/* * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager * © 2009 Michael Stapelberg and contributors (see also: LICENSE) * * bindings.c: Functions for configuring, finding and, running bindings. */ #include "all.h" #include #include #include static struct xkb_context *xkb_context; static struct xkb_keymap *xkb_keymap; pid_t command_error_nagbar_pid = -1; /* * The name of the default mode. * */ const char *DEFAULT_BINDING_MODE = "default"; /* * Returns the mode specified by `name` or creates a new mode and adds it to * the list of modes. * */ static struct Mode *mode_from_name(const char *name, bool pango_markup) { struct Mode *mode; /* Try to find the mode in the list of modes and return it */ SLIST_FOREACH (mode, &modes, modes) { if (strcmp(mode->name, name) == 0) { return mode; } } /* If the mode was not found, create a new one */ mode = scalloc(1, sizeof(struct Mode)); mode->name = sstrdup(name); mode->pango_markup = pango_markup; mode->bindings = scalloc(1, sizeof(struct bindings_head)); TAILQ_INIT(mode->bindings); SLIST_INSERT_HEAD(&modes, mode, modes); return mode; } /* * Adds a binding from config parameters given as strings and returns a * pointer to the binding structure. Returns NULL if the input code could not * be parsed. * */ Binding *configure_binding(const char *bindtype, const char *modifiers, const char *input_code, const char *release, const char *border, const char *whole_window, const char *exclude_titlebar, const char *command, const char *modename, bool pango_markup) { Binding *new_binding = scalloc(1, sizeof(Binding)); DLOG("Binding %p bindtype %s, modifiers %s, input code %s, release %s\n", new_binding, bindtype, modifiers, input_code, release); new_binding->release = (release != NULL ? B_UPON_KEYRELEASE : B_UPON_KEYPRESS); new_binding->border = (border != NULL); new_binding->whole_window = (whole_window != NULL); new_binding->exclude_titlebar = (exclude_titlebar != NULL); if (strcmp(bindtype, "bindsym") == 0) { new_binding->input_type = (strncasecmp(input_code, "button", (sizeof("button") - 1)) == 0 ? B_MOUSE : B_KEYBOARD); new_binding->symbol = sstrdup(input_code); } else { long keycode; if (!parse_long(input_code, &keycode, 10)) { ELOG("Could not parse \"%s\" as an input code, ignoring this binding.\n", input_code); FREE(new_binding); return NULL; } new_binding->keycode = keycode; new_binding->input_type = B_KEYBOARD; } new_binding->command = sstrdup(command); new_binding->event_state_mask = event_state_from_str(modifiers); int group_bits_set = 0; if ((new_binding->event_state_mask >> 16) & I3_XKB_GROUP_MASK_1) group_bits_set++; if ((new_binding->event_state_mask >> 16) & I3_XKB_GROUP_MASK_2) group_bits_set++; if ((new_binding->event_state_mask >> 16) & I3_XKB_GROUP_MASK_3) group_bits_set++; if ((new_binding->event_state_mask >> 16) & I3_XKB_GROUP_MASK_4) group_bits_set++; if (group_bits_set > 1) ELOG("Keybinding has more than one Group specified, but your X server is always in precisely one group. The keybinding can never trigger.