Use 32bit visual only when needed. Thus we could drop the --enable-32bit-visual option.

This commit is contained in:
darkraven 2012-03-01 13:53:06 +08:00 committed by Michael Stapelberg
parent 95f510e724
commit 9d68d780e2
9 changed files with 104 additions and 62 deletions

View File

@ -322,6 +322,9 @@ struct Window {
* (assignments run only once) */
uint32_t nr_assignments;
Assignment **ran_assignments;
/** Depth of the window */
uint16_t depth;
};
/**

View File

@ -19,7 +19,7 @@ extern xcb_window_t focused_id;
* every container from con_new().
*
*/
void x_con_init(Con *con);
void x_con_init(Con *con, uint16_t depth);
/**
* Moves a child window from Container src to Container dest.

View File

@ -56,8 +56,8 @@ extern unsigned int xcb_numlock_mask;
* generating an ID and checking for errors.
*
*/
xcb_window_t create_window(xcb_connection_t *conn, Rect r, uint16_t window_class,
enum xcursor_cursor_t cursor, bool map, uint32_t mask, uint32_t *values);
xcb_window_t create_window(xcb_connection_t *conn, Rect r, uint16_t depth, xcb_visualid_t visual,
uint16_t window_class, enum xcursor_cursor_t cursor, bool map, uint32_t mask, uint32_t *values);
/**
* Draws a line from x,y to to_x,to_y using the given color
@ -117,4 +117,8 @@ void xcb_warp_pointer_rect(xcb_connection_t *conn, Rect *rect);
*/
void xcb_set_root_cursor(int cursor);
uint16_t get_visual_depth(xcb_visualid_t visual_id);
xcb_visualid_t get_visualid_by_depth(uint16_t depth);
#endif

View File

@ -49,8 +49,10 @@ Con *con_new(Con *parent, i3Window *window) {
cnt++;
if ((cnt % (sizeof(colors) / sizeof(char*))) == 0)
cnt = 0;
x_con_init(new);
if (window)
x_con_init(new, window->depth);
else
x_con_init(new, XCB_COPY_FROM_PARENT);
TAILQ_INIT(&(new->floating_head));
TAILQ_INIT(&(new->nodes_head));

View File

@ -253,7 +253,6 @@ int main(int argc, char *argv[]) {
bool delete_layout_path = false;
bool force_xinerama = false;
bool disable_signalhandler = false;
bool enable_32bit_visual = false;
static struct option long_options[] = {
{"no-autostart", no_argument, 0, 'a'},
{"config", required_argument, 0, 'c'},
@ -268,8 +267,6 @@ int main(int argc, char *argv[]) {
{"shmlog_size", required_argument, 0, 0},
{"get-socketpath", no_argument, 0, 0},
{"get_socketpath", no_argument, 0, 0},
{"enable-32bit-visual", no_argument, 0, 0},
{"enable_32bit_visual", no_argument, 0, 0},
{0, 0, 0, 0}
};
int option_index = 0, opt;
@ -371,11 +368,6 @@ int main(int argc, char *argv[]) {
layout_path = sstrdup(optarg);
delete_layout_path = true;
break;
} else if (strcmp(long_options[option_index].name, "enable_32bit_visual") == 0 ||
strcmp(long_options[option_index].name, "enable-32bit-visual") == 0) {
LOG("Enabling 32 bit visual (if available)\n");
enable_32bit_visual = true;
break;
}
/* fall-through */
default:
@ -402,10 +394,6 @@ int main(int argc, char *argv[]) {
"\tto 0 disables SHM logging entirely.\n"
"\tThe default is %d bytes.\n", shmlog_size);
fprintf(stderr, "\n");
fprintf(stderr, "\t--enable-32bit-visual\n"
"\tMakes i3 use a 32 bit visual, if available. Necessary for\n"
"\tpseudo-transparency with xcompmgr.\n");
fprintf(stderr, "\n");
fprintf(stderr, "If you pass plain text arguments, i3 will interpret them as a command\n"
"to send to a currently running i3 (like i3-msg). This allows you to\n"
"use nice and logical commands, such as:\n"
@ -525,27 +513,6 @@ int main(int argc, char *argv[]) {
visual_id = root_screen->root_visual;
colormap = root_screen->default_colormap;
if (enable_32bit_visual) {
xcb_depth_iterator_t depth_iter;
xcb_visualtype_iterator_t visual_iter;
for (depth_iter = xcb_screen_allowed_depths_iterator(root_screen);
depth_iter.rem;
xcb_depth_next(&depth_iter)) {
if (depth_iter.data->depth != 32)
continue;
visual_iter = xcb_depth_visuals_iterator(depth_iter.data);
if (!visual_iter.rem)
continue;
visual_id = visual_iter.data->visual_id;
root_depth = depth_iter.data->depth;
colormap = xcb_generate_id(conn);
colormap_cookie = xcb_create_colormap_checked(conn, XCB_COLORMAP_ALLOC_NONE, colormap, root, visual_id);
DLOG("Found a visual with 32 bit depth.\n");
break;
}
}
DLOG("root_depth = %d, visual_id = 0x%08x.\n", root_depth, visual_id);
xcb_get_geometry_cookie_t gcookie = xcb_get_geometry(conn, root);

