Merge pull request #1698 from Airblader/feature-1696
Added 'move position mouse'
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commit
da064cc08f
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@ -1662,15 +1662,17 @@ bindsym $mod+f fullscreen toggle
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bindsym $mod+t floating toggle
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--------------
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=== Focusing/Moving containers
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[[_focusing_moving_containers]]
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To change the focus, use the focus command: +focus left+, +focus right+, +focus
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down+ and +focus up+.
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=== Focusing containers
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There are a few special parameters you can use for the focus command:
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To change focus, you can use the +focus+ command. The following options are
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available:
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left|right|up|down::
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Sets focus to the nearest container in the given direction.
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parent::
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Sets focus to the +Parent Container+ of the current +Container+.
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Sets focus to the parent container of the current container.
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child::
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The opposite of +focus parent+, sets the focus to the last focused
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child container.
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@ -1684,23 +1686,16 @@ output::
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Followed by a direction or an output name, this will focus the
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corresponding output.
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For moving, use +move left+, +move right+, +move down+ and +move up+.
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*Syntax*:
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-----------------------------------
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focus <left|right|down|up>
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focus <parent|child|floating|tiling|mode_toggle>
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focus output <<left|right|down|up>|output>
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move <left|right|down|up> [<px> px]
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move [absolute] position [[<px> px] [<px> px]|center]
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-----------------------------------
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Note that the amount of pixels you can specify for the +move+ command is only
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relevant for floating containers. The default amount is 10 pixels.
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----------------------------------------------
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focus left|right|down|up
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focus parent|child|floating|tiling|mode_toggle
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focus output left|right|up|down|<output>
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----------------------------------------------
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*Examples*:
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----------------------
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# Focus container on the left, bottom, top, right:
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-------------------------------------------------
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# Focus container on the left, bottom, top, right
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bindsym $mod+j focus left
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bindsym $mod+k focus down
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bindsym $mod+l focus up
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@ -1717,8 +1712,33 @@ bindsym $mod+x focus output right
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# Focus the big output
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bindsym $mod+x focus output HDMI-2
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-------------------------------------------------
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# Move container to the left, bottom, top, right:
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=== Moving containers
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Use the +move+ command to move a container.
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*Syntax*:
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-----------------------------------------------------
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# Moves the container into the given direction.
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# The optional pixel argument specifies how far the
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# container should be moved if it is floating and
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# defaults to 10 pixels.
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move <left|right|down|up> [<px> px]
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# Moves the container either to a specific location
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# or to the center of the screen. If 'absolute' is
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# used, it is moved to the center of all outputs.
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move [absolute] position [[<px> px] [<px> px]|center]
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# Moves the container to the current position of the
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# mouse cursor. Only affects floating containers.
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move position mouse
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-----------------------------------------------------
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*Examples*:
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-------------------------------------------------------
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# Move container to the left, bottom, top, right
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bindsym $mod+j move left
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bindsym $mod+k move down
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bindsym $mod+l move up
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@ -1728,10 +1748,12 @@ bindsym $mod+semicolon move right
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# move more than the default
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bindsym $mod+j move left 20 px
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# Move floating container to the center
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# of all outputs
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# Move floating container to the center of all outputs
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bindsym $mod+c move absolute position center
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----------------------
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# Move container to the current position of the cursor
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bindsym $mod+m move position mouse
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-------------------------------------------------------
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=== Changing (named) workspaces/moving to workspaces
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@ -258,6 +258,12 @@ void cmd_move_window_to_position(I3_CMD, char *method, char *x, char *y);
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*/
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void cmd_move_window_to_center(I3_CMD, char *method);
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/**
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* Implementation of 'move [window|container] [to] position mouse'
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*
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*/
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void cmd_move_window_to_mouse(I3_CMD);
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/**
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* Implementation of 'move scratchpad'.
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*
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@ -70,6 +70,12 @@ bool floating_maybe_reassign_ws(Con *con);
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*/
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void floating_center(Con *con, Rect rect);
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/**
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* Moves the given floating con to the current pointer position.