\n"); struct Mode *mode = mode_from_name(modename, pango_markup); TAILQ_INSERT_TAIL(mode->bindings, new_binding, bindings); TAILQ_INIT(&(new_binding->keycodes_head)); return new_binding; } static bool binding_in_current_group(const Binding *bind) { /* If no bits are set, the binding should be installed in every group. */ if ((bind->event_state_mask >> 16) == I3_XKB_GROUP_MASK_ANY) return true; switch (xkb_current_group) { case XCB_XKB_GROUP_1: return ((bind->event_state_mask >> 16) & I3_XKB_GROUP_MASK_1); case XCB_XKB_GROUP_2: return ((bind->event_state_mask >> 16) & I3_XKB_GROUP_MASK_2); case XCB_XKB_GROUP_3: return ((bind->event_state_mask >> 16) & I3_XKB_GROUP_MASK_3); case XCB_XKB_GROUP_4: return ((bind->event_state_mask >> 16) & I3_XKB_GROUP_MASK_4); default: ELOG("BUG: xkb_current_group (= %d) outside of [XCB_XKB_GROUP_1..XCB_XKB_GROUP_4]\n", xkb_current_group); return false; } } static void grab_keycode_for_binding(xcb_connection_t *conn, Binding *bind, uint32_t keycode) { /* Grab the key in all combinations */ #define GRAB_KEY(modifier) \ do { \ xcb_grab_key(conn, 0, root, modifier, keycode, XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_ASYNC); \ } while (0) const int mods = (bind->event_state_mask & 0xFFFF); DLOG("Binding %p Grabbing keycode %d with event state mask 0x%x (mods 0x%x)\n", bind, keycode, bind->event_state_mask, mods); GRAB_KEY(mods); /* Also bind the key with active NumLock */ GRAB_KEY(mods | xcb_numlock_mask); /* Also bind the key with active CapsLock */ GRAB_KEY(mods | XCB_MOD_MASK_LOCK); /* Also bind the key with active NumLock+CapsLock */ GRAB_KEY(mods | xcb_numlock_mask | XCB_MOD_MASK_LOCK); } /* * Grab the bound keys (tell X to send us keypress events for those keycodes) * */ void grab_all_keys(xcb_connection_t *conn) { Binding *bind; TAILQ_FOREACH (bind, bindings, bindings) { if (bind->input_type != B_KEYBOARD) continue; if (!binding_in_current_group(bind)) continue; /* The easy case: the user specified a keycode directly. */ if (bind->keycode > 0) { grab_keycode_for_binding(conn, bind, bind->keycode); continue; } struct Binding_Keycode *binding_keycode; TAILQ_FOREACH (binding_keycode, &(bind->keycodes_head), keycodes) { const int keycode = binding_keycode->keycode; const int mods = (binding_keycode->modifiers & 0xFFFF); DLOG("Binding %p Grabbing keycode %d with mods %d\n", bind, keycode, mods); xcb_grab_key(conn, 0, root, mods, keycode, XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_ASYNC); } } } /* * Release the button grabs on all managed windows and regrab them, * reevaluating which buttons need to be grabbed. * */ void regrab_all_buttons(xcb_connection_t *conn) { int *buttons = bindings_get_buttons_to_grab(); xcb_grab_server(conn); Con *con; TAILQ_FOREACH (con, &all_cons, all_cons) { if (con->window == NULL) continue; xcb_ungrab_button(conn, XCB_BUTTON_INDEX_ANY, con->window->id, XCB_BUTTON_MASK_ANY); xcb_grab_buttons(conn, con->window->id, buttons); } FREE(buttons); xcb_ungrab_server(conn); } /* * Returns a pointer to the Binding with the specified modifiers and * keycode or NULL if no such binding exists. * */ static Binding *get_binding(i3_event_state_mask_t state_filtered, bool is_release, uint16_t input_code, input_type_t input_type) { Binding *bind; Binding *result = NULL; if (!is_release) { /* On a press event, we first reset all B_UPON_KEYRELEASE_IGNORE_MODS * bindings back to B_UPON_KEYRELEASE */ TAILQ_FOREACH (bind, bindings, bindings) { if (bind->input_type != input_type) continue; if (bind->release == B_UPON_KEYRELEASE_IGNORE_MODS) bind->release = B_UPON_KEYRELEASE; } } const uint32_t xkb_group_state = (state_filtered & 0xFFFF0000); const uint32_t modifiers_state = (state_filtered & 0x0000FFFF); TAILQ_FOREACH (bind, bindings, bindings) { if (bind->input_type != input_type) { continue; } const uint32_t xkb_group_mask = (bind->event_state_mask & 0xFFFF0000); const bool groups_match = ((xkb_group_state & xkb_group_mask) == xkb_group_mask); if (!groups_match) { DLOG("skipping binding %p because XKB groups do not match\n", bind); continue; } /* For keyboard bindings where a symbol was specified by the user, we * need to look in the array of translated keycodes for the event’s * keycode */ bool found_keycode = false; if (input_type == B_KEYBOARD && bind->symbol != NULL) { xcb_keycode_t input_keycode = (xcb_keycode_t)input_code; struct Binding_Keycode *binding_keycode; TAILQ_FOREACH (binding_keycode, &(bind->keycodes_head), keycodes) { const uint32_t modifiers_mask = (binding_keycode->modifiers & 0x0000FFFF); const bool mods_match = (modifiers_mask == modifiers_state); DLOG("binding_keycode->modifiers = %d, modifiers_mask = %d, modifiers_state = %d, mods_match = %s\n", binding_keycode->modifiers, modifiers_mask, modifiers_state, (mods_match ? "yes" : "no")); if (binding_keycode->keycode == input_keycode && (mods_match || (bind->release == B_UPON_KEYRELEASE_IGNORE_MODS && is_release))) { found_keycode = true; break; } } } else { /* This case is easier: The user specified a keycode */ if (bind->keycode != input_code) { continue; } struct Binding_Keycode *binding_keycode; TAILQ_FOREACH (binding_keycode, &(bind->keycodes_head), keycodes) { const uint32_t modifiers_mask = (binding_keycode->modifiers & 0x0000FFFF); const bool mods_match = (modifiers_mask == modifiers_state); DLOG("binding_keycode->modifiers = %d, modifiers_mask = %d, modifiers_state = %d, mods_match = %s\n", binding_keycode->modifiers, modifiers_mask, modifiers_state, (mods_match ? "yes" : "no")); if (mods_match || (bind->release == B_UPON_KEYRELEASE_IGNORE_MODS && is_release)) { found_keycode = true; break; } } } if (!found_keycode) { continue; } /* If this binding is a release binding, it matches the key which the * user pressed. We therefore mark it as B_UPON_KEYRELEASE_IGNORE_MODS * for later, so that the user can release the modifiers before the * actual key or button and the release event will still be matched. */ if (bind->release == B_UPON_KEYRELEASE && !is_release) { bind->release = B_UPON_KEYRELEASE_IGNORE_MODS; DLOG("marked bind %p as B_UPON_KEYRELEASE_IGNORE_MODS\n", bind); if (result) { break; } continue; } /* Check if the binding is for a press or a release event */ if ((bind->release == B_UPON_KEYPRESS && is_release)) { continue; } if (is_release) { return bind; } else if (!result) { /* Continue looping to mark needed B_UPON_KEYRELEASE_IGNORE_MODS. */ result = bind; } } return result; } /* * Returns a pointer to the Binding that matches the given xcb button or key * event or NULL if no such binding exists. * */ Binding *get_binding_from_xcb_event(xcb_generic_event_t *event) { const bool is_release = (event->response_type == XCB_KEY_RELEASE || event->response_type == XCB_BUTTON_RELEASE); const input_type_t input_type = ((event->response_type == XCB_BUTTON_RELEASE || event->response_type == XCB_BUTTON_PRESS) ? B_MOUSE : B_KEYBOARD); const uint16_t event_state = ((xcb_key_press_event_t *)event)->state; const uint16_t event_detail = ((xcb_key_press_event_t *)event)->detail; /* Remove the CapsLock bit */ i3_event_state_mask_t state_filtered = event_state & ~XCB_MOD_MASK_LOCK; DLOG("(removed capslock, state = 0x%x)\n", state_filtered); /* Transform the keyboard_group from bit 13 and bit 14 into an * i3_xkb_group_mask_t, so that get_binding() can just bitwise AND the * configured bindings against |state_filtered|. * * These bits are only set because we set the XKB client flags * XCB_XKB_PER_CLIENT_FLAG_GRABS_USE_XKB_STATE