floating: re-implement floating_modifier + left/right mouse button to drag/resize
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@ -78,7 +78,6 @@ int floating_border_click(xcb_connection_t *conn, Client *client,
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*
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*
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*/
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*/
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void floating_drag_window(Con *con, xcb_button_press_event_t *event);
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void floating_drag_window(Con *con, xcb_button_press_event_t *event);
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#if 0
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/**
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/**
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* Called when the user clicked on a floating window while holding the
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* Called when the user clicked on a floating window while holding the
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@ -86,9 +85,9 @@ void floating_drag_window(Con *con, xcb_button_press_event_t *event);
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* Calls the drag_pointer function with the resize_window callback
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* Calls the drag_pointer function with the resize_window callback
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*
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*
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*/
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*/
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void floating_resize_window(xcb_connection_t *conn, Client *client,
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void floating_resize_window(Con *con, bool proportional, xcb_button_press_event_t *event);
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bool proportional, xcb_button_press_event_t *event);
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#if 0
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/**
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/**
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* Changes focus in the given direction for floating clients.
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* Changes focus in the given direction for floating clients.
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*
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*
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29
src/click.c
29
src/click.c
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@ -238,7 +238,7 @@ static bool floating_mod_on_tiled_client(xcb_connection_t *conn, Client *client,
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int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_event_t *event) {
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int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_event_t *event) {
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Con *con;
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Con *con;
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LOG("Button %d pressed\n", event->state);
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LOG("Button %d pressed on window 0x%08x\n", event->state, event->event);
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con = con_by_window_id(event->event);
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con = con_by_window_id(event->event);
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bool border_click = false;
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bool border_click = false;
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@ -246,50 +246,61 @@ int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_
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con = con_by_frame_id(event->event);
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con = con_by_frame_id(event->event);
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border_click = true;
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border_click = true;
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}
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}
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LOG("border_click = %d\n", border_click);
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//if (con && con->type == CT_FLOATING_CON)
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//if (con && con->type == CT_FLOATING_CON)
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//con = TAILQ_FIRST(&(con->nodes_head));
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//con = TAILQ_FIRST(&(con->nodes_head));
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/* See if this was a click with the configured modifier. If so, we need
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/* See if this was a click with the configured modifier. If so, we need
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* to move around the client if it was floating. if not, we just process
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* to move around the client if it was floating. if not, we just process
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* as usual. */
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* as usual. */
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//if (config.floating_modifier != 0 &&
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LOG("state = %d, floating_modifier = %d\n", event->state, config.floating_modifier);
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//(event->state & config.floating_modifier) == config.floating_modifier) {
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if (border_click ||
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(config.floating_modifier != 0 &&
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(event->state & config.floating_modifier) == config.floating_modifier)) {
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if (con == NULL) {
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if (con == NULL) {
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LOG("Not handling, floating_modifier was pressed and no client found\n");
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LOG("Not handling, floating_modifier was pressed and no client found\n");
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return 1;
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return 1;
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}
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}
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LOG("handling\n");
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#if 0
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#if 0
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if (con->fullscreen) {
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if (con->fullscreen) {
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LOG("Not handling, client is in fullscreen mode\n");
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LOG("Not handling, client is in fullscreen mode\n");
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return 1;
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return 1;
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}
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}
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#endif
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#endif
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if (con->type == CT_FLOATING_CON) {
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if ((border_click && con->type == CT_FLOATING_CON) ||
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(!border_click && con_is_floating(con))) {
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/* floating operations are always on the container around
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* the "payload container", so make sure we use the right one */
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Con *floatingcon = (border_click ? con : con->parent);
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LOG("button %d pressed\n", event->detail);
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LOG("button %d pressed\n", event->detail);
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if (event->detail == 1) {
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if (event->detail == 1) {
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LOG("left mouse button, dragging\n");
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LOG("left mouse button, dragging\n");
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floating_drag_window(con, event);
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floating_drag_window(floatingcon, event);
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}
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}
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#if 0
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else if (event->detail == 3) {
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else if (event->detail == 3) {
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bool proportional = (event->state & BIND_SHIFT);
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bool proportional = (event->state & BIND_SHIFT);