View File

@ -149,6 +149,7 @@ void manage_window(xcb_window_t window, xcb_get_window_attributes_cookie_t cooki
i3Window *cwindow = scalloc(sizeof(i3Window));
cwindow->id = window;
cwindow->depth = get_visual_depth(attr->visual);
/* We need to grab the mouse buttons for click to focus */
xcb_grab_button(conn, false, window, XCB_EVENT_MASK_BUTTON_PRESS,

View File

@ -69,7 +69,8 @@ int resize_graphical_handler(Con *first, Con *second, orientation_t orientation,
/* Open a new window, the resizebar. Grab the pointer and move the window around
as the user moves the pointer. */
xcb_window_t grabwin = create_window(conn, output->rect, XCB_WINDOW_CLASS_INPUT_ONLY, XCURSOR_CURSOR_POINTER, true, mask, values);
xcb_window_t grabwin = create_window(conn, output->rect, XCB_COPY_FROM_PARENT, XCB_COPY_FROM_PARENT,
XCB_WINDOW_CLASS_INPUT_ONLY, XCURSOR_CURSOR_POINTER, true, mask, values);
Rect helprect;
if (orientation == HORIZ) {
@ -92,8 +93,8 @@ int resize_graphical_handler(Con *first, Con *second, orientation_t orientation,
mask |= XCB_CW_OVERRIDE_REDIRECT;
values[1] = 1;
xcb_window_t helpwin = create_window(conn, helprect, XCB_WINDOW_CLASS_INPUT_OUTPUT,
(orientation == HORIZ ?
xcb_window_t helpwin = create_window(conn, helprect, XCB_COPY_FROM_PARENT, XCB_COPY_FROM_PARENT,
XCB_WINDOW_CLASS_INPUT_OUTPUT, (orientation == HORIZ ?
XCURSOR_CURSOR_RESIZE_HORIZONTAL :
XCURSOR_CURSOR_RESIZE_VERTICAL), true, mask, values);

