Also set DIALOG, UTILITY and SPLASH windows floating automatically
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@ -3,7 +3,7 @@
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*
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* i3 - an improved dynamic tiling window manager
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*
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* (c) 2009 Michael Stapelberg and contributors
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* © 2009 Michael Stapelberg and contributors
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*
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* See file LICENSE for license information.
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*
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@ -20,7 +20,7 @@
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#ifndef _I3_H
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#define _I3_H
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#define NUM_ATOMS 14
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#define NUM_ATOMS 17
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extern char **start_argv;
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extern Display *xkbdpy;
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@ -50,6 +50,9 @@ enum { _NET_SUPPORTED = 0,
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_NET_WM_WINDOW_TYPE,
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_NET_WM_WINDOW_TYPE_DOCK,
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_NET_WM_WINDOW_TYPE_DIALOG,
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_NET_WM_WINDOW_TYPE_UTILITY,
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_NET_WM_WINDOW_TYPE_TOOLBAR,
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_NET_WM_WINDOW_TYPE_SPLASH,
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_NET_WM_DESKTOP,
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_NET_WM_STRUT_PARTIAL,
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WM_PROTOCOLS,
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@ -924,7 +924,7 @@ void parse_command(xcb_connection_t *conn, const char *command) {
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}
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if (last_focused == NULL) {
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LOG("Not performing (null) \n");
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LOG("Not performing (no window found)\n");
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return;
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}
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@ -161,6 +161,9 @@ int main(int argc, char *argv[], char *env[]) {
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REQUEST_ATOM(_NET_WM_DESKTOP);
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REQUEST_ATOM(_NET_WM_WINDOW_TYPE_DOCK);
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REQUEST_ATOM(_NET_WM_WINDOW_TYPE_DIALOG);
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REQUEST_ATOM(_NET_WM_WINDOW_TYPE_UTILITY);
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REQUEST_ATOM(_NET_WM_WINDOW_TYPE_TOOLBAR);
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REQUEST_ATOM(_NET_WM_WINDOW_TYPE_SPLASH);
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REQUEST_ATOM(_NET_WM_STRUT_PARTIAL);
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REQUEST_ATOM(WM_PROTOCOLS);
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REQUEST_ATOM(WM_DELETE_WINDOW);
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@ -265,6 +268,9 @@ int main(int argc, char *argv[], char *env[]) {
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GET_ATOM(_NET_WM_DESKTOP);
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GET_ATOM(_NET_WM_WINDOW_TYPE_DOCK);
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GET_ATOM(_NET_WM_WINDOW_TYPE_DIALOG);
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GET_ATOM(_NET_WM_WINDOW_TYPE_UTILITY);
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GET_ATOM(_NET_WM_WINDOW_TYPE_TOOLBAR);
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GET_ATOM(_NET_WM_WINDOW_TYPE_SPLASH);
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GET_ATOM(_NET_WM_STRUT_PARTIAL);
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GET_ATOM(WM_PROTOCOLS);
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GET_ATOM(WM_DELETE_WINDOW);
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@ -259,7 +259,10 @@ void reparent_window(xcb_connection_t *conn, xcb_window_t child,
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SLIST_INSERT_HEAD(&(c_ws->screen->dock_clients), new, dock_clients);
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/* If it’s a dock we can’t make it float, so we break */
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break;
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} else if (atom[i] == atoms[_NET_WM_WINDOW_TYPE_DIALOG]) {
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} else if (atom[i] == atoms[_NET_WM_WINDOW_TYPE_DIALOG] ||
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atom[i] == atoms[_NET_WM_WINDOW_TYPE_UTILITY] ||
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atom[i] == atoms[_NET_WM_WINDOW_TYPE_TOOLBAR] ||
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atom[i] == atoms[_NET_WM_WINDOW_TYPE_SPLASH]) {
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/* Set the dialog window to automatically floating, will be used below */
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new->floating = FLOATING_AUTO_ON;
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LOG("dialog window, automatically floating\n");
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