i3bar: don’t use X11 borders to avoid overlapping in hide mode
fixes #923
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@ -1048,7 +1048,7 @@ void init_tray(void) {
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xcb_root,
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-1, -1,
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1, 1,
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1,
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0,
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XCB_WINDOW_CLASS_INPUT_OUTPUT,
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root_screen->root_visual,
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selmask,
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@ -1338,8 +1338,8 @@ void reconfig_windows(void) {
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walk->bar,
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xcb_root,
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walk->rect.x, walk->rect.y + walk->rect.h - font.height - 6,
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walk->rect.w, font.height + 6,
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1,
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walk->rect.w, font.height + 8,
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0,
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XCB_WINDOW_CLASS_INPUT_OUTPUT,
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root_screen->root_visual,
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mask,
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@ -1608,7 +1608,7 @@ void draw_bars(bool unhide) {
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outputs_walk->bargc,
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mask,
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vals_border);
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xcb_rectangle_t rect_border = { i, 0, ws_walk->name_width + 10, font.height + 4 };
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xcb_rectangle_t rect_border = { i, 1, ws_walk->name_width + 10, font.height + 4 };
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xcb_poly_fill_rectangle(xcb_connection,
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outputs_walk->buffer,
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outputs_walk->bargc,
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@ -1619,7 +1619,7 @@ void draw_bars(bool unhide) {
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outputs_walk->bargc,
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mask,
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vals);
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xcb_rectangle_t rect = { i + 1, 1, ws_walk->name_width + 8, font.height + 2 };
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xcb_rectangle_t rect = { i + 1, 2, ws_walk->name_width + 8, font.height + 2 };
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xcb_poly_fill_rectangle(xcb_connection,
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outputs_walk->buffer,
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outputs_walk->bargc,
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@ -1642,7 +1642,7 @@ void draw_bars(bool unhide) {
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outputs_walk->bargc,
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mask,
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vals_border);
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xcb_rectangle_t rect_border = { i, 0, binding.width + 10, font.height + 4 };
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xcb_rectangle_t rect_border = { i, 1, binding.width + 10, font.height + 4 };
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xcb_poly_fill_rectangle(xcb_connection,
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outputs_walk->buffer,
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outputs_walk->bargc,
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@ -1654,7 +1654,7 @@ void draw_bars(bool unhide) {
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outputs_walk->bargc,
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mask,
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vals);
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xcb_rectangle_t rect = { i + 1, 1, binding.width + 8, font.height + 2 };
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xcb_rectangle_t rect = { i + 1, 2, binding.width + 8, font.height + 2 };
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xcb_poly_fill_rectangle(xcb_connection,
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outputs_walk->buffer,
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outputs_walk->bargc,
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