Use 32bit visual only when needed. Thus we could drop the --enable-32bit-visual option.
This commit is contained in:
parent
95f510e724
commit
9d68d780e2
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@ -322,6 +322,9 @@ struct Window {
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* (assignments run only once) */
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uint32_t nr_assignments;
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Assignment **ran_assignments;
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/** Depth of the window */
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uint16_t depth;
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};
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/**
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@ -19,7 +19,7 @@ extern xcb_window_t focused_id;
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* every container from con_new().
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*
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*/
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void x_con_init(Con *con);
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void x_con_init(Con *con, uint16_t depth);
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/**
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* Moves a child window from Container src to Container dest.
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@ -56,8 +56,8 @@ extern unsigned int xcb_numlock_mask;
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* generating an ID and checking for errors.
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*
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*/
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xcb_window_t create_window(xcb_connection_t *conn, Rect r, uint16_t window_class,
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enum xcursor_cursor_t cursor, bool map, uint32_t mask, uint32_t *values);
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xcb_window_t create_window(xcb_connection_t *conn, Rect r, uint16_t depth, xcb_visualid_t visual,
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uint16_t window_class, enum xcursor_cursor_t cursor, bool map, uint32_t mask, uint32_t *values);
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/**
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* Draws a line from x,y to to_x,to_y using the given color
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@ -117,4 +117,8 @@ void xcb_warp_pointer_rect(xcb_connection_t *conn, Rect *rect);
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*/
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void xcb_set_root_cursor(int cursor);
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uint16_t get_visual_depth(xcb_visualid_t visual_id);
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xcb_visualid_t get_visualid_by_depth(uint16_t depth);
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#endif
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@ -49,8 +49,10 @@ Con *con_new(Con *parent, i3Window *window) {
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cnt++;
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if ((cnt % (sizeof(colors) / sizeof(char*))) == 0)
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cnt = 0;
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x_con_init(new);
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if (window)
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x_con_init(new, window->depth);
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else
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x_con_init(new, XCB_COPY_FROM_PARENT);
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TAILQ_INIT(&(new->floating_head));
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TAILQ_INIT(&(new->nodes_head));
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33
src/main.c
33
src/main.c
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@ -253,7 +253,6 @@ int main(int argc, char *argv[]) {
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bool delete_layout_path = false;
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bool force_xinerama = false;
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bool disable_signalhandler = false;
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bool enable_32bit_visual = false;
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static struct option long_options[] = {
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{"no-autostart", no_argument, 0, 'a'},
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{"config", required_argument, 0, 'c'},
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@ -268,8 +267,6 @@ int main(int argc, char *argv[]) {
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{"shmlog_size", required_argument, 0, 0},
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{"get-socketpath", no_argument, 0, 0},
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{"get_socketpath", no_argument, 0, 0},
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{"enable-32bit-visual", no_argument, 0, 0},
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{"enable_32bit_visual", no_argument, 0, 0},
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{0, 0, 0, 0}
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};
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int option_index = 0, opt;
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@ -371,11 +368,6 @@ int main(int argc, char *argv[]) {
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layout_path = sstrdup(optarg);
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delete_layout_path = true;
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break;
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} else if (strcmp(long_options[option_index].name, "enable_32bit_visual") == 0 ||
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strcmp(long_options[option_index].name, "enable-32bit-visual") == 0) {
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LOG("Enabling 32 bit visual (if available)\n");
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enable_32bit_visual = true;
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break;
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}
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/* fall-through */
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default:
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@ -402,10 +394,6 @@ int main(int argc, char *argv[]) {
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"\tto 0 disables SHM logging entirely.\n"
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"\tThe default is %d bytes.\n", shmlog_size);
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fprintf(stderr, "\n");
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fprintf(stderr, "\t--enable-32bit-visual\n"
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"\tMakes i3 use a 32 bit visual, if available. Necessary for\n"
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"\tpseudo-transparency with xcompmgr.\n");
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fprintf(stderr, "\n");
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fprintf(stderr, "If you pass plain text arguments, i3 will interpret them as a command\n"
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"to send to a currently running i3 (like i3-msg). This allows you to\n"
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"use nice and logical commands, such as:\n"
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@ -525,27 +513,6 @@ int main(int argc, char *argv[]) {
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visual_id = root_screen->root_visual;
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colormap = root_screen->default_colormap;