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*
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*/
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void floating_move_to_pointer(Con *con);
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#if 0
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/**
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* Removes the floating client from its workspace and attaches it to the new
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@ -271,6 +271,7 @@ state RENAME_WORKSPACE_NEW_NAME:
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# move workspace to [output] <str>
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# move scratchpad
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# move [window|container] [to] [absolute] position [ [<pixels> [px] <pixels> [px]] | center ]
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# move [window|container] [to] position mouse|cursor|pointer
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state MOVE:
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'window'
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->
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@ -342,6 +343,8 @@ state MOVE_TO_ABSOLUTE_POSITION:
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state MOVE_TO_POSITION:
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'center'
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-> call cmd_move_window_to_center($method)
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'mouse', 'cursor', 'pointer'
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-> call cmd_move_window_to_mouse()
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coord_x = word
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-> MOVE_TO_POSITION_X
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@ -1833,6 +1833,30 @@ void cmd_move_window_to_center(I3_CMD, char *method) {
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ysuccess(true);
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}
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/*
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* Implementation of 'move [window|container] [to] position mouse'
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*
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*/
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void cmd_move_window_to_mouse(I3_CMD) {
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HANDLE_EMPTY_MATCH;
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owindow *current;
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TAILQ_FOREACH(current, &owindows, owindows) {
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Con *floating_con = con_inside_floating(current->con);
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if (floating_con == NULL) {
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DLOG("con %p / %s is not floating, cannot move it to the mouse position.\n",
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current->con, current->con->name);
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continue;
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}
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DLOG("moving floating container %p / %s to cursor position\n", floating_con, floating_con->name);
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floating_move_to_pointer(floating_con);
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}
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cmd_output->needs_tree_render = true;
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ysuccess(true);
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}
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/*
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* Implementation of 'move scratchpad'.
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*
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@ -426,6 +426,42 @@ void floating_center(Con *con, Rect rect) {
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con->rect.y = rect.y + (rect.height / 2) - (con->rect.height / 2);
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}
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/*
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* Moves the given floating con to the current pointer position.
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*
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*/
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void floating_move_to_pointer(Con *con) {
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assert(con->type == CT_FLOATING_CON);
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xcb_query_pointer_reply_t *reply = xcb_query_pointer_reply(conn, xcb_query_pointer(conn, root), NULL);
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if (reply == NULL) {
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ELOG("could not query pointer position, not moving this container\n");
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return;
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}
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Output *output = get_output_containing(reply->root_x, reply->root_y);
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if (output == NULL) {
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ELOG("The pointer is not on any output, cannot move the container here.");
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return;
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}
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/* Determine where to put the window. */
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int32_t x = reply->root_x - con->rect.width / 2;
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int32_t y = reply->root_y - con->rect.height / 2;
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FREE(reply);
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/* Correct target coordinates to be in-bounds. */
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x = MAX(x, (int32_t)output->rect.x);
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y = MAX(y, (int32_t)output->rect.y);
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if (x + con->rect.width > output->rect.x + output->rect.width)
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x = output->rect.x + output->rect.width - con->rect.width;
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if (y + con->rect.height > output->rect.y + output->rect.height)
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y = output->rect.y + output->rect.height - con->rect.height;
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/* Update container's coordinates to position it correctly. */
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floating_reposition(con, (Rect){x, y, con->rect.width, con->rect.height});
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}
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DRAGGING_CB(drag_window_callback) {
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const struct xcb_button_press_event_t *event = extra;
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@ -0,0 +1,142 @@
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#!perl
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# vim:ts=4:sw=4:expandtab
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#
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# Please read the following documents before working on tests:
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# • http://build.i3wm.org/docs/testsuite.html
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# (or docs/testsuite)
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#
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# • http://build.i3wm.org/docs/lib-i3test.html
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# (alternatively: perldoc ./testcases/lib/i3test.pm)
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#
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# • http://build.i3wm.org/docs/ipc.html
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# (or docs/ipc)
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#
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# • http://onyxneon.com/books/modern_perl/modern_perl_a4.pdf
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# (unless you are already familiar with Perl)
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#
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# Tests the 'move [window|container] [to] position mouse|cursor|pointer command.
