We only support unique marks, so looping over all matched windows must be prevented.
If more than one window is matched, we reject it with an error message.
fixes#1614
This option allows toggling marks on a window without knowing whether the mark is already set or not.
It behaves as follows:
1) If the matched window has no mark, the new mark is set.
2) If the matched window has another mark, the old mark is removed and the new mark is set.
3) If the matched window already has the mark, the mark is removed.
The behavior that all non-matched windows have this mark removed is kept.
fixes#1463
This reverts commit cbd51ce664.
If you’ve started using this feature, I’m very sorry, but I think it’s
better to revert it entirely, as it will only cause more problems in the
future as more and more people upgrade and get bitten by this if we
didn’t revert it…
fixes#1536
When renaming a workspace on another output that moves the workspace to
the current output, the renamed workspace would be shown even though it
does not contain the focused container.
Explicitly show the focused workspace after the move. This is necessary
because `workspace_move_to_output` will show the workspace that is
moved.
Send the affected workspace in the "current" property for each workspace
event for any type of workspace event that affects a particular
workspace.
fixes#1411
Rather than just toggling the fullscreen modes, allow to set them
directly with:
fullscreen enable|toggle [global]
fullscreen disable
For compatibility, retain the previous command and its toggling behavior:
fullscreen [global]
fixes#1120
Maintain the _NET_DESKTOP_NAMES property on the root window.
http://standards.freedesktop.org/wm-spec/latest/ar01s03.html#idm140251368131760
> _NET_DESKTOP_NAMES
>
> _NET_DESKTOP_NAMES, UTF8_STRING[]
>
> The names of all virtual desktops. This is a list of NULL-terminated
> strings in UTF-8 encoding [UTF8]. This property MAY be changed by a
> Pager or the Window Manager at any time.
If a `workspace {N}` or `move to workspace {N}` command is given with N
as a plain number, the workspace of this number is selected for the
context of the command if one exists and there is no workspace with a
name that exactly matches N.
A container selected with criteria should be moved with the `move
[direction]` command, instead of this command always acting on the
focused container.
This should be the last commit that formats a big bunch of files. From
here on, whenever I merge patches, I’ll run clang-format like described
in the title.
This has multiple effects:
1) The i3 codebase is now consistently formatted. clang-format uncovered
plenty of places where inconsistent code made it into our code base.
2) When writing code, you don’t need to think or worry about our coding
style. Write it in yours, then run clang-format-3.5
3) When submitting patches, we don’t need to argue about coding style.
The basic idea is that we don’t want to care about _how_ we write the
code, but _what_ it does :). The coding style that we use is defined in
the .clang-format config file and is based on the google style, but
adapted in such a way that the number of modifications to the i3 code
base is minimal.
parse_command returns a struct that contains useful information about
the result of a command as a whole (instead of the intermediate
representation used during parsing).
parse_command now requires the caller to allocate the yajl_gen used for
generating a json reply. This is passed as the second parameter to
parse_command. If NULL is passed, no json reply will be generated.
Change the name of structs CommandResult and ConfigResult to
CommandResultIR and ConfigResultIR to show they are an intermediate
representation used during parsing.
Workspaces won't work properly if they start with "__", so reserve that
namespace altogether. Disallow renaming workspaces to reserved namespace
and using reserved namespace in configuration.
Fixes#1209.
When checking the window type for a resize command, first check to see
if the window property is null before checking whether or not it is a
dock window. The window may be null in the case it is a branch
container.
fixes#1220
This memory leak is related to matching on con_id or matching when the
container has a null window. In that case, windows that do not match
would leak the owindow struct.
This memory leak is associated with matching by a criteria that uses a
regular expression. Without freeing a regex before calling match_init,
it will definitely be lost.
cmd_resize does not implement a method to resize dock clients.
A command like `[instance=".*"] resize grow width 160 px or 16 ppt`
when a dock client matched would crash i3.
fixes#1201
When focusing/moving to outputs, the method of getting the correct
output for a given container fails if the container in question is
floating and only partially mapped on an output screen. This patch
introduces a fail-safe retrieval of the output for any container.
This patch introduces a yerror() macro in src/commands.c and also
removes some unused yajl helper macros from src/config_directives.c.
Signed-off-by: Vivien Didelot <vivien.didelot@savoirfairelinux.com>
Add debuglog command that takes toggle|on|off. Add get_debug_logging()
to be able to toggle. Make t/187-commands-parser.t expect 'debuglog'.
