From f67678157630702e46d99e82fa549d0829e131db Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ingo=20B=C3=BCrk?= Date: Fri, 23 Oct 2015 00:38:11 +0200 Subject: [PATCH] Remove broken and unused debug borders. --- src/render.c | 13 ------------- 1 file changed, 13 deletions(-) diff --git a/src/render.c b/src/render.c index f8c49c38..9fa40f03 100644 --- a/src/render.c +++ b/src/render.c @@ -21,10 +21,6 @@ static void render_con_stacked(Con *con, Con *child, render_params *p, int i); static void render_con_tabbed(Con *con, Con *child, render_params *p, int i); static void render_con_dockarea(Con *con, Con *child, render_params *p); -/* change this to 'true' if you want to have additional borders around every - * container (for debugging purposes) */ -static bool show_debug_borders = false; - /* * Returns the height for the decorations */ @@ -54,15 +50,6 @@ void render_con(Con *con, bool render_fullscreen) { (render_fullscreen ? "fullscreen " : ""), con, con->name, con->layout, params.children); - /* Display a border if this is a leaf node. For container nodes, we don’t - * draw borders (except when in debug mode) */ - if (show_debug_borders) { - params.rect.x += 2; - params.rect.y += 2; - params.rect.width -= 2 * 2; - params.rect.height -= 2 * 2; - } - int i = 0; con->mapped = true;