floating: re-implement floating_modifier + left/right mouse button to drag/resize

This commit is contained in:
Michael Stapelberg 2010-06-28 22:23:32 +02:00
parent 84e78c6dba
commit c33d352fd2
4 changed files with 89 additions and 64 deletions

View File

@ -78,7 +78,6 @@ int floating_border_click(xcb_connection_t *conn, Client *client,
*
*/
void floating_drag_window(Con *con, xcb_button_press_event_t *event);
#if 0
/**
* Called when the user clicked on a floating window while holding the
@ -86,9 +85,9 @@ void floating_drag_window(Con *con, xcb_button_press_event_t *event);
* Calls the drag_pointer function with the resize_window callback
*
*/
void floating_resize_window(xcb_connection_t *conn, Client *client,
bool proportional, xcb_button_press_event_t *event);
void floating_resize_window(Con *con, bool proportional, xcb_button_press_event_t *event);
#if 0
/**
* Changes focus in the given direction for floating clients.
*

View File

@ -238,7 +238,7 @@ static bool floating_mod_on_tiled_client(xcb_connection_t *conn, Client *client,
int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_event_t *event) {
Con *con;
LOG("Button %d pressed\n", event->state);
LOG("Button %d pressed on window 0x%08x\n", event->state, event->event);
con = con_by_window_id(event->event);
bool border_click = false;
@ -246,50 +246,61 @@ int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_
con = con_by_frame_id(event->event);
border_click = true;
}
LOG("border_click = %d\n", border_click);
//if (con && con->type == CT_FLOATING_CON)
//con = TAILQ_FIRST(&(con->nodes_head));
/* See if this was a click with the configured modifier. If so, we need
* to move around the client if it was floating. if not, we just process
* as usual. */
//if (config.floating_modifier != 0 &&
//(event->state & config.floating_modifier) == config.floating_modifier) {
LOG("state = %d, floating_modifier = %d\n", event->state, config.floating_modifier);
if (border_click ||
(config.floating_modifier != 0 &&
(event->state & config.floating_modifier) == config.floating_modifier)) {
if (con == NULL) {
LOG("Not handling, floating_modifier was pressed and no client found\n");
return 1;
}
LOG("handling\n");
#if 0
if (con->fullscreen) {
LOG("Not handling, client is in fullscreen mode\n");
return 1;
}
#endif
if (con->type == CT_FLOATING_CON) {
if ((border_click && con->type == CT_FLOATING_CON) ||
(!border_click && con_is_floating(con))) {
/* floating operations are always on the container around
* the "payload container", so make sure we use the right one */
Con *floatingcon = (border_click ? con : con->parent);
LOG("button %d pressed\n", event->detail);
if (event->detail == 1) {
LOG("left mouse button, dragging\n");
floating_drag_window(con, event);
floating_drag_window(floatingcon, event);
}
#if 0
else if (event->detail == 3) {
bool proportional = (event->state & BIND_SHIFT);
DLOG("right mouse button\n");
floating_resize_window(conn, client, proportional, event);
floating_resize_window(floatingcon, proportional, event);
}
#endif
return 1;
}
#if 0
if (!floating_mod_on_tiled_client(conn, client, event)) {
#endif
xcb_allow_events(conn, XCB_ALLOW_REPLAY_POINTER, event->time);
xcb_flush(conn);
#if 0
}
#endif
return 1;
//}
}
xcb_allow_events(conn, XCB_ALLOW_REPLAY_POINTER, event->time);
xcb_flush(conn);
return 0;
#if 0
if (client == NULL) {
/* The client was neither on a clients titlebar nor on a client itself, maybe on a stack_window? */