Document the debuglog command in userguide.
Add shmlog command that takes <size>|toggle|on|off. Separate logbuffer
management into open_logbuffer() and close_logbuffer(). Make
t/187-commands-parser.t expect 'shmlog'. Add update_shmlog_atom() to
update the SHMLOG_PATH. Document the shmlog command in userguide.
The hidden_state and mode of each i3bar instance can now be controlled from within i3.
Therefore, two new i3 command were introduced:
_
bar hidden_state show|hide|toggle [<bar_id>]
show: always show the bar
hide: normal hide mode
toggle: toggle between show and hide (individually for each bar)
_
bar mode dock|hide|invisible|toggle [<bar_id>]
hide,dock: like before
invisible: always keep the bar hidden
toggle: toggle between dock and hide (individually for each bar)
This patch introduces a hidden_state ("hidden_state hide|show") in the
barconfig, which indicates the current hidden_state of each i3bar
instance. It only affects the bar when in hide mode. Additionally, a new
invisible mode was introduced. In order to change the hidden_state or
mode of the bar from i3, a barconfig-update event was introduced, for
which a bar can subscribe and the bar then gets notified about the
currently set hidden_state and mode in its barconfig.
For convenience, an id field ("id <bar_id>") was added to the barconfig, where one can
set the desired id for the corresponding bar. If the id is not specified, i3 will
deterministically choose an id; otherwise, with the previous random approach for finding
a new id, which is actually not shared with i3bar, as it would determine its id on
startup, the event-subscription would be destroyed on reload. Still, this issue remains
when manually changing the bar_id in the config and then reloading.
fixes#833, #651
This change ensures a scratchpad window is still centered on the screen
if it has first been shown on another screen of a different
resolution. Moving or resizing the scratchpad manually disables this
behavior.
• our function names use underscores
• rewrote the function’s comment
• function comments must be in the source _and_ in the header
• no blank lines after function signatures
The corresponding command is 'rename workspace to <name>'. As a side-effect
this fixes the command 'rename workspace 1 to to'.
Signed-off-by: Michael Walle <michael@walle.cc>
As the workspace might be reached via recursion (e.g. moving from the edge
of a fullscreen split container), it's necessary to check for a fullscreen
container whenever a workspace is reached.
A good visualization of the new algorithm is this:
+--------+
| |
+--------+=| S1 |========================
| | | |
| S0 | +--------+
| | +--------+
+--------+=========| |================
| S2 | +--------+
| | | |
+--------+ | S3 |
| |
+--------+
When focus is on S0, 'focus output right' will first match S1 (the
closest output which overlaps in the highlighted area), then S2, but not
S3 (since S3 does not overlap into the highlighted area).
fixes#669fixes#771
this implements both the "move container to workspace back_and_forth" command
and movements to the same workspace when auto_back_and_forth is set.
it includes documentation and test suite additions by michael.
it also simplifies the workspace_show_by_name function (making use of
workspace_get accepting NULL pointers).
Previously, in case 'layout stacked' (for example) had been called
interactively, con_set_layout would be called with focused->parent,
while with for_window, it’d be called on the actual matching container.
This difference in behavior was the cause for the inability to use
'for_window [class="XTerm"] layout tabbed', which now works \o/, but
more on that below.
The change also allows us to handle the case of the user selecting a
CT_WORKSPACE container properly, that is, by using the special case and
creating a new split container on the workspace which gets all the
contents, but a new layout.
Now, before you are enthusiastic about the change and try to use
for_window magic in your config file, keep in mind: The 'layout' command
acts on the parent split container. That is, when using a line such as
this one:
for_window [class="XTerm"] layout tabbed
…and opening an XTerm when on a workspace with one single other window,
the whole workspace will be set tabbed (just as previously when you
opened an XTerm and sent 'layout tabbed' manually).
Therefore, to open XTerm in its own tabbed split container, you need to
split before:
for_window [class="XTerm"] split v, layout tabbed
The comma here is important! It says that the second command should not
be treated as an entirely unrelated command, but it should also relate
the matching window (while it does work with a ';', that is prone to
race-conditions and should be avoided).
fixes#358
When resizing floating windows, changing the height was not correctly
handled. This commit fixes that and adds testcases for shrinking and
growing the width and height of floating windows.