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if (enable_32bit_visual) {
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xcb_depth_iterator_t depth_iter;
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xcb_visualtype_iterator_t visual_iter;
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for (depth_iter = xcb_screen_allowed_depths_iterator(root_screen);
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depth_iter.rem;
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xcb_depth_next(&depth_iter)) {
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if (depth_iter.data->depth != 32)
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continue;
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visual_iter = xcb_depth_visuals_iterator(depth_iter.data);
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if (!visual_iter.rem)
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continue;
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visual_id = visual_iter.data->visual_id;
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root_depth = depth_iter.data->depth;
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colormap = xcb_generate_id(conn);
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colormap_cookie = xcb_create_colormap_checked(conn, XCB_COLORMAP_ALLOC_NONE, colormap, root, visual_id);
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DLOG("Found a visual with 32 bit depth.\n");
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break;
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}
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}
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DLOG("root_depth = %d, visual_id = 0x%08x.\n", root_depth, visual_id);
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xcb_get_geometry_cookie_t gcookie = xcb_get_geometry(conn, root);
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@ -149,6 +149,7 @@ void manage_window(xcb_window_t window, xcb_get_window_attributes_cookie_t cooki
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i3Window *cwindow = scalloc(sizeof(i3Window));
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cwindow->id = window;
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cwindow->depth = get_visual_depth(attr->visual);
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/* We need to grab the mouse buttons for click to focus */
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xcb_grab_button(conn, false, window, XCB_EVENT_MASK_BUTTON_PRESS,
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@ -69,7 +69,8 @@ int resize_graphical_handler(Con *first, Con *second, orientation_t orientation,
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/* Open a new window, the resizebar. Grab the pointer and move the window around
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as the user moves the pointer. */
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xcb_window_t grabwin = create_window(conn, output->rect, XCB_WINDOW_CLASS_INPUT_ONLY, XCURSOR_CURSOR_POINTER, true, mask, values);
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xcb_window_t grabwin = create_window(conn, output->rect, XCB_COPY_FROM_PARENT, XCB_COPY_FROM_PARENT,
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XCB_WINDOW_CLASS_INPUT_ONLY, XCURSOR_CURSOR_POINTER, true, mask, values);
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Rect helprect;
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if (orientation == HORIZ) {
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@ -92,8 +93,8 @@ int resize_graphical_handler(Con *first, Con *second, orientation_t orientation,
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mask |= XCB_CW_OVERRIDE_REDIRECT;
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values[1] = 1;
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xcb_window_t helpwin = create_window(conn, helprect, XCB_WINDOW_CLASS_INPUT_OUTPUT,
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(orientation == HORIZ ?
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xcb_window_t helpwin = create_window(conn, helprect, XCB_COPY_FROM_PARENT, XCB_COPY_FROM_PARENT,
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XCB_WINDOW_CLASS_INPUT_OUTPUT, (orientation == HORIZ ?
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XCURSOR_CURSOR_RESIZE_HORIZONTAL :
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XCURSOR_CURSOR_RESIZE_VERTICAL), true, mask, values);
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55
src/x.c
55
src/x.c
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@ -85,7 +85,7 @@ static con_state *state_for_frame(xcb_window_t window) {
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* every container from con_new().
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*
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*/
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void x_con_init(Con *con) {
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void x_con_init(Con *con, uint16_t depth) {
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/* TODO: maybe create the window when rendering first? we could then even
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* get the initial geometry right */
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@ -96,25 +96,44 @@ void x_con_init(Con *con) {
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* don’t even have a border) because the X11 server requires us to when
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* using 32 bit color depths, see
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* http://stackoverflow.com/questions/3645632 */
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mask |= XCB_CW_BACK_PIXEL;
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values[0] = root_screen->black_pixel;
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xcb_visualid_t visual = XCB_COPY_FROM_PARENT;
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if (depth != root_depth && depth != XCB_COPY_FROM_PARENT) {
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visual = get_visualid_by_depth(depth);
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xcb_colormap_t win_colormap = xcb_generate_id(conn);
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xcb_create_colormap_checked(conn, XCB_COLORMAP_ALLOC_NONE, win_colormap, root, visual);
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mask |= XCB_CW_BORDER_PIXEL;
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values[1] = root_screen->black_pixel;
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mask |= XCB_CW_BACK_PIXEL;
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values[0] = root_screen->black_pixel;
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/* our own frames should not be managed */
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mask |= XCB_CW_OVERRIDE_REDIRECT;
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values[2] = 1;
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mask |= XCB_CW_BORDER_PIXEL;
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values[1] = root_screen->black_pixel;
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/* see include/xcb.h for the FRAME_EVENT_MASK */
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mask |= XCB_CW_EVENT_MASK;
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values[3] = FRAME_EVENT_MASK & ~XCB_EVENT_MASK_ENTER_WINDOW;
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/* our own frames should not be managed */
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mask |= XCB_CW_OVERRIDE_REDIRECT;
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values[2] = 1;
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mask |= XCB_CW_COLORMAP;
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values[4] = colormap;
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/* see include/xcb.h for the FRAME_EVENT_MASK */
