/* * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager * © 2009 Michael Stapelberg and contributors (see also: LICENSE) * * A "match" is a data structure which acts like a mask or expression to match * certain windows or not. For example, when using commands, you can specify a * command like this: [title="*Firefox*"] kill. The title member of the match * data structure will then be filled and i3 will check each window using * match_matches_window() to find the windows affected by this command. * */ #pragma once #include /** * Initializes the Match data structure. This function is necessary because the * members representing boolean values (like dock) need to be initialized with * -1 instead of 0. * */ void match_init(Match *match); /** * Check if a match is empty. This is necessary while parsing commands to see * whether the user specified a match at all. * */ bool match_is_empty(Match *match); /** * Copies the data of a match from src to dest. * */ void match_copy(Match *dest, Match *src); /** * Check if a match data structure matches the given window. * */ bool match_matches_window(Match *match, i3Window *window); /** * Frees the given match. It must not be used afterwards! * */ void match_free(Match *match); /** * Interprets a ctype=cvalue pair and adds it to the given match specification. * */ void match_parse_property(Match *match, const char *ctype, const char *cvalue);