and * XCB_XKB_PER_CLIENT_FLAG_LOOKUP_STATE_WHEN_GRABBED. See also doc/kbproto * section 2.2.2: * https://www.x.org/releases/X11R7.7/doc/kbproto/xkbproto.html#Computing_A_State_Field_from_an_XKB_State */ switch ((event_state & 0x6000) >> 13) { case XCB_XKB_GROUP_1: state_filtered |= (I3_XKB_GROUP_MASK_1 << 16); break; case XCB_XKB_GROUP_2: state_filtered |= (I3_XKB_GROUP_MASK_2 << 16); break; case XCB_XKB_GROUP_3: state_filtered |= (I3_XKB_GROUP_MASK_3 << 16); break; case XCB_XKB_GROUP_4: state_filtered |= (I3_XKB_GROUP_MASK_4 << 16); break; } state_filtered &= ~0x6000; DLOG("(transformed keyboard group, state = 0x%x)\n", state_filtered); return get_binding(state_filtered, is_release, event_detail, input_type); } struct resolve { /* The binding which we are resolving. */ Binding *bind; /* |bind|’s keysym (translated to xkb_keysym_t), e.g. XKB_KEY_R. */ xkb_keysym_t keysym; /* The xkb state built from the user-provided modifiers and group. */ struct xkb_state *xkb_state; /* Like |xkb_state|, just without the shift modifier, if shift was specified. */ struct xkb_state *xkb_state_no_shift; /* Like |xkb_state|, but with NumLock. */ struct xkb_state *xkb_state_numlock; /* Like |xkb_state|, but with NumLock, just without the shift modifier, if shift was specified. */ struct xkb_state *xkb_state_numlock_no_shift; }; #define ADD_TRANSLATED_KEY(code, mods) \ do { \ struct Binding_Keycode *binding_keycode = smalloc(sizeof(struct Binding_Keycode)); \ binding_keycode->modifiers = (mods); \ binding_keycode->keycode = (code); \ TAILQ_INSERT_TAIL(&(bind->keycodes_head), binding_keycode, keycodes); \ } while (0) /* * add_keycode_if_matches is called for each keycode in the keymap and will add * the keycode to |data->bind| if the keycode can result in the keysym * |data->resolving|. * */ static void add_keycode_if_matches(struct xkb_keymap *keymap, xkb_keycode_t key, void *data) { const struct resolve *resolving = data; struct xkb_state *numlock_state = resolving->xkb_state_numlock; xkb_keysym_t sym = xkb_state_key_get_one_sym(resolving->xkb_state, key); if (sym != resolving->keysym) { /* Check if Shift was specified, and try resolving the symbol without * shift, so that “bindsym $mod+Shift+a nop” actually works. */ const xkb_layout_index_t layout = xkb_state_key_get_layout(resolving->xkb_state, key); if (layout == XKB_LAYOUT_INVALID) return; if (xkb_state_key_get_level(resolving->xkb_state, key, layout) > 1) return; /* Skip the Shift fallback for keypad keys, otherwise one cannot bind * KP_1 independent of KP_End. */ if (sym >= XKB_KEY_KP_Space && sym <= XKB_KEY_KP_Equal) return; numlock_state = resolving->xkb_state_numlock_no_shift; sym = xkb_state_key_get_one_sym(resolving->xkb_state_no_shift, key); if (sym != resolving->keysym) return; } Binding *bind = resolving->bind; ADD_TRANSLATED_KEY(key, bind->event_state_mask); /* Also bind the key with active CapsLock */ ADD_TRANSLATED_KEY(key, bind->event_state_mask | XCB_MOD_MASK_LOCK); /* If this binding is not explicitly for NumLock, check whether we need to * add a fallback. */ if ((bind->event_state_mask & xcb_numlock_mask) != xcb_numlock_mask) { /* Check whether the keycode results in the same keysym when NumLock is * active. If so, grab the key with NumLock as well, so that users don’t * need to duplicate every key binding with an additional Mod2 specified. */ xkb_keysym_t sym_numlock = xkb_state_key_get_one_sym(numlock_state, key); if (sym_numlock == resolving->keysym) { /* Also