/* * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager * © 2009-2012 Michael Stapelberg and contributors (see also: LICENSE) * * config_directives.h: all config storing functions (see config_parser.c) * */ #pragma once #include "config_parser.h" /** * A utility function to convert a string of modifiers to the corresponding bit * mask. */ uint32_t modifiers_from_str(const char *str); /** The beginning of the prototype for every cfg_ function. */ #define I3_CFG Match *current_match, struct ConfigResult *result /* Defines a configuration function, that is, anything that can be called by * using 'call cfg_foo()' in parser-specs/.*.spec. Useful so that we don’t need * to repeat the definition all the time. */ #define CFGFUN(name, ...) \ void cfg_ ## name (I3_CFG, ## __VA_ARGS__ ) /* The following functions are called by the config parser, see * parser-specs/config.spec. They get the parsed parameters and store them in * our data structures, e.g. cfg_font gets a font name and stores it in * config.font. * * Since they are so similar, individual comments were omitted. */ CFGFUN(criteria_init, int _state); CFGFUN(criteria_add, const char *ctype, const char *cvalue); CFGFUN(criteria_pop_state); CFGFUN(font, const char *font); CFGFUN(exec, const char *exectype, const char *no_startup_id, const char *command); CFGFUN(for_window, const char *command); CFGFUN(floating_minimum_size, const long width, const long height); CFGFUN(floating_maximum_size, const long width, const long height); CFGFUN(default_orientation, const char *orientation); CFGFUN(workspace_layout, const char *layout); CFGFUN(workspace_back_and_forth, const char *value); CFGFUN(focus_follows_mouse, const char *value); CFGFUN(force_focus_wrapping, const char *value); CFGFUN(force_xinerama, const char *value); CFGFUN(fake_outputs, const char *outputs); CFGFUN(force_display_urgency_hint, const long duration_ms); CFGFUN(hide_edge_borders, const char *borders); CFGFUN(assign, const char *workspace); CFGFUN(ipc_socket, const char *path); CFGFUN(restart_state, const char *path); CFGFUN(popup_during_fullscreen, const char *value); CFGFUN(color, const char *colorclass, const char *border, const char *background, const char *text, const char *indicator); CFGFUN(color_single, const char *colorclass, const char *color); CFGFUN(floating_modifier, const char *modifiers); CFGFUN(new_window, const char *windowtype, const char *border, const long width); CFGFUN(workspace, const char *workspace, const char *output); CFGFUN(binding, const char *bindtype, const char *modifiers, const char *key, const char *release, const char *command); CFGFUN(enter_mode, const char *mode); CFGFUN(mode_binding, const char *bindtype, const char *modifiers, const char *key, const char *release, const char *command); CFGFUN(bar_font, const char *font); CFGFUN(bar_mode, const char *mode); CFGFUN(bar_hidden_state, const char *hidden_state); CFGFUN(bar_id, const char *bar_id); CFGFUN(bar_output, const char *output); CFGFUN(bar_verbose, const char *verbose); CFGFUN(bar_modifier, const char *modifier); CFGFUN(bar_position, const char *position); CFGFUN(bar_i3bar_command, const char *i3bar_command); CFGFUN(bar_color, const char *colorclass, const char *border, const char *background, const char *text); CFGFUN(bar_socket_path, const char *socket_path); CFGFUN(bar_tray_output, const char *output); CFGFUN(bar_color_single, const char *colorclass, const char *color); CFGFUN(bar_status_command, const char *command); CFGFUN(bar_binding_mode_indicator, const char *value); CFGFUN(bar_workspace_buttons, const char *value); CFGFUN(bar_finish);