View File

@ -340,7 +340,6 @@ void floating_drag_window(Con *con, xcb_button_press_event_t *event) {
tree_render();
}
#if 0
/*
* This is an ugly data structure which we need because there is no standard
* way of having nested functions (only available as a gcc extension at the
@ -359,8 +358,8 @@ DRAGGING_CB(resize_window_callback) {
xcb_button_press_event_t *event = params->event;
border_t corner = params->corner;
int32_t dest_x = client->rect.x;
int32_t dest_y = client->rect.y;
int32_t dest_x = con->rect.x;
int32_t dest_y = con->rect.y;
uint32_t dest_width;
uint32_t dest_height;
@ -376,9 +375,12 @@ DRAGGING_CB(resize_window_callback) {
dest_height = old_rect->height - (new_y - event->root_y);
else dest_height = old_rect->height + (new_y - event->root_y);
/* TODO: minimum window size */
#if 0
/* Obey minimum window size */
dest_width = max(dest_width, client_min_width(client));
dest_height = max(dest_height, client_min_height(client));
#endif
/* User wants to keep proportions, so we may have to adjust our values */
if (params->proportional) {
@ -394,10 +396,12 @@ DRAGGING_CB(resize_window_callback) {
if (corner & BORDER_TOP)
dest_y = old_rect->y + (old_rect->height - dest_height);
client->rect = (Rect) { dest_x, dest_y, dest_width, dest_height };
con->rect = (Rect) { dest_x, dest_y, dest_width, dest_height };
/* resize_client flushes */
resize_client(conn, client);
/* TODO: dont re-render the whole tree just because we change
* coordinates of a floating window */
tree_render();
x_push_changes(croot);
}
/*
@ -406,28 +410,27 @@ DRAGGING_CB(resize_window_callback) {
* Calls the drag_pointer function with the resize_window callback
*
*/
void floating_resize_window(xcb_connection_t *conn, Client *client,
bool proportional, xcb_button_press_event_t *event) {
void floating_resize_window(Con *con, bool proportional,
xcb_button_press_event_t *event) {
DLOG("floating_resize_window\n");
/* corner saves the nearest corner to the original click. It contains
* a bitmask of the nearest borders (BORDER_LEFT, BORDER_RIGHT, ) */
border_t corner = 0;
if (event->event_x <= (client->rect.width / 2))
if (event->event_x <= (con->rect.width / 2))
corner |= BORDER_LEFT;
else corner |= BORDER_RIGHT;
if (event->event_y <= (client->rect.height / 2))
if (event->event_y <= (con->rect.height / 2))
corner |= BORDER_TOP;
else corner |= BORDER_RIGHT;
struct resize_window_callback_params params = { corner, proportional, event };
drag_pointer(conn, client, event, XCB_NONE, BORDER_TOP /* irrelevant */, resize_window_callback, &params);
drag_pointer(con, event, XCB_NONE, BORDER_TOP /* irrelevant */, resize_window_callback, &params);
}
#endif
/*
* This function grabs your pointer and lets you drag stuff around (borders).
* Every time you move your mouse, an XCB_MOTION_NOTIFY event will be received

View File

@ -128,6 +128,18 @@ void manage_window(xcb_window_t window, xcb_get_window_attributes_cookie_t cooki
i3Window *cwindow = scalloc(sizeof(i3Window));
cwindow->id = window;
/* We need to grab the mouse buttons for click to focus */
xcb_grab_button(conn, false, window, XCB_EVENT_MASK_BUTTON_PRESS,
XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_ASYNC, root, XCB_NONE,
1 /* left mouse button */,
XCB_BUTTON_MASK_ANY /* dont filter for any modifiers */);
xcb_grab_button(conn, false, window, XCB_EVENT_MASK_BUTTON_PRESS,
XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_ASYNC, root, XCB_NONE,
3 /* right mouse button */,
XCB_BUTTON_MASK_ANY /* dont filter for any modifiers */);
/* update as much information as possible so far (some replies may be NULL) */
window_update_class(cwindow, xcb_get_property_reply(conn, class_cookie, NULL));
window_update_name_legacy(cwindow, xcb_get_property_reply(conn, title_cookie, NULL));