect.width += con->border_width * 2;
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/* Some clients (like GIMP’s color picker window) get mapped
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* to (0, 0), so we push them to a reasonable position
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* (centered over their leader) */
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