#!perl # vim:ts=4:sw=4:expandtab use i3test; use X11::XCB qw(:all); use X11::XCB::Connection; my $x = X11::XCB::Connection->new; my $tmp = fresh_workspace; ############################################################################# # 1: see if focus stays the same when toggling tiling/floating mode ############################################################################# my $first = open_window($x); my $second = open_window($x); is($x->input_focus, $second->id, 'second window focused'); cmd 'floating enable'; cmd 'floating disable'; is($x->input_focus, $second->id, 'second window still focused after mode toggle'); ############################################################################# # 2: see if focus stays on the current floating window if killing another # floating window ############################################################################# $tmp = fresh_workspace; $first = open_window($x); # window 2 $second = open_window($x); # window 3 my $third = open_window($x); # window 4 is($x->input_focus, $third->id, 'last container focused'); cmd 'floating enable'; cmd '[id="' . $second->id . '"] focus'; sync_with_i3($x); is($x->input_focus, $second->id, 'second con focused'); cmd 'floating enable'; # now kill the third one (it's floating). focus should stay unchanged cmd '[id="' . $third->id . '"] kill'; wait_for_unmap($x); is($x->input_focus, $second->id, 'second con still focused after killing third'); ############################################################################# # 3: see if the focus gets reverted correctly when closing floating clients # (first to the next floating client, then to the last focused tiling client) ############################################################################# $tmp = fresh_workspace; $first = open_window($x, { background_color => '#ff0000' }); # window 5 $second = open_window($x, { background_color => '#00ff00' }); # window 6 my $third = open_window($x, { background_color => '#0000ff' }); # window 7 is($x->input_focus, $third->id, 'last container focused'); cmd 'floating enable'; cmd '[id="' . $second->id . '"] focus'; sync_with_i3($x); is($x->input_focus, $second->id, 'second con focused'); cmd 'floating enable'; # now kill the second one. focus should fall back to the third one, which is # also floating cmd 'kill'; wait_for_unmap($x); is($x->input_focus, $third->id, 'third con focused'); cmd 'kill'; wait_for_unmap($x); is($x->input_focus, $first->id, 'first con focused after killing all floating cons'); ############################################################################# # 4: same test as 3, but with another split con ############################################################################# $tmp = fresh_workspace; $first = open_window($x, { background_color => '#ff0000' }); # window 5 cmd 'split v'; cmd 'layout stacked'; $second = open_window($x, { background_color => '#00ff00' }); # window 6 $third = open_window($x, { background_color => '#0000ff' }); # window 7 is($x->input_focus, $third->id, 'last container focused'); cmd 'floating enable'; cmd '[id="' . $second->id . '"] focus'; sync_with_i3($x); is($x->input_focus, $second->id, 'second con focused'); cmd 'floating enable'; sync_with_i3($x); # now kill the second one. focus should fall back to the third one, which is # also floating cmd 'kill'; wait_for_unmap($x); is($x->input_focus, $third->id, 'third con focused'); cmd 'kill'; wait_for_unmap($x); is($x->input_focus, $first->id, 'first con focused after killing all floating cons'); ############################################################################# # 5: see if the 'focus tiling' and 'focus floating' commands work ############################################################################# $tmp = fresh_workspace; $first = open_window($x, { background_color => '#ff0000' }); # window 8 $second = open_window($x, { background_color => '#00ff00' }); # window 9 sync_with_i3($x); is($x->input_focus, $second->id, 'second container focused'); cmd 'floating enable'; is($x->input_focus, $second->id, 'second container focused'); cmd 'focus tiling'; sync_with_i3($x); is($x->input_focus, $first->id, 'first (tiling) container focused'); cmd 'focus floating'; sync_with_i3($x); is($x->input_focus, $second->id, 'second (floating) container focused'); cmd 'focus floating'; sync_with_i3($x); is($x->input_focus, $second->id, 'second (floating) container still focused'); cmd 'focus mode_toggle'; sync_with_i3($x); is($x->input_focus, $first->id, 'first (tiling) container focused'); cmd 'focus mode_toggle'; sync_with_i3($x); is($x->input_focus, $second->id, 'second (floating) container focused'); ############################################################################# # 6: see if switching floating focus using the focus left/right command works ############################################################################# $tmp = fresh_workspace; $first = open_floating_window($x, { background_color => '#ff0000' });# window 10 $second = open_floating_window($x, { background_color => '#00ff00' }); # window 11 $third = open_floating_window($x, { background_color => '#0000ff' }); # window 12 sync_with_i3($x); is($x->input_focus, $third->id, 'third container focused'); cmd 'focus left'; sync_with_i3($x); is($x->input_focus, $second->id, 'second container focused'); cmd 'focus left'; sync_with_i3($x); is($x->input_focus, $first->id, 'first container focused'); cmd 'focus left'; sync_with_i3($x); is($x->input_focus, $third->id, 'focus wrapped to third container'); cmd 'focus right'; sync_with_i3($x); is($x->input_focus, $first->id, 'focus wrapped to first container'); cmd 'focus right'; sync_with_i3($x); is($x->input_focus, $second->id, 'focus on second container'); done_testing;