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DLOG("right mouse button\n");
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DLOG("right mouse button\n");
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floating_resize_window(conn, client, proportional, event);
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floating_resize_window(floatingcon, proportional, event);
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}
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}
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#endif
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return 1;
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return 1;
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}
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}
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#if 0
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#if 0
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if (!floating_mod_on_tiled_client(conn, client, event)) {
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if (!floating_mod_on_tiled_client(conn, client, event)) {
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#endif
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xcb_allow_events(conn, XCB_ALLOW_REPLAY_POINTER, event->time);
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xcb_allow_events(conn, XCB_ALLOW_REPLAY_POINTER, event->time);
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xcb_flush(conn);
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xcb_flush(conn);
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#if 0
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}
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}
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#endif
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#endif
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return 1;
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return 1;
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//}
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}
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xcb_allow_events(conn, XCB_ALLOW_REPLAY_POINTER, event->time);
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xcb_flush(conn);
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return 0;
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#if 0
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#if 0
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if (client == NULL) {
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if (client == NULL) {
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/* The client was neither on a client’s titlebar nor on a client itself, maybe on a stack_window? */
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/* The client was neither on a client’s titlebar nor on a client itself, maybe on a stack_window? */
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107
src/floating.c
107
src/floating.c
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@ -340,7 +340,6 @@ void floating_drag_window(Con *con, xcb_button_press_event_t *event) {
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tree_render();
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tree_render();
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}
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}
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#if 0
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/*
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/*
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* This is an ugly data structure which we need because there is no standard
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* This is an ugly data structure which we need because there is no standard
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* way of having nested functions (only available as a gcc extension at the
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* way of having nested functions (only available as a gcc extension at the
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@ -349,55 +348,60 @@ void floating_drag_window(Con *con, xcb_button_press_event_t *event) {
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*
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*
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*/
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*/
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struct resize_window_callback_params {
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struct resize_window_callback_params {
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border_t corner;
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border_t corner;
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bool proportional;
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bool proportional;
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xcb_button_press_event_t *event;
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xcb_button_press_event_t *event;
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};
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};
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DRAGGING_CB(resize_window_callback) {
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DRAGGING_CB(resize_window_callback) {
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struct resize_window_callback_params *params = extra;
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struct resize_window_callback_params *params = extra;
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xcb_button_press_event_t *event = params->event;
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xcb_button_press_event_t *event = params->event;
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border_t corner = params->corner;
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border_t corner = params->corner;
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int32_t dest_x = client->rect.x;
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int32_t dest_x = con->rect.x;
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int32_t dest_y = client->rect.y;
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int32_t dest_y = con->rect.y;
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uint32_t dest_width;
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uint32_t dest_width;
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uint32_t dest_height;
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uint32_t dest_height;
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double ratio = (double) old_rect->width / old_rect->height;
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double ratio = (double) old_rect->width / old_rect->height;
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/* First guess: We resize by exactly the amount the mouse moved,
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/* First guess: We resize by exactly the amount the mouse moved,
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* taking into account in which corner the client was grabbed */
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* taking into account in which corner the client was grabbed */
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if (corner & BORDER_LEFT)
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if (corner & BORDER_LEFT)
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dest_width = old_rect->width - (new_x - event->root_x);
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dest_width = old_rect->width - (new_x - event->root_x);
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else dest_width = old_rect->width + (new_x - event->root_x);
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else dest_width = old_rect->width + (new_x - event->root_x);
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if (corner & BORDER_TOP)
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if (corner & BORDER_TOP)
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dest_height = old_rect->height - (new_y - event->root_y);
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dest_height = old_rect->height - (new_y - event->root_y);
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else dest_height = old_rect->height + (new_y - event->root_y);
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else dest_height = old_rect->height + (new_y - event->root_y);
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/* Obey minimum window size */
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/* TODO: minimum window size */
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dest_width = max(dest_width, client_min_width(client));
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#if 0
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dest_height = max(dest_height, client_min_height(client));
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/* Obey minimum window size */
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dest_width = max(dest_width, client_min_width(client));
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dest_height = max(dest_height, client_min_height(client));
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#endif
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/* User wants to keep proportions, so we may have to adjust our values */
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/* User wants to keep proportions, so we may have to adjust our values */
