Explanation for the changed test:
After $third is switched to floating, the test moves focus to $second.
So, the parent of $second (the stacked container) is above $third in the
focus stack and it's children ($first, $second) should get focused
before $second. When $second is switched to floating the correct focus
order for the workspace should be $second->parent (floating con is the
parent) > $first->parent (stacked con) > $third.
Fixes#1975
Add --modifier flag to i3-config-wizard
The --modifier flag accepts either alt or win, and will generate the
configuration file without opening a window.
Also adds i3-config-wizard's flags to the manpage.
Fixes#3136.
Steps to reproduce:
1. Force the branch to be taken:
diff --git a/src/bindings.c b/src/bindings.c
index fe77bc8f..caa5848c 100644
--- a/src/bindings.c
+++ b/src/bindings.c
@@ -941,7 +941,7 @@ bool load_keymap(void) {
struct xkb_keymap *new_keymap = NULL;
int32_t device_id;
- if (xkb_supported && (device_id = xkb_x11_get_core_keyboard_device_id(conn)) > -1) {
+ if (0) {
if ((new_keymap = xkb_x11_keymap_new_from_device(xkb_context, conn, device_id, 0)) == NULL) {
ELOG("xkb_x11_keymap_new_from_device failed\n");
return false;
2. Run `python2 ./xproperty.py _XKB_RULES_NAMES ''` (from
https://github.com/siemer/xproperty) in the xinitrc
3. Memory sanitizers detect memory leaks.
Note: We don't (and didn't) pass NULL in xkb_keymap_new_from_names() but
an xkb_rule_names structures with NULL fields (fill_rmlvo_from_root only
fills its argument when there are no errors) should be equivalent:
767fa86d42/NEWS (L349-L351)
> The function xkb_keymap_new_from_names() now accepts a NULL value for
the 'names' parameter, instead of failing. This is equivalent to passing
a 'struct xkb_rule_names' with all fields set to NULL.
Fixes#2535.
Seems to be the intention, indicated by this comment (con.c:1307-1309):
/* For split containers, we use the currently focused container within it.
* This allows setting marks on, e.g., tabbed containers which will move
* con to a new tab behind the focused tab. */
Related to #3085.
xkb_state_new uses calloc and may fail in a rare case, which would cause a memory leak.
Note that xkb_state_unref checks if the parameter given is not null (!state) before freeing.
Calls to xkb_state_new have been grouped to remove code duplication.
Signed-off-by: Elouan Martinet <exa@elou.world>
con_next_focused uses con's parent. But since con can be inside an
unfocused container this means that one of it's siblings could become
focused in the current workspace.
The current_ws is shown latter anyway:
if (!ignore_focus) {
workspace_show(current_ws);
...
This also causes the following bug:
- Open a window in an empty workspace
- Switch to another workspace
- seturgent to the first window
- Move another window to the first workspace
- Urgent flag is now reset
This significantly reduces the number of ELOGs while dragging floating
containers. The behaviour is improved since floating containers in the
edge of the screen will still get reassigned to their closest workspace.
For example, consider this setup:
fake-outputs 500x500+0+0,500x500+500+0
Now, open a window in the right output and run:
i3-msg floating enable, move position 0 px 450 px
The window is on the bottom edge of the left workspace but if you run:
i3-msg focus mode_toggle
focus will go to the right workspace since floating_maybe_reassign_ws
didn't change the assigned workspace of the floating container.
This allows the floating container's top left corner to be mapped
outside any output as long as they are contained partially by one. This,
for example, will allow:
mpv --geometry +1+1 video.mp4
For windows mapped to (0, 0) see comment in floating.c:270-273:
/* Some clients (like GIMP’s color picker window) get mapped
* to (0, 0), so we push them to a reasonable position
* (centered over their leader) */
The floating_reassign_ws call is removed since we try to place the new
floating container in the current output:
/* Sanity check: Are the coordinates on the appropriate output? If not, we
* need to change them */
Fixes#1341
_NET_WM_STATE_FOCUSED is set on _NET_WM_STATE to indicate that the
window is focused. It must be set when the window is newly focused and
removed once the window no longer has focus.
> _NET_WM_STATE_FOCUSED indicates whether the window's decorations are
> drawn in an active state. Clients MUST regard it as a read-only hint.
> It cannot be set at map time or changed via a _NET_WM_STATE client
> message.
For example, this is used by GTK applications to show the decoration in
an active or inactive state. This change can be tested by opening a GTK
application (like evince), focusing the window and unfocusing the
window, and observing a change in the window decorations.
Fixes#2273
For command:
move window to [absolute] position X px Y px
if the optional keyword 'absolute' is provided the end result is the
same even though it is implemented differently. Only difference is that
with absolute the floating window can move completely outside of any
output.
This commit removes the 'method' argument and only keeps the sane
implementation.
With example config:
mode "a_mode" {
bindcode 27 --release mode "default"
}
bindsym $mod+r mode "a_mode"
The first time $mod+r is pressed "a_mode" is activated like normal. When
r (bindcode 27) is pressed to exit the mode:
- On the KeyPress event the corresponding bind->release is correctly
marked as B_UPON_KEYRELEASE_IGNORE_MODS.
- On the KeyRelease event the command 'mode "default"' is executed but
bind->release is still B_UPON_KEYRELEASE_IGNORE_MODS since they are only
reset on KeyPress events.
The second time $mod+r is pressed and "a_mode" is activated and when the
r key is released the 'mode "default"' is executed even though the mods
are not matching since bind->release == B_UPON_KEYRELEASE_IGNORE_MODS.
This still doesn't catch 2 cases:
1. When the order is: press $mod -> press r -> release $mod -> release
r. Since 'r' is released without any modifiers the binding matches.
2. With:
mode "resize" {
bindsym --release r mode "default"
}
bindsym r mode "resize"
This is arguably correct: on the KeyPress event we switch to the mode and
on the KeyRelease we switch back.