add proof-of-concept perl script to render the tree to SVG
This will be useful to generate examples for the documentation.
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# vim:ts=4:sw=4:expandtab
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package Con;
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use Moose;
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use MooseX::AttributeHelpers;
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use v5.10;
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has 'name' => (is => 'ro', isa => 'Str');
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has 'width' => (is => 'rw', isa => 'Int', default => 100);
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has '_nodes' => (is => 'ro', metaclass => 'Collection::Array', isa => 'ArrayRef[Con]',
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default => sub { [] },
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provides => {
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'push' => 'add_node',
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elements => 'nodes',
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}
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);
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has 'parent' => (is => 'rw', isa => 'Con', predicate => 'has_parent');
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__PACKAGE__->meta->make_immutable;
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1
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#!/usr/bin/env perl
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# vim:ts=4:sw=4:expandtab
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# © 2011 Michael Stapelberg, see LICENSE
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#
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# Needs SVG (libsvg-perl), IO::All (libio-all-perl), JSON::XS (libjson-xs-perl) and Moose (libmoose-perl)
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#
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# XXX: unfinished proof-of-concept. awaits a json dump in my.tree, renders to test.svg
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# XXX: needs more beautifying (in the SVG but also in the code)
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# XXX: has some rendering differences between firefox and chromium. maybe inkscape makes the file look the same in both browsers
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use strict;
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use warnings;
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use SVG;
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use Data::Dumper;
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use JSON::XS;
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use IO::All;
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use List::Util qw(sum);
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use lib qw(.);
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use Con;
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use v5.10;
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my $input = io('my.tree')->slurp;
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my $tree = decode_json($input);
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my $root = parse_tree($tree);
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render_tree($root);
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sub parse_tree {
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my ($input, $parent) = @_;
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my $con = Con->new(name => $input->{name});
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$con->parent($parent) if defined($parent);
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for my $node (@{$input->{nodes}}) {
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$con->add_node(parse_tree($node, $con));
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}
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return $con;
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}
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sub render_tree {
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my ($con) = @_;
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say 'rendering con ' . $con->name;
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my @nodes = $con->nodes;
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for my $node (@nodes) {
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render_tree($node);
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}
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# nothing to calculate when there are no children
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return unless @nodes > 0;
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$con->width((@nodes > 1 ? (@nodes - 1) * 20 : 0) + sum map { $_->width } @nodes);
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say $con->name . ' has width ' . $con->width;
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}
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# TODO: figure out the height
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my $svg = SVG->new(id => "tree", width => $root->width + 5, height => '1052');
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my $l1 = $svg->group(id => 'layer1');
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# gaussian blur (for drop shadows)
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$svg->defs()->filter(id => 'dropshadow')->fe(-type => 'gaussianblur', stdDeviation => '2.19');
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my $idcnt = 0;
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my $y = 10;
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render_svg($root, 0, 0);
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sub render_svg {
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my ($con, $level, $x) = @_;
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my $indent = ' ' x $level;
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say $indent . 'svg-rendering con ' . $con->name . ' on level ' . $level;
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say $indent . 'width: ' . $con->width;
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# render the dropshadow rect
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$l1->rect(
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id => 'outer_rect_shadow' . $idcnt,
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style => 'opacity:1.0;fill:#000000;fill-opacity:1;stroke:#000000;stroke-width:4;stroke-opacity:1;stroke-miterlimit:4;filter:url(#dropshadow)',
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width => "96",
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height => '50',
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#x => $x + ($con->has_parent ? ($con->parent->width - 100) / 2 : 0),
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x => $x + ($con->width / 2) - (96 / 2) + 0,
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y => 4 + $level * 70 + 0,
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);
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$idcnt++;
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# render the main rect
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$l1->rect(
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id => 'outer_rect' . $idcnt,
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style => 'opacity:1.0;fill:#c30000;fill-opacity:1;stroke:#000000;stroke-width:4;stroke-opacity:1;stroke-miterlimit:4',
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width => "96",
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height => '50',
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x => $x + ($con->width / 2) - (96 / 2),
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y => 4 + $level * 70,
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);
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$idcnt++;
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# render the text
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$l1->text(
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style => 'font-size:14px;font-style:normal;font-variant:normal;font-weight:normal;font-stretch:normal;text-align:left;line-height:125%;letter-spacing:0px;word-spacing:0px;text-anchor:middle;fill:#000000;fill-opacity:1;stroke:none;font-family:Trebuchet MS;-inkscape-font-specification:Trebuchet MS',
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x => $x + ($con->width / 2) - (100/2) + 5,
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y => 4 + 15 + $level * 70,
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id => 'title_'.$idcnt,
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)->tspan(style => 'text-align:start;text-anchor:start')->cdata($con->name);
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$idcnt++;
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$y = $y + 50;
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my @nodes = $con->nodes;
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my $startx = $x + ($con->width / 2);
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for my $node (@nodes) {
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render_svg($node, $level + 1, $x);
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my $mid = $x + ($node->width / 2);
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$l1->path(
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d => 'M ' . $startx . ',' . (4 + $level * 70 + 50) . ' ' . $mid . ',' . (4 + ($level+1) * 70),
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id => 'path' . $idcnt,
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style => 'fill:none;stroke:#000000;stroke-width:2px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1'
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);
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$x += $node->width + 20;
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$idcnt++;
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}
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}
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$svg->render > io('test.svg');
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