resizing: traverse containers up properly (+test) (Thanks oblique)
In certain situations (when you have a h-split within a h-split) you couldn’t properly resize previously. This commit makes the resize command properly traverse up the containers. fixes #754
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@ -519,6 +519,8 @@ static bool cmd_resize_tiling_direction(I3_CMD, char *way, char *direction, int
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LOG("tiling resize\n");
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LOG("tiling resize\n");
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/* get the appropriate current container (skip stacked/tabbed cons) */
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/* get the appropriate current container (skip stacked/tabbed cons) */
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Con *current = focused;
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Con *current = focused;
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Con *other = NULL;
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double percentage = 0;
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while (current->parent->layout == L_STACKED ||
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while (current->parent->layout == L_STACKED ||
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current->parent->layout == L_TABBED)
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current->parent->layout == L_TABBED)
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current = current->parent;
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current = current->parent;
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@ -527,16 +529,16 @@ static bool cmd_resize_tiling_direction(I3_CMD, char *way, char *direction, int
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orientation_t search_orientation =
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orientation_t search_orientation =
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(strcmp(direction, "left") == 0 || strcmp(direction, "right") == 0 ? HORIZ : VERT);
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(strcmp(direction, "left") == 0 || strcmp(direction, "right") == 0 ? HORIZ : VERT);
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while (current->type != CT_WORKSPACE &&
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do {
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current->type != CT_FLOATING_CON &&
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if (current->parent->orientation != search_orientation) {
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current->parent->orientation != search_orientation)
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current = current->parent;
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current = current->parent;
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continue;
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}
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/* get the default percentage */
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/* get the default percentage */
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int children = con_num_children(current->parent);
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int children = con_num_children(current->parent);
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Con *other;
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LOG("ins. %d children\n", children);
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LOG("ins. %d children\n", children);
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double percentage = 1.0 / children;
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percentage = 1.0 / children;
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LOG("default percentage = %f\n", percentage);
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LOG("default percentage = %f\n", percentage);
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orientation_t orientation = current->parent->orientation;
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orientation_t orientation = current->parent->orientation;
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@ -557,10 +559,20 @@ static bool cmd_resize_tiling_direction(I3_CMD, char *way, char *direction, int
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other = TAILQ_NEXT(current, nodes);
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other = TAILQ_NEXT(current, nodes);
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}
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}
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if (other == TAILQ_END(workspaces)) {
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if (other == TAILQ_END(workspaces)) {
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LOG("No other container in this direction found, cannot resize.\n");
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LOG("No other container in this direction found, trying to look further up in the tree...\n");
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current = current->parent;
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continue;
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}
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break;
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} while (current->type != CT_WORKSPACE &&
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current->type != CT_FLOATING_CON);
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if (other == NULL) {
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LOG("No other container in this direction found, trying to look further up in the tree...\n");
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ysuccess(false);
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ysuccess(false);
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return false;
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return false;
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}
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}
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LOG("other->percent = %f\n", other->percent);
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LOG("other->percent = %f\n", other->percent);
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LOG("current->percent before = %f\n", current->percent);
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LOG("current->percent before = %f\n", current->percent);
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if (current->percent == 0.0)
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if (current->percent == 0.0)
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@ -0,0 +1,29 @@
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#!perl
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# vim:ts=4:sw=4:expandtab
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# Verifies that you can resize across different levels of containers even when
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# they are all of the same orientation.
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# (Ticket #754)
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use i3test;
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my $tmp = fresh_workspace;
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open_window;
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open_window;
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cmd 'split v';
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my $middle = open_window;
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open_window;
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cmd 'focus parent';
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cmd 'split h';
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open_window;
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cmd '[id="' . $middle->id . '"] focus';
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is($x->input_focus, $middle->id, 'middle window focused');
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cmd 'resize grow left 10px or 25ppt';
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my ($nodes, $focus) = get_ws_content($tmp);
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ok(cmp_float($nodes->[0]->{percent}, 0.25), 'left container got only 25%');
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ok(cmp_float($nodes->[1]->{percent}, 0.75), 'right container got 75%');
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done_testing;
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