/* * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager * © 2009 Michael Stapelberg and contributors (see also: LICENSE) * * click.c: Button press (mouse click) events. * */ #include "all.h" #include typedef enum { CLICK_BORDER = 0, CLICK_DECORATION = 1, CLICK_INSIDE = 2 } click_destination_t; /* * Finds the correct pair of first/second cons between the resize will take * place according to the passed border position (top, left, right, bottom), * then calls resize_graphical_handler(). * */ static bool tiling_resize_for_border(Con *con, border_t border, xcb_button_press_event_t *event, bool use_threshold) { DLOG("border = %d, con = %p\n", border, con); Con *second = NULL; Con *first = con; direction_t search_direction; switch (border) { case BORDER_LEFT: search_direction = D_LEFT; break; case BORDER_RIGHT: search_direction = D_RIGHT; break; case BORDER_TOP: search_direction = D_UP; break; case BORDER_BOTTOM: search_direction = D_DOWN; break; } bool res = resize_find_tiling_participants(&first, &second, search_direction, false); if (!res) { DLOG("No second container in this direction found.\n"); return false; } if (first->fullscreen_mode != second->fullscreen_mode) { DLOG("Avoiding resize between containers with different fullscreen modes, %d != %d\n", first->fullscreen_mode, second->fullscreen_mode); return false; } assert(first != second); assert(first->parent == second->parent); /* The first container should always be in front of the second container */ if (search_direction == D_UP || search_direction == D_LEFT) { Con *tmp = first; first = second; second = tmp; } const orientation_t orientation = ((border == BORDER_LEFT || border == BORDER_RIGHT) ? HORIZ : VERT); resize_graphical_handler(first, second, orientation, event, use_threshold); DLOG("After resize handler, rendering\n"); tree_render(); return true; } /* * Called when the user clicks using the floating_modifier, but the client is in * tiling layout. * * Returns false if it does not do anything (that is, the click should be sent * to the client). * */ static bool floating_mod_on_tiled_client(Con *con, xcb_button_press_event_t *event) { /* The client is in tiling layout. We can still initiate a resize with the * right mouse button, by chosing the border which is the most near one to * the position of the mouse pointer */ int to_right = con->rect.width - event->event_x, to_left = event->event_x, to_top = event->event_y, to_bottom = con->rect.height - event->event_y; DLOG("click was %d px to the right, %d px to the left, %d px to top, %d px to bottom\n", to_right, to_left, to_top, to_bottom); if (to_right < to_left && to_right < to_top && to_right < to_bottom) return tiling_resize_for_border(con, BORDER_RIGHT, event, false); if (to_left < to_right && to_left < to_top && to_left < to_bottom) return tiling_resize_for_border(con, BORDER_LEFT, event, false); if (to_top < to_right && to_top < to_left && to_top < to_bottom) return tiling_resize_for_border(con, BORDER_TOP, event, false); if (to_bottom < to_right && to_bottom < to_left && to_bottom < to_top) return tiling_resize_for_border(con, BORDER_BOTTOM, event, false); return false; } /* * Finds out which border was clicked on and calls tiling_resize_for_border(). * */ static bool tiling_resize(Con *con, xcb_button_press_event_t *event, const click_destination_t dest, bool use_threshold) { /* check if this was a click on the window border (and on which one) */ Rect bsr = con_border_style_rect(con); DLOG("BORDER x = %d, y = %d for con %p, window 0x%08x\n", event->event_x, event->event_y, con, event->event); DLOG("checks for right >= %d\n", con->window_rect.x + con->window_rect.width); if (dest == CLICK_DECORATION) { return tiling_resize_for_border(con, BORDER_TOP, event, use_threshold); } if (event->event_x >= 0 && event->event_x <= (int32_t)bsr.x && event->event_y >= (int32_t)bsr.y && event->event_y <= (int32_t)(con->rect.height + bsr.height)) return tiling_resize_for_border(con, BORDER_LEFT, event, false); if (event->event_x >= (int32_t)(con->window_rect.x + con->window_rect.width) && event->event_y >= (int32_t)bsr.y && event->event_y <= (int32_t)(con->rect.height + bsr.height)) return tiling_resize_for_border(con, BORDER_RIGHT, event, false); if (event->event_y >= (int32_t)(con->window_rect.y + con->window_rect.height)) return tiling_resize_for_border(con, BORDER_BOTTOM, event, false); return false; } /* * Being called by handle_button_press, this function calls the appropriate * functions for resizing/dragging. * */ static void route_click(Con *con, xcb_button_press_event_t *event, const bool mod_pressed, const click_destination_t dest) { DLOG("--> click properties: mod = %d, destination = %d\n", mod_pressed, dest); DLOG("--> OUTCOME = %p\n", con); DLOG("type = %d, name = %s\n", con->type, con->name); /* don’t handle dockarea cons, they must not be focused */ if (con->parent->type == CT_DOCKAREA) goto done; /* if the user has bound an action to this click, it should override the * default behavior. */ Binding *bind = get_binding_from_xcb_event((xcb_generic_event_t *)event); if (bind && ((dest == CLICK_DECORATION && !bind->exclude_titlebar) || (dest == CLICK_INSIDE && bind->whole_window) || (dest == CLICK_BORDER && bind->border))) { CommandResult *result = run_binding(bind, con); /* ASYNC_POINTER eats the event */ xcb_allow_events(conn, XCB_ALLOW_ASYNC_POINTER, event->time); xcb_flush(conn); command_result_free(result); return; } /* There is no default behavior for button release events so we are done. */ if (event->response_type == XCB_BUTTON_RELEASE) { goto done; } /* Any click in a workspace should focus that workspace. If the * workspace is on another output we need to do a workspace_show in * order for i3bar (and others) to notice the change in workspace. */ Con *ws = con_get_workspace(con); Con *focused_workspace = con_get_workspace(focused); if (!ws) { ws = TAILQ_FIRST(&(output_get_content(con_get_output(con))->focus_head)); if (!ws) goto done; } if (ws != focused_workspace) workspace_show(ws); /* get the floating con */ Con *floatingcon = con_inside_floating(con); const bool proportional = (event->state & XCB_KEY_BUT_MASK_SHIFT) == XCB_KEY_BUT_MASK_SHIFT; const bool in_stacked = (con->parent->layout == L_STACKED || con->parent->layout == L_TABBED); const bool was_focused = focused == con; const bool is_left_click = (event->detail == XCB_BUTTON_CLICK_LEFT); const bool is_right_click = (event->detail == XCB_BUTTON_CLICK_RIGHT); const bool is_left_or_right_click = (is_left_click || is_right_click); const bool is_scroll = (event->detail == XCB_BUTTON_SCROLL_UP || event->detail == XCB_BUTTON_SCROLL_DOWN || event->detail == XCB_BUTTON_SCROLL_LEFT || event->detail == XCB_BUTTON_SCROLL_RIGHT); /* 1: see if the user scrolled on the decoration of a stacked/tabbed con */ if (in_stacked && dest == CLICK_DECORATION && is_scroll) { DLOG("Scrolling on a window decoration\n"); /* Use the focused child of the tabbed / stacked container, not the * container the user scrolled on. */ Con *current = TAILQ_FIRST(&(con->parent->focus_head)); const position_t direction = (event->detail == XCB_BUTTON_SCROLL_UP || event->detail == XCB_BUTTON_SCROLL_LEFT) ? BEFORE : AFTER; Con *next = get_tree_next_sibling(current, direction); con_activate(con_descend_focused(next ? next : current)); goto done; } /* 2: focus this con. */ con_activate(con); /* 3: For floating containers, we also want to raise them on click. * We will skip handling events on floating cons in fullscreen mode */ Con *fs = con_get_fullscreen_covering_ws(ws); if (floatingcon != NULL && fs != con) { /* 4: floating_modifier plus left mouse button drags */ if (mod_pressed && is_left_click) { floating_drag_window(floatingcon, event, false); return; } /* 5: resize (floating) if this was a (left or right) click on the * left/right/bottom border, or a right click on the decoration. * also try resizing (tiling) if possible */ if (mod_pressed && is_right_click) { DLOG("floating resize due to floatingmodifier\n"); floating_resize_window(floatingcon, proportional, event); return; } if ((dest == CLICK_BORDER || dest == CLICK_DECORATION) && is_left_or_right_click) { /* try tiling resize, but continue if it doesn’t work */ DLOG("tiling resize with fallback\n"); if (tiling_resize(con, event, dest, dest == CLICK_DECORATION && !was_focused)) goto done; } if (dest == CLICK_DECORATION && is_right_click) { DLOG("floating resize due to decoration right click\n"); floating_resize_window(floatingcon, proportional, event); return; } if (dest == CLICK_BORDER && is_left_or_right_click) { DLOG("floating resize due to border click\n"); floating_resize_window(floatingcon, proportional, event); return; } /* 6: dragging, if this was a click on a decoration (which did not lead * to a resize) */ if (dest == CLICK_DECORATION && is_left_click) { floating_drag_window(floatingcon, event, !was_focused); return; } goto done; } /* 7: floating modifier pressed, initiate a resize */ if (dest == CLICK_INSIDE && mod_pressed && is_right_click) { floating_mod_on_tiled_client(con, event); /* Avoid propagating events to clients, since the user expects * $mod + click to be handled by i3. */ return; } /* 8: otherwise, check for border/decoration clicks and resize */ else if ((dest == CLICK_BORDER || dest == CLICK_DECORATION) && is_left_or_right_click) { DLOG("Trying to resize (tiling)\n"); tiling_resize(con, event, dest, dest == CLICK_DECORATION && !was_focused); } done: xcb_allow_events(conn, XCB_ALLOW_REPLAY_POINTER, event->time); xcb_flush(conn); tree_render(); } /* * The button press X callback. This function determines whether the floating * modifier is pressed and where the user clicked (decoration, border, inside * the window). * * Then, route_click is called on the appropriate con. * */ void handle_button_press(xcb_button_press_event_t *event) { Con *con; DLOG("Button %d (state %d) %s on window 0x%08x (child 0x%08x) at (%d, %d) (root %d, %d)\n", event->detail, event->state, (event->response_type == XCB_BUTTON_PRESS ? "press" : "release"), event->event, event->child, event->event_x, event->event_y, event->root_x, event->root_y); last_timestamp = event->time; const uint32_t mod = (config.floating_modifier & 0xFFFF); const bool mod_pressed = (mod != 0 && (event->state & mod) == mod); DLOG("floating_mod = %d, detail = %d\n", mod_pressed, event->detail); if ((con = con_by_window_id(event->event))) { route_click(con, event, mod_pressed, CLICK_INSIDE); return; } if (!(con = con_by_frame_id(event->event))) { /* Run bindings on the root window as well, see #2097. We only run it * if --whole-window was set as that's the equivalent for a normal * window. */ if (event->event == root) { Binding *bind = get_binding_from_xcb_event((xcb_generic_event_t *)event); if (bind != NULL && bind->whole_window) { CommandResult *result = run_binding(bind, NULL); command_result_free(result); } } /* If the root window is clicked, find the relevant output from the * click coordinates and focus the output's active workspace. */ if (event->event == root && event->response_type == XCB_BUTTON_PRESS) { Con *output, *ws; TAILQ_FOREACH (output, &(croot->nodes_head), nodes) { if (con_is_internal(output) || !rect_contains(output->rect, event->event_x, event->event_y)) continue; ws = TAILQ_FIRST(&(output_get_content(output)->focus_head)); if (ws != con_get_workspace(focused)) { workspace_show(ws); tree_render(); } return; } return; } ELOG("Clicked into unknown window?!\n"); xcb_allow_events(conn, XCB_ALLOW_REPLAY_POINTER, event->time); xcb_flush(conn); return; } /* Check if the click was on the decoration of a child */ Con *child; TAILQ_FOREACH_REVERSE (child, &(con->nodes_head), nodes_head, nodes) { if (!rect_contains(child->deco_rect, event->event_x, event->event_y)) continue; route_click(child, event, mod_pressed, CLICK_DECORATION); return; } if (event->child != XCB_NONE) { DLOG("event->child not XCB_NONE, so this is an event which originated from a click into the application, but the application did not handle it.\n"); route_click(con, event, mod_pressed, CLICK_INSIDE); return; } route_click(con, event, mod_pressed, CLICK_BORDER); }