package SocketActivation; # vim:ts=4:sw=4:expandtab use strict; use warnings; use IO::Socket::UNIX; # core use Cwd qw(abs_path); # core use POSIX (); # core use AnyEvent::Handle; # not core use Exporter 'import'; use v5.10; our @EXPORT = qw(activate_i3); # # Starts i3 using socket activation. Creates a listening socket (with bind + # listen) which is then passed to i3, who in turn calls accept and handles the # requests. # # Since the kernel buffers the connect, the parent process can connect to the # socket immediately after forking. It then sends a request and waits until it # gets an answer. Obviously, i3 has to be initialized to actually answer the # request. # # This way, we can wait *precisely* the amount of time which i3 waits to get # ready, which is a *HUGE* speed gain (and a lot more robust) in comparison to # using sleep() with a fixed amount of time. # # unix_socket_path: Location of the socket to use for the activation # display: X11 $ENV{DISPLAY} # configfile: path to the configuration file to use # logpath: path to the logfile to which i3 will append # cv: an AnyEvent->condvar which will be triggered once i3 is ready # sub activate_i3 { my %args = @_; # remove the old unix socket unlink($args{unix_socket_path}); # pass all file descriptors up to three to the children. # we need to set this flag before opening the socket. open(my $fdtest, '<', '/dev/null'); $^F = fileno($fdtest); close($fdtest); my $socket = IO::Socket::UNIX->new( Listen => 1, Local => $args{unix_socket_path}, ); my $pid = fork; if (!defined($pid)) { die "could not fork()"; } if ($pid == 0) { $ENV{LISTEN_PID} = $$; $ENV{LISTEN_FDS} = 1; delete $ENV{DESKTOP_STARTUP_ID}; $ENV{DISPLAY} = $args{display}; $ENV{PATH} = join(':', '../i3-nagbar', '../i3-msg', '../i3-config-wizard', '../i3bar', '..', $ENV{PATH} ); # Only pass file descriptors 0 (stdin), 1 (stdout), 2 (stderr) and # 3 (socket) to the child. $^F = 3; # If the socket does not use file descriptor 3 by chance already, we # close fd 3 and dup2() the socket to 3. if (fileno($socket) != 3) { POSIX::close(3); POSIX::dup2(fileno($socket), 3); } # Construct the command to launch i3. Use maximum debug level, disable # the interactive signalhandler to make it crash immediately instead. my $i3cmd = abs_path("../i3") . " -V -d all --disable-signalhandler"; if ($args{valgrind}) { $i3cmd = qq|valgrind -v --log-file="$args{outdir}/valgrind.log" | . qq|--leak-check=full --track-origins=yes --num-callers=20 | . qq|--tool=memcheck -- $i3cmd|; } # Append to $args{logpath} instead of overwriting because i3 might be # run multiple times in one testcase. my $cmd = "exec $i3cmd -c $args{configfile} >>$args{logpath} 2>&1"; # We need to use the shell due to using output redirections. exec '/bin/sh', '-c', $cmd; # if we are still here, i3 could not be found or exec failed. bail out. exit 1; } # close the socket, the child process should be the only one which keeps a file # descriptor on the listening socket. $socket->close; # We now connect (will succeed immediately) and send a request afterwards. # As soon as the reply is there, i3 is considered ready. my $cl = IO::Socket::UNIX->new(Peer => $args{unix_socket_path}); my $hdl; $hdl = AnyEvent::Handle->new( fh => $cl, on_error => sub { $hdl->destroy; $args{cv}->send(0); }); # send a get_tree message without payload $hdl->push_write('i3-ipc' . pack("LL", 0, 4)); # wait for the reply $hdl->push_read(chunk => 1, => sub { my ($h, $line) = @_; $args{cv}->send(1); undef $hdl; }); return $pid; } 1