Abstract binding configuration to bindings.[ch]
Create files bindings.[ch] to contain functions for configuring, finding, and running bindings. Use the new function `configure_binding` for binding configuration. This function adds a binding from config parameters. Export the function `modifiers_from_str` from config_directives.h. This change is made in preparation for the new bindmouse functionality.
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@ -79,6 +79,7 @@
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#include "scratchpad.h"
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#include "scratchpad.h"
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#include "commands.h"
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#include "commands.h"
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#include "commands_parser.h"
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#include "commands_parser.h"
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#include "bindings.h"
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#include "config_directives.h"
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#include "config_directives.h"
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#include "config_parser.h"
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#include "config_parser.h"
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#include "fake_outputs.h"
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#include "fake_outputs.h"
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@ -0,0 +1,25 @@
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/*
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* vim:ts=4:sw=4:expandtab
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*
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* i3 - an improved dynamic tiling window manager
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* © 2009-2014 Michael Stapelberg and contributors (see also: LICENSE)
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*
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* bindings.h: Functions for configuring, finding, and running bindings.
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*
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*/
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#pragma once
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/**
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* The name of the default mode.
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*
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*/
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const char *DEFAULT_BINDING_MODE;
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/**
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* Adds a binding from config parameters given as strings and returns a
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* pointer to the binding structure. Returns NULL if the input code could not
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* be parsed.
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*
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*/
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Binding *configure_binding(const char *bindtype, const char *modifiers, const char *input_code,
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const char *release, const char *command, const char *mode);
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@ -11,6 +11,12 @@
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#include "config_parser.h"
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#include "config_parser.h"
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/**
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* A utility function to convert a string of modifiers to the corresponding bit
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* mask.
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*/
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uint32_t modifiers_from_str(const char *str);
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/** The beginning of the prototype for every cfg_ function. */
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/** The beginning of the prototype for every cfg_ function. */
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#define I3_CFG Match *current_match, struct ConfigResult *result
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#define I3_CFG Match *current_match, struct ConfigResult *result
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@ -0,0 +1,71 @@
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/*
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* vim:ts=4:sw=4:expandtab
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*
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* i3 - an improved dynamic tiling window manager
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* © 2009-2014 Michael Stapelberg and contributors (see also: LICENSE)
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*
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* bindings.c: Functions for configuring, finding and, running bindings.
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*/
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#include "all.h"
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/*
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* The name of the default mode.
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*
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*/
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const char *DEFAULT_BINDING_MODE = "default";
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/*
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* Returns the mode specified by `name` or creates a new mode and adds it to
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* the list of modes.
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*
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*/
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static struct Mode *mode_from_name(const char *name) {
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struct Mode *mode;
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/* Try to find the mode in the list of modes and return it */
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SLIST_FOREACH(mode, &modes, modes) {
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if (strcmp(mode->name, name) == 0)
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return mode;
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}
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/* If the mode was not found, create a new one */
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mode = scalloc(sizeof(struct Mode));
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mode->name = sstrdup(name);
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mode->bindings = scalloc(sizeof(struct bindings_head));
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TAILQ_INIT(mode->bindings);
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SLIST_INSERT_HEAD(&modes, mode, modes);
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return mode;
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}
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/*
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* Adds a binding from config parameters given as strings and returns a
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* pointer to the binding structure. Returns NULL if the input code could not
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* be parsed.
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*
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*/
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Binding *configure_binding(const char *bindtype, const char *modifiers, const char *input_code,
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const char *release, const char *command, const char *modename) {
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Binding *new_binding = scalloc(sizeof(Binding));
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DLOG("bindtype %s, modifiers %s, input code %s, release %s\n", bindtype, modifiers, input_code, release);
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new_binding->release = (release != NULL ? B_UPON_KEYRELEASE : B_UPON_KEYPRESS);
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if (strcmp(bindtype, "bindsym") == 0) {
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new_binding->symbol = sstrdup(input_code);
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} else {
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// TODO: strtol with proper error handling
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new_binding->keycode = atoi(input_code);
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if (new_binding->keycode == 0) {
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ELOG("Could not parse \"%s\" as an input code, ignoring this binding.\n", input_code);
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FREE(new_binding);
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return NULL;
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}
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}
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new_binding->mods = modifiers_from_str(modifiers);
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new_binding->command = sstrdup(command);
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new_binding->input_type = B_KEYBOARD;
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struct Mode *mode = mode_from_name(modename);
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TAILQ_INSERT_TAIL(mode->bindings, new_binding, bindings);
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return new_binding;
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}
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@ -130,7 +130,11 @@ static bool eval_boolstr(const char *str) {
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strcasecmp(str, "active") == 0);
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strcasecmp(str, "active") == 0);
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}
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}
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static uint32_t modifiers_from_str(const char *str) {
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/*
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* A utility function to convert a string of modifiers to the corresponding bit
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* mask.
