Remove getting colorpixels from the X server, saves code and round-trips. Requires truecolor displays.

If anyone has a serious (!) use for non-truecolor displays and
problems with i3’s colors after this commit, please send a mail.
This commit is contained in:
Michael Stapelberg 2009-06-20 18:05:24 +02:00
parent 83d3146b65
commit ce97e23913
1 changed files with 4 additions and 33 deletions

View File

@ -22,7 +22,6 @@
#include "xcb.h" #include "xcb.h"
TAILQ_HEAD(cached_fonts_head, Font) cached_fonts = TAILQ_HEAD_INITIALIZER(cached_fonts); TAILQ_HEAD(cached_fonts_head, Font) cached_fonts = TAILQ_HEAD_INITIALIZER(cached_fonts);
SLIST_HEAD(colorpixel_head, Colorpixel) colorpixels;
unsigned int xcb_numlock_mask; unsigned int xcb_numlock_mask;
/* /*
@ -74,42 +73,14 @@ i3Font *load_font(xcb_connection_t *conn, const char *pattern) {
* *
*/ */
uint32_t get_colorpixel(xcb_connection_t *conn, char *hex) { uint32_t get_colorpixel(xcb_connection_t *conn, char *hex) {
/* Lookup this colorpixel in the cache */
struct Colorpixel *colorpixel;
SLIST_FOREACH(colorpixel, &(colorpixels), colorpixels)
if (strcmp(colorpixel->hex, hex) == 0)
return colorpixel->pixel;
#define RGB_8_TO_16(i) (65535 * ((i) & 0xFF) / 255)
char strgroups[3][3] = {{hex[1], hex[2], '\0'}, char strgroups[3][3] = {{hex[1], hex[2], '\0'},
{hex[3], hex[4], '\0'}, {hex[3], hex[4], '\0'},
{hex[5], hex[6], '\0'}}; {hex[5], hex[6], '\0'}};
int rgb16[3] = {RGB_8_TO_16(strtol(strgroups[0], NULL, 16)), uint32_t rgb16[3] = {(strtol(strgroups[0], NULL, 16)),
RGB_8_TO_16(strtol(strgroups[1], NULL, 16)), (strtol(strgroups[1], NULL, 16)),
RGB_8_TO_16(strtol(strgroups[2], NULL, 16))}; (strtol(strgroups[2], NULL, 16))};
xcb_screen_t *root_screen = xcb_setup_roots_iterator(xcb_get_setup(conn)).data; return (rgb16[0] << 16) + (rgb16[1] << 8) + rgb16[2];
xcb_alloc_color_reply_t *reply;
reply = xcb_alloc_color_reply(conn, xcb_alloc_color(conn, root_screen->default_colormap,
rgb16[0], rgb16[1], rgb16[2]), NULL);
if (!reply) {
LOG("Could not allocate color\n");
exit(1);
}
uint32_t pixel = reply->pixel;
free(reply);
/* Store the result in the cache */
struct Colorpixel *cache_pixel = scalloc(sizeof(struct Colorpixel));
cache_pixel->hex = sstrdup(hex);
cache_pixel->pixel = pixel;
SLIST_INSERT_HEAD(&(colorpixels), cache_pixel, colorpixels);
return pixel;
} }
/* /*