/* * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager * © 2009 Michael Stapelberg and contributors (see also: LICENSE) * */ #include #include #include "libi3.h" /* * Returns the colorpixel to use for the given hex color (think of HTML). Only * works for true-color (vast majority of cases) at the moment, avoiding a * roundtrip to X11. * * The hex_color has to start with #, for example #FF00FF. * * NOTE that get_colorpixel() does _NOT_ check the given color code for validity. * This has to be done by the caller. * * NOTE that this function may in the future rely on a global xcb_connection_t * variable called 'conn' to be present. * */ uint32_t get_colorpixel(const char *hex) { char strgroups[3][3] = {{hex[1], hex[2], '\0'}, {hex[3], hex[4], '\0'}, {hex[5], hex[6], '\0'}}; uint8_t r = strtol(strgroups[0], NULL, 16); uint8_t g = strtol(strgroups[1], NULL, 16); uint8_t b = strtol(strgroups[2], NULL, 16); /* We set the first 8 bits high to have 100% opacity in case of a 32 bit * color depth visual. */ return (0xFF << 24) | (r << 16 | g << 8 | b); }