The hidden_state and mode of each i3bar instance can now be controlled from within i3.
Therefore, two new i3 command were introduced:
_
bar hidden_state show|hide|toggle [<bar_id>]
show: always show the bar
hide: normal hide mode
toggle: toggle between show and hide (individually for each bar)
_
bar mode dock|hide|invisible|toggle [<bar_id>]
hide,dock: like before
invisible: always keep the bar hidden
toggle: toggle between dock and hide (individually for each bar)
This patch introduces a hidden_state ("hidden_state hide|show") in the
barconfig, which indicates the current hidden_state of each i3bar
instance. It only affects the bar when in hide mode. Additionally, a new
invisible mode was introduced. In order to change the hidden_state or
mode of the bar from i3, a barconfig-update event was introduced, for
which a bar can subscribe and the bar then gets notified about the
currently set hidden_state and mode in its barconfig.
For convenience, an id field ("id <bar_id>") was added to the barconfig, where one can
set the desired id for the corresponding bar. If the id is not specified, i3 will
deterministically choose an id; otherwise, with the previous random approach for finding
a new id, which is actually not shared with i3bar, as it would determine its id on
startup, the event-subscription would be destroyed on reload. Still, this issue remains
when manually changing the bar_id in the config and then reloading.
fixes#833, #651
When running i3bar on a dual-head display with workspaces enabled in i3bar's
config, the second monitor wouldn't use a correct x position offset and
would draw its label too close to the screen's edge. In comparison to the
first monitor, this is inconsistent because that starts with a pixel offset
of 1.
If the statusline generator (i.e. i3status) specifies click_events:true
in the protocol header, i3bar will write a JSON array on it's stdin
notifying it if the user clicks on a block.
The exact protocol is documented in docs/i3bar-protocol.
Set the colors in the GC directly since set_font_colors() does not do it
when using a Pango font, resulting in i3bar drawing separators in the
wrong color.
With this change, min_width can either be an integer (as usual), or a
string. In the latter case, the width of the text given by min_width
determines the minimum width of the block. This way one does not have to
figure out a minimum width by trial and error, only to do it again every
time the font is changed.
This patch adds the following features:
1) Configure a color of the separator via config. It is done like
bar {
colors {
separator #000000
}
}
2) A block can have an integer entry "separator_block_width" which
sets the width of the gap which would follow after the current block.
3) A block can have a boolean entry "separator" and if it is set
to false, then the drawing of the separating line would be disabled.
We now wait for the child process to send the first line before stopping
it to use the signal which might be specified in the i3bar protocol
header
Since clients might use the same signal for both stop and cont, we also
save the stopped state of the child to avoid stopping it while hidden!
While this is a bit ugly, it makes the log messages end up where they
are supposed to: in the shmlog/stdout in case of i3 and on stdout in
case of utilities such as i3-input
When a workspace marked 'urgent', i3bar unhide
itself. if I want to hide it again, I must press the
modifier.This sometimes annoys me.
In this patch I change the above behavior to this:
If a urgent workspace occurs, i3bar will unhide itself;
and when you navigates away from the last urgent
workspace and there is no more urgent workspace, i3bar
will hide itself.
CPPFLGES, CFLAGS and LDFLAGS should be user variables
We now provide default flags but use I3_*FLAGS flags for our own needed
flags
Also reoder lib flags a bit
yajl1 has the status yajl_status_insufficient_data, which in our stream
parsing context basically means "ok". Therefore, in yajl1, we no longer
print an error in this case.
This can happen if you move your mouse pointer to the very left of the
screen and then click. For better usability, we handle this edge case
like a click on pixel 0.
If the first line of the input starts with {"version":, then the input is
considered to be JSON, otherwise it is interpreted as plain text.
Only the "full_text" and "color" parts of a block are currently understood by
i3bar.
We now use 5px padding for the workspace text on both sides. Some
fonts will look off-by-one (e.g. fixed), but that's because X core
fonts have padding. This padding is per-char, varies wildly across
different fonts, and would be a major pain to offset for. Even if
we could take this padding into account, this would probably make
things look even worse for some fonts.
This re-introduces borders around the workspace buttons in i3bar.
No additional pixels will be consumed (you will not lose any space for your
windows).
Abstracted draw_text and predict_text_width into libi3. Use
predict_text_width from libi3 in i3 too. This required tracking
xcb_connection in a xcb_connection_t *conn variable that libi3
expects to be available in i3bar.