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# Ticket: #1696
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use i3test i3_autostart => 0;
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use POSIX qw(floor);
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sub warp_pointer {
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my ($pos_x, $pos_y) = @_;
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$x->root->warp_pointer($pos_x, $pos_y);
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sync_with_i3;
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}
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my ($pid, $config, $ws, $rect, @cons);
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my $root_rect = $x->root->rect;
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##########################################################################
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##########################################################################
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# Given a floating container and the cursor far from any edges, when
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# moving the container to the mouse, then the container is moved such
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# that the cursor is centered inside it.
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##########################################################################
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$config = <<EOT;
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# i3 config file (v4)
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font pango:monospace 8
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EOT
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$pid = launch_with_config($config);
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$ws = fresh_workspace;
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open_floating_window;
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warp_pointer(100, 100);
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cmd 'move position mouse';
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@cons = @{get_ws($ws)->{floating_nodes}};
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$rect = $cons[0]->{rect};
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is(floor($rect->{x} + $rect->{width} / 2), 100, "con is centered around cursor horizontally");
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is(floor($rect->{y} + $rect->{height} / 2), 100, "con is centered around cursor vertically");
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exit_gracefully($pid);
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##########################################################################
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# Given a floating container and the cursor is in the left upper edge
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# of the output, when moving the container to the mouse, then the
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# container is moved but adjusted to stay in-bounds.
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##########################################################################
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$config = <<EOT;
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# i3 config file (v4)
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font pango:monospace 8
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EOT
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$pid = launch_with_config($config);
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$ws = fresh_workspace;
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open_floating_window;
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warp_pointer(5, 5);
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cmd 'move position mouse';
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@cons = @{get_ws($ws)->{floating_nodes}};
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$rect = $cons[0]->{rect};
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is($rect->{x}, 0, "con is on the left edge");
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is($rect->{y}, 0, "con is on the upper edge");
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exit_gracefully($pid);
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##########################################################################
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# Given a floating container and the cursor is in the left right lower
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# edge of the output, when moving the container to the mouse, then the
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# container is moved but adjusted to stay in-bounds.
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##########################################################################
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$config = <<EOT;
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# i3 config file (v4)
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font pango:monospace 8
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EOT
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$pid = launch_with_config($config);
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$ws = fresh_workspace;
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open_floating_window;
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warp_pointer($root_rect->width - 5, $root_rect->height - 5);
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cmd 'move position mouse';
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@cons = @{get_ws($ws)->{floating_nodes}};
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$rect = $cons[0]->{rect};
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is($rect->{x} + $rect->{width}, $root_rect->width, "con is on the right edge");
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is($rect->{y} + $rect->{height}, $root_rect->height, "con is on the lower edge");
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exit_gracefully($pid);
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##########################################################################
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# Given a floating container and the cursor being close to the corner of
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# an output, when the container is moved to the mouse, then the container
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# is moved but adjusted to the output boundaries.
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# This test verifies that boundaries of individual outputs are respected
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# and not just boundaries of the entire X root screen.
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##########################################################################
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$config = <<EOT;
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# i3 config file (v4)
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font pango:monospace 8
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fake-outputs 500x500+0+0,500x500+500+0,500x500+0+500,500x500+500+500
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EOT
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$pid = launch_with_config($config);
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$ws = fresh_workspace;
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open_floating_window;
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warp_pointer(495, 495);
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cmd 'move position mouse';
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@cons = @{get_ws($ws)->{floating_nodes}};
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$rect = $cons[0]->{rect};
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is($rect->{x} + $rect->{width}, 500, "con is on the right edge");
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is($rect->{y} + $rect->{height}, 500, "con is on the lower edge");
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exit_gracefully($pid);
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##########################################################################
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done_testing;
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