Commit Graph

24 Commits

Author SHA1 Message Date
Michael Stapelberg 2738f13798 move owindow definition into the command parser 2012-10-08 13:26:24 +02:00
Yaroslav Molochko 04c58c7325 Implement variable border widths for pixel/normal
fixes #325
2012-09-24 22:20:29 +02:00
chrysn e15e37f922 fixes #776
this implements both the "move container to workspace back_and_forth" command
and movements to the same workspace when auto_back_and_forth is set.

it includes documentation and test suite additions by michael.

it also simplifies the workspace_show_by_name function (making use of
workspace_get accepting NULL pointers).
2012-09-22 13:35:31 +02:00
Michael Stapelberg d638e3029a don’t use reversed identifiers for include guards (Thanks Markus)
Done with:

    sed -in 's/\(ifndef\|define\) _\([0-9A-Z_]*\)$/\1 I3_\2/' include/**/*.h

fixes #804
2012-09-21 15:36:25 +02:00
Michael Stapelberg de94f6da1a Introduce splith/splitv layouts, remove orientation
With this commit, the "default" layout is replaced by the splith and
splitv layouts. splith is equivalent to default with orientation
horizontal and splitv is equivalent to default with orientation
vertical.

The "split h" and "split v" commands continue to work as before, they
split the current container and you will end up in a split container
with layout splith (after "split h") or splitv (after "split v").

To change a splith container into a splitv container, use either "layout
splitv" or "layout toggle split". The latter command is used in the
default config as mod+l (previously "layout default"). In case you have
"layout default" in your config file, it is recommended to just replace
it by "layout toggle split", which will work as "layout default" did
before when pressing it once, but toggle between horizontal/vertical
when pressing it repeatedly.

The rationale behind this commit is that it’s cleaner to have all
parameters that influence how windows are rendered in the layout itself
rather than having a special parameter in combination with only one
layout. This enables us to change existing split containers in all cases
without breaking existing features (see ticket #464). Also, users should
feel more confident about whether they are actually splitting or just
changing an existing split container now.

As a nice side-effect, this commit brings back the "layout toggle"
feature we once had in i3 version 3 (see the userguide).

AFAIK, it is safe to use in-place restart to upgrade into versions
after this commit (switching to an older version will break your layout,
though).

Fixes #464
2012-08-04 03:13:24 +02:00
Michael Stapelberg 373b4ad74a Implement 'rename workspace <old_name> to <new_name>' 2012-04-08 20:40:00 +02:00
Michael Stapelberg ad513b4799 Implement 'move [container|window] to workspace number <number>' 2012-04-08 20:33:46 +02:00
Michael Stapelberg 72078c704e Implement 'workspace number <number>' to switch to named workspaces 2012-04-08 19:17:46 +02:00
Pavel Löbl f78f137ed0 Extends move command for floating windows 2012-03-25 11:06:49 +02:00
Michael Stapelberg e114b3dba2 Refactor the interface of commands.c
This change has two implications:

1) tree_render() will now be called precisely once for input which consists of
   multiple commands (like "focus left; focus right"). Also, the caller of
   parse_command() has to call it. This makes us able to fix tickets such as
   ticket #608 (where multiple tree_render() calls are noticable).

2) The output of a command is now a JSON array of return values of the
   individual subcommands. In the case of "focus left; focus right", this is:

   [{"success":true}, {"success":true}]

   While this is incompatible with what i3 returned before, the return value of
   commands was undocumented and therefore not subject to our API stability.
2012-02-15 20:57:25 +00:00
Michael Stapelberg 7cdddc6524 add comments to src/commands.c 2012-01-27 22:32:40 +00:00
Michael Stapelberg 3229f7677f Rip out the old command parser, remove migration code 2012-01-27 22:11:03 +00:00
Michael Stapelberg a532f5ac39 Implement a new parser for commands. (+test)
On the rationale of using a custom parser instead of a lex/yacc one, see this
quote from src/commands_parser.c:
     We use a hand-written parser instead of lex/yacc because our commands are
     easy for humans, not for computers. Thus, it’s quite hard to specify a
     context-free grammar for the commands. A PEG grammar would be easier, but
     there’s downsides to every PEG parser generator I have come accross so far.

