Implement proportional floating-resize.
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50d0661203
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9cb35383a8
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@ -71,7 +71,7 @@ void floating_drag_window(xcb_connection_t *conn, Client *client,
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*
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*/
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void floating_resize_window(xcb_connection_t *conn, Client *client,
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xcb_button_press_event_t *event);
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bool proportional, xcb_button_press_event_t *event);
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/**
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* Changes focus in the given direction for floating clients.
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@ -280,8 +280,9 @@ int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_
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DLOG("left mouse button, dragging\n");
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floating_drag_window(conn, client, event);
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} else if (event->detail == 3) {
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bool proportional = (event->state & BIND_SHIFT);
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DLOG("right mouse button\n");
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floating_resize_window(conn, client, event);
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floating_resize_window(conn, client, proportional, event);
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}
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return 1;
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}
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@ -291,6 +291,7 @@ void floating_drag_window(xcb_connection_t *conn, Client *client, xcb_button_pre
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*/
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struct resize_window_callback_params {
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border_t corner;
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bool proportional;
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xcb_button_press_event_t *event;
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};
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@ -304,27 +305,37 @@ DRAGGING_CB(resize_window_callback) {
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uint32_t dest_width;
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uint32_t dest_height;
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if (corner & BORDER_LEFT) {
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dest_x = old_rect->x + (new_x - event->root_x);
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double ratio = (double) old_rect->width / old_rect->height;
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/* First guess: We resize by exactly the amount the mouse moved,
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* taking into account in which corner the client was grabbed */
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if (corner & BORDER_LEFT)
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dest_width = old_rect->width - (new_x - event->root_x);
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} else dest_width = old_rect->width + (new_x - event->root_x);
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else dest_width = old_rect->width + (new_x - event->root_x);
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if (corner & BORDER_TOP) {
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dest_y = old_rect->y + (new_y - event->root_y);
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if (corner & BORDER_TOP)
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dest_height = old_rect->height - (new_y - event->root_y);
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} else dest_height = old_rect->height + (new_y - event->root_y);
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else dest_height = old_rect->height + (new_y - event->root_y);
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/* Obey minimum window size */
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dest_width = max(dest_width, client_min_width(client));
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dest_height = max(dest_height, client_min_height(client));
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/* Obey minimum window size and reposition the client */
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if (dest_width > 0 && dest_width >= client_min_width(client)) {
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client->rect.x = dest_x;
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client->rect.width = dest_width;
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/* User wants to keep proportions, so we may have to adjust our values */
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if (params->proportional) {
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dest_width = max(dest_width, (int) (dest_height * ratio));
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dest_height = max(dest_height, (int) (dest_width / ratio));
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}
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if (dest_height > 0 && dest_height >= client_min_height(client)) {
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client->rect.y = dest_y;
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client->rect.height = dest_height;
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}
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/* If not the lower right corner is grabbed, we must also reposition
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* the client by exactly the amount we resized it */
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if (corner & BORDER_LEFT)
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dest_x = old_rect->x + (old_rect->width - dest_width);
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if (corner & BORDER_TOP)
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dest_y = old_rect->y + (old_rect->height - dest_height);
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client->rect = (Rect) { dest_x, dest_y, dest_width, dest_height };
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/* resize_client flushes */
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resize_client(conn, client);
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@ -336,7 +347,8 @@ DRAGGING_CB(resize_window_callback) {
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* Calls the drag_pointer function with the resize_window callback
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*
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*/
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void floating_resize_window(xcb_connection_t *conn, Client *client, xcb_button_press_event_t *event) {
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void floating_resize_window(xcb_connection_t *conn, Client *client,
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bool proportional, xcb_button_press_event_t *event) {
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DLOG("floating_resize_window\n");
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/* corner saves the nearest corner to the original click. It contains
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@ -351,7 +363,7 @@ void floating_resize_window(xcb_connection_t *conn, Client *client, xcb_button_p
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corner |= BORDER_TOP;
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else corner |= BORDER_RIGHT;
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struct resize_window_callback_params params = { corner, event };
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struct resize_window_callback_params params = { corner, proportional, event };
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drag_pointer(conn, client, event, XCB_NONE, BORDER_TOP /* irrelevant */, resize_window_callback, ¶ms);
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}
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