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*/
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uint32_t modifiers_from_str(const char *str) {
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/* It might be better to use strtok() here, but the simpler strstr() should
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/* It might be better to use strtok() here, but the simpler strstr() should
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* do for now. */
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* do for now. */
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uint32_t result = 0;
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uint32_t result = 0;
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@ -167,24 +171,8 @@ CFGFUN(font, const char *font) {
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font_pattern = sstrdup(font);
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font_pattern = sstrdup(font);
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}
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}
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// TODO: refactor with mode_binding
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CFGFUN(binding, const char *bindtype, const char *modifiers, const char *key, const char *release, const char *command) {
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CFGFUN(binding, const char *bindtype, const char *modifiers, const char *key, const char *release, const char *command) {
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Binding *new_binding = scalloc(sizeof(Binding));
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configure_binding(bindtype, modifiers, key, release, command, DEFAULT_BINDING_MODE);
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DLOG("bindtype %s, modifiers %s, key %s, release %s\n", bindtype, modifiers, key, release);
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new_binding->release = (release != NULL ? B_UPON_KEYRELEASE : B_UPON_KEYPRESS);
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if (strcmp(bindtype, "bindsym") == 0) {
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new_binding->symbol = sstrdup(key);
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} else {
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// TODO: strtol with proper error handling
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new_binding->keycode = atoi(key);
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if (new_binding->keycode == 0) {
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ELOG("Could not parse \"%s\" as a keycode, ignoring this binding.\n", key);
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return;
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}
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}
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new_binding->mods = modifiers_from_str(modifiers);
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new_binding->command = sstrdup(command);
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TAILQ_INSERT_TAIL(bindings, new_binding, bindings);
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}
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}
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@ -192,39 +180,20 @@ CFGFUN(binding, const char *bindtype, const char *modifiers, const char *key, co
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* Mode handling
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* Mode handling
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******************************************************************************/
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******************************************************************************/
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static struct bindings_head *current_bindings;
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static char *current_mode;
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CFGFUN(mode_binding, const char *bindtype, const char *modifiers, const char *key, const char *release, const char *command) {
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CFGFUN(mode_binding, const char *bindtype, const char *modifiers, const char *key, const char *release, const char *command) {
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Binding *new_binding = scalloc(sizeof(Binding));
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configure_binding(bindtype, modifiers, key, release, command, current_mode);
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DLOG("bindtype %s, modifiers %s, key %s, release %s\n", bindtype, modifiers, key, release);
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new_binding->release = (release != NULL ? B_UPON_KEYRELEASE : B_UPON_KEYPRESS);
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if (strcmp(bindtype, "bindsym") == 0) {
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new_binding->symbol = sstrdup(key);
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} else {
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// TODO: strtol with proper error handling
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new_binding->keycode = atoi(key);
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if (new_binding->keycode == 0) {
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ELOG("Could not parse \"%s\" as a keycode, ignoring this binding.\n", key);
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return;
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}
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}
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new_binding->mods = modifiers_from_str(modifiers);
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new_binding->command = sstrdup(command);
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TAILQ_INSERT_TAIL(current_bindings, new_binding, bindings);
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}
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}
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CFGFUN(enter_mode, const char *modename) {
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CFGFUN(enter_mode, const char *modename) {
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if (strcasecmp(modename, "default") == 0) {
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if (strcasecmp(modename, DEFAULT_BINDING_MODE) == 0) {
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ELOG("You cannot use the name \"default\" for your mode\n");
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ELOG("You cannot use the name %s for your mode\n", DEFAULT_BINDING_MODE);
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exit(1);
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exit(1);
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}
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}
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DLOG("\t now in mode %s\n", modename);
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DLOG("\t now in mode %s\n", modename);
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struct Mode *mode = scalloc(sizeof(struct Mode));
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FREE(current_mode);
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mode->name = sstrdup(modename);
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current_mode = sstrdup(modename);
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mode->bindings = scalloc(sizeof(struct bindings_head));
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TAILQ_INIT(mode->bindings);
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current_bindings = mode->bindings;
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SLIST_INSERT_HEAD(&modes, mode, modes);
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}
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}
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CFGFUN(exec, const char *exectype, const char *no_startup_id, const char *command) {
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CFGFUN(exec, const char *exectype, const char *no_startup_id, const char *command) {
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