Previously, in case 'layout stacked' (for example) had been called
interactively, con_set_layout would be called with focused->parent,
while with for_window, it’d be called on the actual matching container.
This difference in behavior was the cause for the inability to use
'for_window [class="XTerm"] layout tabbed', which now works \o/, but
more on that below.
The change also allows us to handle the case of the user selecting a
CT_WORKSPACE container properly, that is, by using the special case and
creating a new split container on the workspace which gets all the
contents, but a new layout.
Now, before you are enthusiastic about the change and try to use
for_window magic in your config file, keep in mind: The 'layout' command
acts on the parent split container. That is, when using a line such as
this one:
for_window [class="XTerm"] layout tabbed
…and opening an XTerm when on a workspace with one single other window,
the whole workspace will be set tabbed (just as previously when you
opened an XTerm and sent 'layout tabbed' manually).
Therefore, to open XTerm in its own tabbed split container, you need to
split before:
for_window [class="XTerm"] split v, layout tabbed
The comma here is important! It says that the second command should not
be treated as an entirely unrelated command, but it should also relate
the matching window (while it does work with a ';', that is prone to
race-conditions and should be avoided).
fixes#358
When resizing floating windows, changing the height was not correctly
handled. This commit fixes that and adds testcases for shrinking and
growing the width and height of floating windows.
With this commit, the "default" layout is replaced by the splith and
splitv layouts. splith is equivalent to default with orientation
horizontal and splitv is equivalent to default with orientation
vertical.
The "split h" and "split v" commands continue to work as before, they
split the current container and you will end up in a split container
with layout splith (after "split h") or splitv (after "split v").
To change a splith container into a splitv container, use either "layout
splitv" or "layout toggle split". The latter command is used in the
default config as mod+l (previously "layout default"). In case you have
"layout default" in your config file, it is recommended to just replace
it by "layout toggle split", which will work as "layout default" did
before when pressing it once, but toggle between horizontal/vertical
when pressing it repeatedly.
The rationale behind this commit is that it’s cleaner to have all
parameters that influence how windows are rendered in the layout itself
rather than having a special parameter in combination with only one
layout. This enables us to change existing split containers in all cases
without breaking existing features (see ticket #464). Also, users should
feel more confident about whether they are actually splitting or just
changing an existing split container now.
As a nice side-effect, this commit brings back the "layout toggle"
feature we once had in i3 version 3 (see the userguide).
AFAIK, it is safe to use in-place restart to upgrade into versions
after this commit (switching to an older version will break your layout,
though).
Fixes#464
e.g. pressing Mod1+x when having the following in your configfile:
bindsym Mod1+x some invalid command
will lead to an i3-nagbar instance popping up, offering you to view the
error log (which will contain parser errors from this commit on).
In certain situations (when you have a h-split within a h-split) you
couldn’t properly resize previously. This commit makes the resize
command properly traverse up the containers.
fixes#754
This fixes a race condition when running the tests. I think that the X11
server has more time to clean up the resources when we do an explicit
disconnect. The symptom I was seeing was that sometimes, i3 couldn’t
become the window manager on one of the Xdummy instances.
When moving window from other (not current) workspace to another
workspace with criteria we should stay on current workspace.
And we should exit early when criteria was specified but didn't
match any window.
This is now restricted according to the already defined fullscreen
focus constraints. Test case 157 was removed, as we don't prevent
level up/down in fullscreen anymore. Those commands are properly
tested in fullscreen by test case 156.
Fixes: #612
Basically, a focus change can't escape a fullscreen container. The
only exception is per-output fullscreen containers, as you should
be able to focus a container in a different workspace in this case.
This is an improvement on 4eab046e, now considering the difference
between global and per-output fullscreen and taking the tree
structure into account to determine what escaping the fullscreen
container means. It only affects targeted focus commands in the
form "for_window [...] focus", but it lays the foundation for
forthcoming fixes to all other focus commands.
If the target is in a different workspace, there's no reason why
we wouldn't allow the user to focus it. We already allow this when
focusing a workspace, for example.
calling workspace by number now also checks for switching back and forth
and creates a new workspace if no workspace starting with that number is
found
also removed the obsolete tree_render() in favor of setting
cmd_output->needs_tree_render to true
See also:
http://article.gmane.org/gmane.linux.kernel/1268792
The C compiler will handle (void) as "no arguments" and () as "variadic
function" (equivalent to (...)) which might lead to subtle errors, such
as the one which was fixed with commit 0ea64ae4.
This change has two implications:
1) tree_render() will now be called precisely once for input which consists of
multiple commands (like "focus left; focus right"). Also, the caller of
parse_command() has to call it. This makes us able to fix tickets such as
ticket #608 (where multiple tree_render() calls are noticable).
2) The output of a command is now a JSON array of return values of the
individual subcommands. In the case of "focus left; focus right", this is:
[{"success":true}, {"success":true}]
While this is incompatible with what i3 returned before, the return value of
commands was undocumented and therefore not subject to our API stability.
Fixes floating containers seemingly showing up in the wrong
workspace after moving workspaces containing floating containers.
We must *always* fix the coordinates of floating containers when
moving workspaces across outputs. That's because the coordinates
of floating containers are *not* relative to the workspaces.
Currently it supports the following options:
"oldest": match the first window that triggered an urgent event
"latest": match the last window that triggered an urgent event
On the rationale of using a custom parser instead of a lex/yacc one, see this
quote from src/commands_parser.c:
We use a hand-written parser instead of lex/yacc because our commands are
easy for humans, not for computers. Thus, it’s quite hard to specify a
context-free grammar for the commands. A PEG grammar would be easier, but
there’s downsides to every PEG parser generator I have come accross so far.
This parser is basically a state machine which looks for literals or strings
and can push either on a stack. After identifying a literal or string, it
will either transition to the current state, to a different state, or call a
function (like cmd_move()).
Special care has been taken that error messages are useful and the code is
well testable (when compiled with -DTEST_PARSER it will output to stdout
instead of actually calling any function).
During the migration phase (I plan to completely switch to this parser before
4.2 will be released), the new parser will parse every command you send to
i3 and save the resulting call stack. Then, the old parser will parse your
input and actually execute the commands. Afterwards, both call stacks will be
compared and any differences will be logged.
The new parser works with 100% of the test suite and produces identical call
stacks.