     This parser is basically a state machine which looks for literals or strings
     and can push either on a stack. After identifying a literal or string, it
     will either transition to the current state, to a different state, or call a
     function (like cmd_move()).

     Special care has been taken that error messages are useful and the code is
     well testable (when compiled with -DTEST_PARSER it will output to stdout
     instead of actually calling any function).

During the migration phase (I plan to completely switch to this parser before
4.2 will be released), the new parser will parse every command you send to
i3 and save the resulting call stack. Then, the old parser will parse your
input and actually execute the commands. Afterwards, both call stacks will be
compared and any differences will be logged.

The new parser works with 100% of the test suite and produces identical call
stacks.
2012-01-14 21:29:57 +00:00
Michael Stapelberg f81c89ac28 Refactor the code out of src/cmdparse.y to src/commands.c
This is the first step towards our new parser.
2012-01-14 16:59:52 +00:00
Michael Stapelberg a79d33fc7f Remove some dead code (to be re-implemented), rename nc.c to main.c 2010-07-11 22:12:25 +02:00
Michael Stapelberg c145f7e529 first step of the big refactoring ("tree" branch).
From here on, we can track changes. It made no sense to put the
development up to this point into git.
2010-04-13 13:17:39 +02:00
Michael Stapelberg 47a798ac4a Implement assignments of workspaces to screens, big cleanup of workspace code
Please test this! Plug in screens, unplug them, use your video projector,
change resolutions, etc.

To use the assignments, use the following syntax:
workspace <number> [screen <screen>] [name]

Where screen can be one of:
<number> (It is not provided that these numbers stay constant, so use with care)
<x>x<y> (Coordinates where the screen starts, so 1280 will be fine to match the
	 screen right of the main screen if your main screen is 1280 pixels
	 width. However, 1281 will not match)
<x>
x<y>

Some examples follow:

 workspace 1 screen 0
 workspace 1 screen 1
 workspace 1 screen 1280x0
 workspace 2 screen 1280
 workspace 3 screen x0
 workspace 3 screen 1 www
 workspace 4 screen 0 mail
2009-08-08 19:51:51 +02:00
Lars Hartmann 58cbce0380 updated doxygen docu, added FIXMEs, fixed headers to 80chars width. 2009-06-29 21:54:51 +02:00
Michael Stapelberg 8e1990f058 Bugfix: Store width_factor/height_factor per workspace, not per container
This is a relatively big change, however all cases should be handled by
now.

Because the function to do graphical resizing got rather large, I’ve created
a new file src/resize.c for it.

This fixes ticket #35.
2009-05-09 17:48:35 +02:00
Michael Stapelberg bd9de8189b Put documentation for each function in the header files, doxygen-compatible
Thanks to psychoschlumpf for the hint. Having comments in the headers
makes it easier to get the big picture when not being interested in the
source.

The doxygen file extracts as much as it can into HTML files. Please note
that this is not official/supported documentation, but rather being nice
to people who have to/want to use doxygen (I don’t).

Let me paste the header of the doxygen file:

  You can use this file with doxygen to create a pseudo-documentation
  automatically from source. doxygen-comments are not used very extensively
  in i3, mostly for the reason that it clutters the source code and has no
  real use (doxygen’s output looks really ugly).

  So, if you want to use it, here you go. This is however not a supported
  document, and I recommend you have a look at the docs/ folder or at
  http://i3.zekjur.net/ for more, real documentation.
2009-04-07 19:02:07 +02:00
Michael Stapelberg 755540817e Implement scrolling on stack windows and on the bar. This implements ticket #18 2009-04-01 12:31:13 +02:00
Michael Stapelberg 3a994e4bf7 Implement clicking on the bar to switch workspaces 2009-03-15 17:49:25 +01:00
Michael Stapelberg fb4c851e2a Add vim hints, copyright notice to each file, add LICENSE, retab! everything 2009-02-14 02:33:31 +01:00
Michael Stapelberg 82dd64ff24 Move stuff to include/ and src/ 2009-02-13 19:09:25 +01:00