With this commit, the "default" layout is replaced by the splith and
splitv layouts. splith is equivalent to default with orientation
horizontal and splitv is equivalent to default with orientation
vertical.
The "split h" and "split v" commands continue to work as before, they
split the current container and you will end up in a split container
with layout splith (after "split h") or splitv (after "split v").
To change a splith container into a splitv container, use either "layout
splitv" or "layout toggle split". The latter command is used in the
default config as mod+l (previously "layout default"). In case you have
"layout default" in your config file, it is recommended to just replace
it by "layout toggle split", which will work as "layout default" did
before when pressing it once, but toggle between horizontal/vertical
when pressing it repeatedly.
The rationale behind this commit is that it’s cleaner to have all
parameters that influence how windows are rendered in the layout itself
rather than having a special parameter in combination with only one
layout. This enables us to change existing split containers in all cases
without breaking existing features (see ticket #464). Also, users should
feel more confident about whether they are actually splitting or just
changing an existing split container now.
As a nice side-effect, this commit brings back the "layout toggle"
feature we once had in i3 version 3 (see the userguide).
AFAIK, it is safe to use in-place restart to upgrade into versions
after this commit (switching to an older version will break your layout,
though).
Fixes#464
e.g. pressing Mod1+x when having the following in your configfile:
bindsym Mod1+x some invalid command
will lead to an i3-nagbar instance popping up, offering you to view the
error log (which will contain parser errors from this commit on).
In certain situations (when you have a h-split within a h-split) you
couldn’t properly resize previously. This commit makes the resize
command properly traverse up the containers.
fixes#754
This fixes a race condition when running the tests. I think that the X11
server has more time to clean up the resources when we do an explicit
disconnect. The symptom I was seeing was that sometimes, i3 couldn’t
become the window manager on one of the Xdummy instances.
When moving window from other (not current) workspace to another
workspace with criteria we should stay on current workspace.
And we should exit early when criteria was specified but didn't
match any window.
This is now restricted according to the already defined fullscreen
focus constraints. Test case 157 was removed, as we don't prevent
level up/down in fullscreen anymore. Those commands are properly
tested in fullscreen by test case 156.
Fixes: #612
Basically, a focus change can't escape a fullscreen container. The
only exception is per-output fullscreen containers, as you should
be able to focus a container in a different workspace in this case.
This is an improvement on 4eab046e, now considering the difference
between global and per-output fullscreen and taking the tree
structure into account to determine what escaping the fullscreen
container means. It only affects targeted focus commands in the
form "for_window [...] focus", but it lays the foundation for
forthcoming fixes to all other focus commands.
If the target is in a different workspace, there's no reason why
we wouldn't allow the user to focus it. We already allow this when
focusing a workspace, for example.
calling workspace by number now also checks for switching back and forth
and creates a new workspace if no workspace starting with that number is
found
also removed the obsolete tree_render() in favor of setting
cmd_output->needs_tree_render to true
See also:
http://article.gmane.org/gmane.linux.kernel/1268792
The C compiler will handle (void) as "no arguments" and () as "variadic
function" (equivalent to (...)) which might lead to subtle errors, such
as the one which was fixed with commit 0ea64ae4.
This change has two implications:
1) tree_render() will now be called precisely once for input which consists of
multiple commands (like "focus left; focus right"). Also, the caller of
parse_command() has to call it. This makes us able to fix tickets such as
ticket #608 (where multiple tree_render() calls are noticable).
2) The output of a command is now a JSON array of return values of the
individual subcommands. In the case of "focus left; focus right", this is:
[{"success":true}, {"success":true}]
While this is incompatible with what i3 returned before, the return value of
commands was undocumented and therefore not subject to our API stability.
Fixes floating containers seemingly showing up in the wrong
workspace after moving workspaces containing floating containers.
We must *always* fix the coordinates of floating containers when
moving workspaces across outputs. That's because the coordinates
of floating containers are *not* relative to the workspaces.
Currently it supports the following options:
"oldest": match the first window that triggered an urgent event
"latest": match the last window that triggered an urgent event
On the rationale of using a custom parser instead of a lex/yacc one, see this
quote from src/commands_parser.c:
We use a hand-written parser instead of lex/yacc because our commands are
easy for humans, not for computers. Thus, it’s quite hard to specify a
context-free grammar for the commands. A PEG grammar would be easier, but
there’s downsides to every PEG parser generator I have come accross so far.
