i3/window: Port window names to i3String
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@ -19,6 +19,7 @@
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#include <pcre.h>
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#include <sys/time.h>
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#include "libi3.h"
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#include "queue.h"
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/*
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@ -287,9 +288,8 @@ struct Window {
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char *class_class;
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char *class_instance;
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/** The name of the window as it will be passed to X11 (in UCS2 if the
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* application supports _NET_WM_NAME, in COMPOUND_TEXT otherwise). */
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char *name_x;
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/** The name of the window. */
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i3String *name;
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/** The WM_WINDOW_ROLE of this window (for example, the pidgin buddy window
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* sets "buddy list"). Useful to match specific windows in assignments or
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@ -299,13 +299,6 @@ struct Window {
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/** Flag to force re-rendering the decoration upon changes */
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bool name_x_changed;
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/** The name of the window as used in JSON (in UTF-8 if the application
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* supports _NET_WM_NAME, in COMPOUND_TEXT otherwise) */
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char *name_json;
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/** The length of the name in glyphs (not bytes) */
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size_t name_len;
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/** Whether the application used _NET_WM_NAME */
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bool uses_net_wm_name;
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@ -259,8 +259,8 @@ void dump_node(yajl_gen gen, struct Con *con, bool inplace_restart) {
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dump_rect(gen, "geometry", con->geometry);
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ystr("name");
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if (con->window && con->window->name_json)
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ystr(con->window->name_json);
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if (con->window && con->window->name)
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ystr(i3string_as_utf8(con->window->name));
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else
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ystr(con->name);
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@ -113,9 +113,9 @@ bool match_matches_window(Match *match, i3Window *window) {
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}
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if (match->title != NULL) {
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if (window->name_json != NULL &&
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regex_matches(match->title, window->name_json)) {
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LOG("title matches (%s)\n", window->name_json);
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if (window->name != NULL &&
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regex_matches(match->title, i3string_as_utf8(window->name))) {
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LOG("title matches (%s)\n", i3string_as_utf8(window->name));
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} else {
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return false;
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}
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@ -247,8 +247,7 @@ bool tree_close(Con *con, kill_window_t kill_window, bool dont_kill_parent, bool
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}
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FREE(con->window->class_class);
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FREE(con->window->class_instance);
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FREE(con->window->name_x);
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FREE(con->window->name_json);
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i3string_free(con->window->name);
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free(con->window);
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}
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46
src/window.c
46
src/window.c
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@ -60,31 +60,11 @@ void window_update_name(i3Window *win, xcb_get_property_reply_t *prop, bool befo
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return;
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}
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/* Save the old pointer to make the update atomic */
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char *new_name;
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if (asprintf(&new_name, "%.*s", xcb_get_property_value_length(prop),
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(char*)xcb_get_property_value(prop)) == -1) {
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perror("asprintf()");
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DLOG("Could not get window name\n");
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free(prop);
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return;
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}
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/* Convert it to UCS-2 here for not having to convert it later every time we want to pass it to X */
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size_t len;
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xcb_char2b_t *ucs2_name = convert_utf8_to_ucs2(new_name, &len);
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if (ucs2_name == NULL) {
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LOG("Could not convert _NET_WM_NAME to UCS-2, ignoring new hint\n");
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FREE(new_name);
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free(prop);
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return;
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}
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FREE(win->name_x);
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FREE(win->name_json);
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win->name_json = new_name;
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win->name_x = (char*)ucs2_name;
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win->name_len = len;
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i3string_free(win->name);
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win->name = i3string_from_utf8_with_length(xcb_get_property_value(prop),
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xcb_get_property_value_length(prop));
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win->name_x_changed = true;
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LOG("_NET_WM_NAME changed to \"%s\"\n", win->name_json);
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LOG("_NET_WM_NAME changed to \"%s\"\n", i3string_as_utf8(win->name));
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win->uses_net_wm_name = true;
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@ -118,24 +98,14 @@ void window_update_name_legacy(i3Window *win, xcb_get_property_reply_t *prop, bo
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return;
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}
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char *new_name;
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if (asprintf(&new_name, "%.*s", xcb_get_property_value_length(prop),
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(char*)xcb_get_property_value(prop)) == -1) {
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perror("asprintf()");
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DLOG("Could not get legacy window name\n");
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free(prop);
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return;
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}
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i3string_free(win->name);
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win->name = i3string_from_utf8_with_length(xcb_get_property_value(prop),
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xcb_get_property_value_length(prop));
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LOG("WM_NAME changed to \"%s\"\n", new_name);
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LOG("WM_NAME changed to \"%s\"\n", i3string_as_utf8(win->name));
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LOG("Using legacy window title. Note that in order to get Unicode window "
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"titles in i3, the application has to set _NET_WM_NAME (UTF-8)\n");
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FREE(win->name_x);
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FREE(win->name_json);
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win->name_x = new_name;
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win->name_json = sstrdup(new_name);
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win->name_len = strlen(new_name);
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win->name_x_changed = true;
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if (before_mgmt) {
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4
src/x.c
4
src/x.c
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@ -481,7 +481,7 @@ void x_draw_decoration(Con *con) {
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int text_offset_y = (con->deco_rect.height - config.font.height) / 2;
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struct Window *win = con->window;
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if (win == NULL || win->name_x == NULL) {
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if (win == NULL || win->name == NULL) {
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/* this is a non-leaf container, we need to make up a good description */
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// TODO: use a good description instead of just "another container"
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draw_text("another container", strlen("another container"), false,
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@ -508,7 +508,7 @@ void x_draw_decoration(Con *con) {
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//DLOG("indent_level = %d, indent_mult = %d\n", indent_level, indent_mult);
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int indent_px = (indent_level * 5) * indent_mult;
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draw_text(win->name_x, win->name_len, win->uses_net_wm_name,
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draw_text((char *)i3string_as_ucs2(win->name), i3string_get_num_glyphs(win->name), true,
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parent->pixmap, parent->pm_gc,
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con->deco_rect.x + 2 + indent_px, con->deco_rect.y + text_offset_y,
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con->deco_rect.width - 2 - indent_px);
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