55
src/x.c
View File

@ -85,7 +85,7 @@ static con_state *state_for_frame(xcb_window_t window) {
* every container from con_new().
*
*/
void x_con_init(Con *con) {
void x_con_init(Con *con, uint16_t depth) {
/* TODO: maybe create the window when rendering first? we could then even
* get the initial geometry right */
@ -96,25 +96,44 @@ void x_con_init(Con *con) {
* dont even have a border) because the X11 server requires us to when
* using 32 bit color depths, see
* http://stackoverflow.com/questions/3645632 */
mask |= XCB_CW_BACK_PIXEL;
values[0] = root_screen->black_pixel;
xcb_visualid_t visual = XCB_COPY_FROM_PARENT;
if (depth != root_depth && depth != XCB_COPY_FROM_PARENT) {
visual = get_visualid_by_depth(depth);
xcb_colormap_t win_colormap = xcb_generate_id(conn);
xcb_create_colormap_checked(conn, XCB_COLORMAP_ALLOC_NONE, win_colormap, root, visual);
mask |= XCB_CW_BORDER_PIXEL;
values[1] = root_screen->black_pixel;
mask |= XCB_CW_BACK_PIXEL;
values[0] = root_screen->black_pixel;
/* our own frames should not be managed */
mask |= XCB_CW_OVERRIDE_REDIRECT;
values[2] = 1;
mask |= XCB_CW_BORDER_PIXEL;
values[1] = root_screen->black_pixel;
/* see include/xcb.h for the FRAME_EVENT_MASK */
mask |= XCB_CW_EVENT_MASK;
values[3] = FRAME_EVENT_MASK & ~XCB_EVENT_MASK_ENTER_WINDOW;
/* our own frames should not be managed */
mask |= XCB_CW_OVERRIDE_REDIRECT;
values[2] = 1;
mask |= XCB_CW_COLORMAP;
values[4] = colormap;
/* see include/xcb.h for the FRAME_EVENT_MASK */
mask |= XCB_CW_EVENT_MASK;
values[3] = FRAME_EVENT_MASK & ~XCB_EVENT_MASK_ENTER_WINDOW;
mask |= XCB_CW_COLORMAP;
values[4] = win_colormap;
} else {
mask = XCB_CW_OVERRIDE_REDIRECT;
values[0] = 1;
mask |= XCB_CW_EVENT_MASK;
values[1] = FRAME_EVENT_MASK & ~XCB_EVENT_MASK_ENTER_WINDOW;
mask |= XCB_CW_COLORMAP;
values[2] = colormap;
}
Rect dims = { -15, -15, 10, 10 };
con->frame = create_window(conn, dims, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCURSOR_CURSOR_POINTER, false, mask, values);
con->frame = create_window(conn, dims, depth, visual, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCURSOR_CURSOR_POINTER, false, mask, values);
if (depth != root_depth && depth != XCB_COPY_FROM_PARENT)
xcb_free_colormap(conn, values[4]);
struct con_state *state = scalloc(sizeof(struct con_state));
state->id = con->frame;
@ -614,7 +633,13 @@ void x_push_node(Con *con) {
xcb_free_pixmap(conn, con->pixmap);
xcb_free_gc(conn, con->pm_gc);
}
xcb_create_pixmap(conn, root_depth, con->pixmap, con->frame, rect.width, rect.height);
uint16_t win_depth = root_depth;
if (con->window)
win_depth = con->window->depth;
xcb_create_pixmap(conn, win_depth, con->pixmap, con->frame, rect.width, rect.height);
/* For the graphics context, we disable GraphicsExposure events.
* Those will be sent when a CopyArea request cannot be fulfilled
* properly due to parts of the source being unmapped or otherwise

View File

@ -16,15 +16,11 @@ unsigned int xcb_numlock_mask;
* for errors.
*
*/
xcb_window_t create_window(xcb_connection_t *conn, Rect dims, uint16_t window_class,
xcb_window_t create_window(xcb_connection_t *conn, Rect dims,
uint16_t depth, xcb_visualid_t visual, uint16_t window_class,
enum xcursor_cursor_t cursor, bool map, uint32_t mask, uint32_t *values) {
xcb_window_t result = xcb_generate_id(conn);
/* By default, the color depth determined in src/main.c is used (32 bit if
* available, otherwise the X11 root windows default depth). */
uint16_t depth = root_depth;
xcb_visualid_t visual = visual_id;
/* If the window class is XCB_WINDOW_CLASS_INPUT_ONLY, we copy depth and
* visual id from the parent window. */
if (window_class == XCB_WINDOW_CLASS_INPUT_ONLY) {
@ -203,3 +199,46 @@ void xcb_set_root_cursor(int cursor) {
xcb_free_cursor(conn, cursor_id);
xcb_flush(conn);
}
/*
* Get depth of visual specified by visualid
*
*/
uint16_t get_visual_depth(xcb_visualid_t visual_id){
xcb_depth_iterator_t depth_iter;
depth_iter = xcb_screen_allowed_depths_iterator(root_screen);
for (; depth_iter.rem; xcb_depth_next(&depth_iter)) {
xcb_visualtype_iterator_t visual_iter;
visual_iter = xcb_depth_visuals_iterator(depth_iter.data);
for (; visual_iter.rem; xcb_visualtype_next(&visual_iter)) {
if (visual_id == visual_iter.data->visual_id) {
return depth_iter.data->depth;
}
}
}
return 0;
}
/*
* Get visualid with specified depth
*
*/
xcb_visualid_t get_visualid_by_depth(uint16_t depth){
xcb_depth_iterator_t depth_iter;
depth_iter = xcb_screen_allowed_depths_iterator(root_screen);
for (; depth_iter.rem; xcb_depth_next(&depth_iter)) {
if (depth_iter.data->depth != depth)
continue;
xcb_visualtype_iterator_t visual_iter;
visual_iter = xcb_depth_visuals_iterator(depth_iter.data);
if (!visual_iter.rem)
continue;
return visual_iter.data->visual_id;
}
return 0;
}