This parser is basically a state machine which looks for literals or strings
and can push either on a stack. After identifying a literal or string, it
will either transition to the current state, to a different state, or call a
function (like cmd_move()).
Special care has been taken that error messages are useful and the code is
well testable (when compiled with -DTEST_PARSER it will output to stdout
instead of actually calling any function).
During the migration phase (I plan to completely switch to this parser before
4.2 will be released), the new parser will parse every command you send to
i3 and save the resulting call stack. Then, the old parser will parse your
input and actually execute the commands. Afterwards, both call stacks will be
compared and any differences will be logged.
The new parser works with 100% of the test suite and produces identical call
stacks.
This fixes ticket #100, and is best explained using a little example.
Consider the following layout:
+---+---+
| | X |
+---+---+
| X |
+---+---+
Where X marks a window, so you have an empty container in the upper
left, the container on the bottom is snapped to the right. Before
this commit, nothing would happen when focusing "above". After
this commit, the upper window gets focused.
This enables compilation with llvm-clang and thus closes ticket #101.
While it makes the code more ugly, I don’t see a beautiful solution
which would enable us to stay with the more elegant solution of
nested functions and still allow compilation with any other compiler
than gcc.
Thanks to Merovius for doing a proof of concept on this one and
being a driving force behind the idea.
Using RandR instead of Xinerama means that we are now able to use
the full potential of the modern way of configuring screens. That
means, i3 now has an idea of the outputs your graphic driver
provides, which allowed us to get rid of the ugly way of detecting
changes in the screen configuration which we used before. Now, your
workspaces should not be confused when changing output modes anymore.
Also, instead of having ugly heuristics to assign your workspaces
to (the screen at position X or the second screen in the list of
screens) you will be able to just specify an output name.
As this change basically touches everything, you should be prepared
for bugs. Please test and report them!
This fixes many problems we were having with a dynamically growing
array because of the realloc (pointers inside the area which was
allocated were no longer valid as soon as the realloc moved the
memory to another address).
Again, this is a rather big change, so expect problems and enable
core-dumps.
For example, you can create a mode which will let you resize windows
with some easy to use keys. So, instead of binding a combination
of your homerow and modifiers to resize, like this:
bind Mod4+44 resize right +10
bind Mod4+45 resize right -10
...
You can instead define a new mode:
mode "resize" {
bind 44 resize right +10
bind 45 resize right -10
...
bind 36 mode default
}
bindsym Mod4+r mode resize
So, if you press Mod4+r now, your keybindings will be set to the ones
defined in your resize mode above. You can then use your homerow
(without any other modifier) to resize the current column/row and
press enter to go back to the default mode when you are done.
Note that using this option requires you to enable the new lexer/parser
by passing the -l flag to i3 when starting.
Warning: This is not yet thoroughly tested, so be prepared to
encounter some segfaults. Please enable logging and coredumps,
so we can fix bugs quickly.
Using this command, you can limit the amount of columns or rows for
a stacking container. This allows for better usage of screen estate
when using stacking containers with many clients.
Examples:
i3-msg "stack-limit cols 2"
You will now have a stack window which has two columns of windows.
Commands are 'mark' and 'goto'. Both can be used either directly,
like 'mark a' and 'goto a', or interactively (just 'mark'). For
interactive mode, i3-input must be installed and in your PATH.
Before this fix, you could go upwards and select the screen which
was at the rightmost because it also was the one topmost (if all
screen’s top position is equal).
Please test this! Plug in screens, unplug them, use your video projector,
change resolutions, etc.
To use the assignments, use the following syntax:
workspace <number> [screen <screen>] [name]
Where screen can be one of:
<number> (It is not provided that these numbers stay constant, so use with care)
<x>x<y> (Coordinates where the screen starts, so 1280 will be fine to match the
screen right of the main screen if your main screen is 1280 pixels
width. However, 1281 will not match)
<x>
x<y>
Some examples follow:
workspace 1 screen 0
workspace 1 screen 1
workspace 1 screen 1280x0
workspace 2 screen 1280
workspace 3 screen x0
workspace 3 screen 1 www
workspace 4 screen 0 mail
Use bn (normal), bp (1-px), bb (borderless) as commands to change the
border style of the currently focused window. Feel free to use i3-msg
to do this.
Also update documentation (manpage, userguide).
To make the code easier to read/write when checking if a client is
floating, introduce client_is_floating().