floating-unmap.t: switch order, don’t use workaround
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@ -3,7 +3,7 @@
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# Regression test: Floating windows were not correctly unmapped when switching
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# Regression test: Floating windows were not correctly unmapped when switching
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# to a different workspace.
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# to a different workspace.
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use i3test tests => 5;
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use i3test tests => 4;
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use X11::XCB qw(:all);
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use X11::XCB qw(:all);
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use Time::HiRes qw(sleep);
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use Time::HiRes qw(sleep);
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@ -22,19 +22,6 @@ $i3->command("workspace $tmp")->recv;
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my $x = X11::XCB::Connection->new;
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my $x = X11::XCB::Connection->new;
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# FIXME: we open a tiling container as long as t/37* is not done (should swap positions with t/36* then)
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my $twindow = $x->root->create_child(
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class => WINDOW_CLASS_INPUT_OUTPUT,
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rect => [ 0, 0, 30, 30],
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background_color => '#C0C0C0',
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);
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isa_ok($twindow, 'X11::XCB::Window');
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$twindow->map;
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sleep 0.25;
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# Create a floating window which is smaller than the minimum enforced size of i3
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# Create a floating window which is smaller than the minimum enforced size of i3
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my $window = $x->root->create_child(
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my $window = $x->root->create_child(
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class => WINDOW_CLASS_INPUT_OUTPUT,
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class => WINDOW_CLASS_INPUT_OUTPUT,
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