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if (params->proportional) {
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if (params->proportional) {
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dest_width = max(dest_width, (int) (dest_height * ratio));
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dest_width = max(dest_width, (int) (dest_height * ratio));
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dest_height = max(dest_height, (int) (dest_width / ratio));
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dest_height = max(dest_height, (int) (dest_width / ratio));
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}
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}
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/* If not the lower right corner is grabbed, we must also reposition
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/* If not the lower right corner is grabbed, we must also reposition
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* the client by exactly the amount we resized it */
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* the client by exactly the amount we resized it */
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if (corner & BORDER_LEFT)
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if (corner & BORDER_LEFT)
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dest_x = old_rect->x + (old_rect->width - dest_width);
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dest_x = old_rect->x + (old_rect->width - dest_width);
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if (corner & BORDER_TOP)
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if (corner & BORDER_TOP)
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dest_y = old_rect->y + (old_rect->height - dest_height);
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dest_y = old_rect->y + (old_rect->height - dest_height);
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client->rect = (Rect) { dest_x, dest_y, dest_width, dest_height };
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con->rect = (Rect) { dest_x, dest_y, dest_width, dest_height };
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/* resize_client flushes */
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/* TODO: don’t re-render the whole tree just because we change
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resize_client(conn, client);
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* coordinates of a floating window */
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tree_render();
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x_push_changes(croot);
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}
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}
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/*
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/*
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@ -406,28 +410,27 @@ DRAGGING_CB(resize_window_callback) {
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* Calls the drag_pointer function with the resize_window callback
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* Calls the drag_pointer function with the resize_window callback
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*
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*
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*/
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*/
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void floating_resize_window(xcb_connection_t *conn, Client *client,
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void floating_resize_window(Con *con, bool proportional,
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bool proportional, xcb_button_press_event_t *event) {
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xcb_button_press_event_t *event) {
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DLOG("floating_resize_window\n");
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DLOG("floating_resize_window\n");
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/* corner saves the nearest corner to the original click. It contains
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/* corner saves the nearest corner to the original click. It contains
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* a bitmask of the nearest borders (BORDER_LEFT, BORDER_RIGHT, …) */
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* a bitmask of the nearest borders (BORDER_LEFT, BORDER_RIGHT, …) */
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border_t corner = 0;
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border_t corner = 0;
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if (event->event_x <= (client->rect.width / 2))
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if (event->event_x <= (con->rect.width / 2))
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corner |= BORDER_LEFT;
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corner |= BORDER_LEFT;
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else corner |= BORDER_RIGHT;
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else corner |= BORDER_RIGHT;
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if (event->event_y <= (client->rect.height / 2))
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if (event->event_y <= (con->rect.height / 2))
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corner |= BORDER_TOP;
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corner |= BORDER_TOP;
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else corner |= BORDER_RIGHT;
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else corner |= BORDER_RIGHT;
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struct resize_window_callback_params params = { corner, proportional, event };
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struct resize_window_callback_params params = { corner, proportional, event };
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drag_pointer(conn, client, event, XCB_NONE, BORDER_TOP /* irrelevant */, resize_window_callback, ¶ms);
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drag_pointer(con, event, XCB_NONE, BORDER_TOP /* irrelevant */, resize_window_callback, ¶ms);
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}
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}
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#endif
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/*
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/*
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* This function grabs your pointer and lets you drag stuff around (borders).
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* This function grabs your pointer and lets you drag stuff around (borders).
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* Every time you move your mouse, an XCB_MOTION_NOTIFY event will be received
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* Every time you move your mouse, an XCB_MOTION_NOTIFY event will be received
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12
src/manage.c
12
src/manage.c
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@ -128,6 +128,18 @@ void manage_window(xcb_window_t window, xcb_get_window_attributes_cookie_t cooki
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i3Window *cwindow = scalloc(sizeof(i3Window));
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i3Window *cwindow = scalloc(sizeof(i3Window));
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cwindow->id = window;
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cwindow->id = window;
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/* We need to grab the mouse buttons for click to focus */
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xcb_grab_button(conn, false, window, XCB_EVENT_MASK_BUTTON_PRESS,
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XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_ASYNC, root, XCB_NONE,
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1 /* left mouse button */,
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XCB_BUTTON_MASK_ANY /* don’t filter for any modifiers */);
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xcb_grab_button(conn, false, window, XCB_EVENT_MASK_BUTTON_PRESS,
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XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_ASYNC, root, XCB_NONE,
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3 /* right mouse button */,
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XCB_BUTTON_MASK_ANY /* don’t filter for any modifiers */);
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/* update as much information as possible so far (some replies may be NULL) */
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/* update as much information as possible so far (some replies may be NULL) */
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window_update_class(cwindow, xcb_get_property_reply(conn, class_cookie, NULL));
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window_update_class(cwindow, xcb_get_property_reply(conn, class_cookie, NULL));
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window_update_name_legacy(cwindow, xcb_get_property_reply(conn, title_cookie, NULL));
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window_update_name_legacy(cwindow, xcb_get_property_reply(conn, title_cookie, NULL));
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