/* * vim:ts=8:expandtab * * i3 - an improved dynamic tiling window manager * * © 2009 Michael Stapelberg and contributors * * See file LICENSE for license information. * */ #include #include "data.h" #ifndef _UTIL_H #define _UTIL_H #define die(...) errx(EXIT_FAILURE, __VA_ARGS__); #define exit_if_null(pointer, ...) { if (pointer == NULL) die(__VA_ARGS__); } #define STARTS_WITH(string, needle) (strncasecmp(string, needle, strlen(needle)) == 0) #define CIRCLEQ_NEXT_OR_NULL(head, elm, field) (CIRCLEQ_NEXT(elm, field) != CIRCLEQ_END(head) ? \ CIRCLEQ_NEXT(elm, field) : NULL) #define CIRCLEQ_PREV_OR_NULL(head, elm, field) (CIRCLEQ_PREV(elm, field) != CIRCLEQ_END(head) ? \ CIRCLEQ_PREV(elm, field) : NULL) #define FOR_TABLE(workspace) \ for (int cols = 0; cols < (workspace)->cols; cols++) \ for (int rows = 0; rows < (workspace)->rows; rows++) #define FREE(pointer) do { \ if (pointer != NULL) { \ free(pointer); \ pointer = NULL; \ } \ } \ while (0) #define CALL(obj, member, ...) obj->member(obj, ## __VA_ARGS__) int min(int a, int b); int max(int a, int b); bool rect_contains(Rect rect, uint32_t x, uint32_t y); Rect rect_add(Rect a, Rect b); /** * Updates *destination with new_value and returns true if it was changed or false * if it was the same * */ bool update_if_necessary(uint32_t *destination, const uint32_t new_value); /** * Safe-wrapper around malloc which exits if malloc returns NULL (meaning that * there is no more memory available) * */ void *smalloc(size_t size); /** * Safe-wrapper around calloc which exits if malloc returns NULL (meaning that * there is no more memory available) * */ void *scalloc(size_t size); /** * Safe-wrapper around realloc which exits if realloc returns NULL (meaning * that there is no more memory available). * */ void *srealloc(void *ptr, size_t size); /** * Safe-wrapper around strdup which exits if malloc returns NULL (meaning that * there is no more memory available) * */ char *sstrdup(const char *str); /** * Starts the given application by passing it through a shell. We use double * fork to avoid zombie processes. As the started application’s parent exits * (immediately), the application is reparented to init (process-id 1), which * correctly handles childs, so we don’t have to do it :-). * * The shell is determined by looking for the SHELL environment variable. If * it does not exist, /bin/sh is used. * */ void start_application(const char *command); /** * Checks a generic cookie for errors and quits with the given message if * there was an error. * */ void check_error(xcb_connection_t *conn, xcb_void_cookie_t cookie, char *err_message); /** * Converts the given string to UCS-2 big endian for use with * xcb_image_text_16(). The amount of real glyphs is stored in real_strlen, a * buffer containing the UCS-2 encoded string (16 bit per glyph) is * returned. It has to be freed when done. * */ char *convert_utf8_to_ucs2(char *input, int *real_strlen); /* * This function resolves ~ in pathnames. * It may resolve wildcards in the first part of the path, but if no match * or multiple matches are found, it just returns a copy of path as given. * */ char *resolve_tilde(const char *path); /* * Checks if the given path exists by calling stat(). * */ bool path_exists(const char *path); /* * Restart i3 in-place * appends -a to argument list to disable autostart * */ void i3_restart(bool forget_layout); #endif