This avoids flooding stdout every time some text (e.g. a window
decoration) is drawn, yet leaves the message in place when it’s actually
relevant (upon DPI changes).
fixes#1115
The pango font specification accepts a font size in points, but pango
defaults to a DPI of 96. Create a default PangoContext (which
internally creates a default PangoCairoFontMap as usual) and set the
DPI to the value of the root Screen manually.
Fixes#1115
When drawing a text with Pango, shift it to the top according to the top
if the glyph if taller than expected
We always shift of (height - savedHeight) which is a no-op for normal glyphs
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
While this is a bit ugly, it makes the log messages end up where they
are supposed to: in the shmlog/stdout in case of i3 and on stdout in
case of utilities such as i3-input
See also:
http://article.gmane.org/gmane.linux.kernel/1268792
The C compiler will handle (void) as "no arguments" and () as "variadic
function" (equivalent to (...)) which might lead to subtle errors, such
as the one which was fixed with commit 0ea64ae4.
After a reload, the drawing parameters for the decorations might
have changed, so we need to invalidate the cache and force a redraw
of the currently visible decorations. Also, don't leak the previous
font when reloading by freeing it before parsing the config.
Abstracted draw_text and predict_text_width into libi3. Use
predict_text_width from libi3 in i3 too. This required tracking
xcb_connection in a xcb_connection_t *conn variable that libi3
expects to be available in i3bar.