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mask |= XCB_CW_EVENT_MASK;
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values[3] = FRAME_EVENT_MASK & ~XCB_EVENT_MASK_ENTER_WINDOW;
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mask |= XCB_CW_COLORMAP;
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values[4] = win_colormap;
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} else {
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mask = XCB_CW_OVERRIDE_REDIRECT;
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values[0] = 1;
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mask |= XCB_CW_EVENT_MASK;
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values[1] = FRAME_EVENT_MASK & ~XCB_EVENT_MASK_ENTER_WINDOW;
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mask |= XCB_CW_COLORMAP;
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values[2] = colormap;
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}
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Rect dims = { -15, -15, 10, 10 };
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con->frame = create_window(conn, dims, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCURSOR_CURSOR_POINTER, false, mask, values);
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con->frame = create_window(conn, dims, depth, visual, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCURSOR_CURSOR_POINTER, false, mask, values);
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if (depth != root_depth && depth != XCB_COPY_FROM_PARENT)
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xcb_free_colormap(conn, values[4]);
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struct con_state *state = scalloc(sizeof(struct con_state));
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state->id = con->frame;
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xcb_free_pixmap(conn, con->pixmap);
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xcb_free_gc(conn, con->pm_gc);
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}
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xcb_create_pixmap(conn, root_depth, con->pixmap, con->frame, rect.width, rect.height);
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uint16_t win_depth = root_depth;
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if (con->window)
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win_depth = con->window->depth;
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xcb_create_pixmap(conn, win_depth, con->pixmap, con->frame, rect.width, rect.height);
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/* For the graphics context, we disable GraphicsExposure events.
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* Those will be sent when a CopyArea request cannot be fulfilled
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* properly due to parts of the source being unmapped or otherwise
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51
src/xcb.c
51
src/xcb.c
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@ -16,15 +16,11 @@ unsigned int xcb_numlock_mask;
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* for errors.
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*
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*/
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xcb_window_t create_window(xcb_connection_t *conn, Rect dims, uint16_t window_class,
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xcb_window_t create_window(xcb_connection_t *conn, Rect dims,
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uint16_t depth, xcb_visualid_t visual, uint16_t window_class,
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enum xcursor_cursor_t cursor, bool map, uint32_t mask, uint32_t *values) {
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xcb_window_t result = xcb_generate_id(conn);
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/* By default, the color depth determined in src/main.c is used (32 bit if
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* available, otherwise the X11 root window’s default depth). */
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uint16_t depth = root_depth;
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xcb_visualid_t visual = visual_id;
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/* If the window class is XCB_WINDOW_CLASS_INPUT_ONLY, we copy depth and
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* visual id from the parent window. */
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if (window_class == XCB_WINDOW_CLASS_INPUT_ONLY) {
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@ -203,3 +199,46 @@ void xcb_set_root_cursor(int cursor) {
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xcb_free_cursor(conn, cursor_id);
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xcb_flush(conn);
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}
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/*
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* Get depth of visual specified by visualid
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*
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*/
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uint16_t get_visual_depth(xcb_visualid_t visual_id){
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xcb_depth_iterator_t depth_iter;
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depth_iter = xcb_screen_allowed_depths_iterator(root_screen);
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for (; depth_iter.rem; xcb_depth_next(&depth_iter)) {
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xcb_visualtype_iterator_t visual_iter;
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visual_iter = xcb_depth_visuals_iterator(depth_iter.data);
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for (; visual_iter.rem; xcb_visualtype_next(&visual_iter)) {
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if (visual_id == visual_iter.data->visual_id) {
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return depth_iter.data->depth;
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}
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}
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}
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return 0;
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}
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/*
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* Get visualid with specified depth
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*
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*/
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xcb_visualid_t get_visualid_by_depth(uint16_t depth){
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xcb_depth_iterator_t depth_iter;
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depth_iter = xcb_screen_allowed_depths_iterator(root_screen);
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for (; depth_iter.rem; xcb_depth_next(&depth_iter)) {
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if (depth_iter.data->depth != depth)
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continue;
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xcb_visualtype_iterator_t visual_iter;
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visual_iter = xcb_depth_visuals_iterator(depth_iter.data);
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if (!visual_iter.rem)
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continue;
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return visual_iter.data->visual_id;
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}
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return 0;
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}
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