bind the key with active NumLock */ ADD_TRANSLATED_KEY(key, bind->event_state_mask | xcb_numlock_mask); /* Also bind the key with active NumLock+CapsLock */ ADD_TRANSLATED_KEY(key, bind->event_state_mask | xcb_numlock_mask | XCB_MOD_MASK_LOCK); } else { DLOG("Skipping automatic numlock fallback, key %d resolves to 0x%x with numlock\n", key, sym_numlock); } } } /* * Translates keysymbols to keycodes for all bindings which use keysyms. * */ void translate_keysyms(void) { struct xkb_state *dummy_state = NULL; struct xkb_state *dummy_state_no_shift = NULL; struct xkb_state *dummy_state_numlock = NULL; struct xkb_state *dummy_state_numlock_no_shift = NULL; bool has_errors = false; if ((dummy_state = xkb_state_new(xkb_keymap)) == NULL || (dummy_state_no_shift = xkb_state_new(xkb_keymap)) == NULL || (dummy_state_numlock = xkb_state_new(xkb_keymap)) == NULL || (dummy_state_numlock_no_shift = xkb_state_new(xkb_keymap)) == NULL) { ELOG("Could not create XKB state, cannot translate keysyms.\n"); goto out; } Binding *bind; TAILQ_FOREACH (bind, bindings, bindings) { if (bind->input_type == B_MOUSE) { long button; if (!parse_long(bind->symbol + (sizeof("button") - 1), &button, 10)) { ELOG("Could not translate string to button: \"%s\"\n", bind->symbol); } xcb_keycode_t key = button; bind->keycode = key; DLOG("Binding Mouse button, Keycode = %d\n", key); } xkb_layout_index_t group = XCB_XKB_GROUP_1; if ((bind->event_state_mask >> 16) & I3_XKB_GROUP_MASK_2) group = XCB_XKB_GROUP_2; else if ((bind->event_state_mask >> 16) & I3_XKB_GROUP_MASK_3) group = XCB_XKB_GROUP_3; else if ((bind->event_state_mask >> 16) & I3_XKB_GROUP_MASK_4) group = XCB_XKB_GROUP_4; DLOG("Binding %p group = %d, event_state_mask = %d, &2 = %s, &3 = %s, &4 = %s\n", bind, group, bind->event_state_mask, (bind->event_state_mask & I3_XKB_GROUP_MASK_2) ? "yes" : "no", (bind->event_state_mask & I3_XKB_GROUP_MASK_3) ? "yes" : "no", (bind->event_state_mask & I3_XKB_GROUP_MASK_4) ? "yes" : "no"); (void)xkb_state_update_mask( dummy_state, (bind->event_state_mask & 0x1FFF) /* xkb_mod_mask_t base_mods, */, 0 /* xkb_mod_mask_t latched_mods, */, 0 /* xkb_mod_mask_t locked_mods, */, 0 /* xkb_layout_index_t base_group, */, 0 /* xkb_layout_index_t latched_group, */, group /* xkb_layout_index_t locked_group, */); (void)xkb_state_update_mask( dummy_state_no_shift, (bind->event_state_mask & 0x1FFF) ^ XCB_KEY_BUT_MASK_SHIFT /* xkb_mod_mask_t base_mods, */, 0 /* xkb_mod_mask_t latched_mods, */, 0 /* xkb_mod_mask_t locked_mods, */, 0 /* xkb_layout_index_t base_group, */, 0 /* xkb_layout_index_t latched_group, */, group /* xkb_layout_index_t locked_group, */); (void)xkb_state_update_mask( dummy_state_numlock, (bind->event_state_mask & 0x1FFF) | xcb_numlock_mask /* xkb_mod_mask_t base_mods, */, 0 /* xkb_mod_mask_t latched_mods, */, 0 /* xkb_mod_mask_t locked_mods, */, 0 /* xkb_layout_index_t base_group, */, 0 /* xkb_layout_index_t latched_group, */, group /* xkb_layout_index_t locked_group, */); (void)xkb_state_update_mask( dummy_state_numlock_no_shift, ((bind->event_state_mask & 0x1FFF) | xcb_numlock_mask) ^ XCB_KEY_BUT_MASK_SHIFT /* xkb_mod_mask_t base_mods, */, 0 /* xkb_mod_mask_t latched_mods, */, 0 /* xkb_mod_mask_t locked_mods, */, 0 /* xkb_layout_index_t base_group, */, 0 /* xkb_layout_index_t latched_group, */, group /* xkb_layout_index_t locked_group, */); if (bind->keycode > 0) { /* We need to specify modifiers for the keycode binding (numlock * fallback). */ while (!TAILQ_EMPTY(&(bind->keycodes_head))) { struct Binding_Keycode *first = TAILQ_FIRST(&(bind->keycodes_head)); TAILQ_REMOVE(&(bind->keycodes_head), first, keycodes); FREE(first); } ADD_TRANSLATED_KEY(bind->keycode, bind->event_state_mask); /* Also bind the key with active CapsLock */ ADD_TRANSLATED_KEY(bind->keycode, bind->event_state_mask | XCB_MOD_MASK_LOCK); /* If this binding is not explicitly for NumLock, check whether we need to * add a fallback. */ if ((bind->event_state_mask & xcb_numlock_mask) != xcb_numlock_mask) { /* Check whether the keycode results in the same keysym when NumLock is * active. If so, grab the key with NumLock as well, so that users don’t * need to duplicate every key binding with an additional Mod2 specified. */ xkb_keysym_t sym = xkb_state_key_get_one_sym(dummy_state, bind->keycode); xkb_keysym_t sym_numlock = xkb_state_key_get_one_sym(dummy_state_numlock, bind->keycode); if (sym == sym_numlock) { /* Also bind the key with active NumLock */ ADD_TRANSLATED_KEY(bind->keycode, bind->event_state_mask | xcb_numlock_mask); /* Also bind the key with active NumLock+CapsLock */ ADD_TRANSLATED_KEY(bind->keycode, bind->event_state_mask | xcb_numlock_mask | XCB_MOD_MASK_LOCK); } else { DLOG("Skipping automatic numlock fallback, key %d resolves to 0x%x with numlock\n", bind->keycode, sym_numlock); } } continue; } /* We need to translate the symbol to a keycode */ const xkb_keysym_t keysym = xkb_keysym_from_name(bind->symbol, XKB_KEYSYM_NO_FLAGS); if (keysym == XKB_KEY_NoSymbol) { ELOG("Could not translate string to key symbol: \"%s\"\n", bind->symbol); continue; } struct resolve resolving = { .bind = bind, .keysym = keysym, .xkb_state = dummy_state, .xkb_state_no_shift = dummy_state_no_shift, .xkb_state_numlock = dummy_state_numlock, .xkb_state_numlock_no_shift = dummy_state_numlock_no_shift, }; while (!TAILQ_EMPTY(&(bind->keycodes_head))) { struct Binding_Keycode *first = TAILQ_FIRST(&(bind->keycodes_head)); TAILQ_REMOVE(&(bind->keycodes_head), first, keycodes); FREE(first); } xkb_keymap_key_for_each(xkb_keymap, add_keycode_if_matches, &resolving); char *keycodes = sstrdup(""); int num_keycodes = 0; struct Binding_Keycode *binding_keycode; TAILQ_FOREACH (binding_keycode, &(bind->keycodes_head), keycodes) { char *tmp; sasprintf(&tmp, "%s %d", keycodes, binding_keycode->keycode); free(keycodes); keycodes = tmp; num_keycodes++; /* check for duplicate bindings */ Binding *check; TAILQ_FOREACH (check, bindings, bindings) { if (check == bind) continue; if (check->symbol != NULL) continue; if (check->keycode != binding_keycode->keycode || check->event_state_mask != binding_keycode->modifiers || check->release != bind->release) continue; has_errors = true; ELOG("Duplicate keybinding in config file:\n keysym = %s, keycode = %d, state_mask = 0x%x\n", bind->symbol, check->keycode, bind->event_state_mask); } } DLOG("state=0x%x, cfg=\"%s\", sym=0x%x → keycodes%s (%d)\n", bind->event_state_mask, bind->symbol, keysym, keycodes, num_keycodes); free(keycodes); } out: xkb_state_unref(dummy_state); xkb_state_unref(dummy_state_no_shift); xkb_state_unref(dummy_state_numlock); xkb_state_unref(dummy_state_numlock_no_shift); if (has_errors) { start_config_error_nagbar(current_configpath, true); } } #undef ADD_TRANSLATED_KEY /* * Switches the key bindings to the given mode, if the mode exists * */ void switch_mode(const char *new_mode) { struct Mode *mode; DLOG("Switching to mode %s\n", new_mode); SLIST_FOREACH (mode, &modes, modes) { if (strcmp(mode->name, new_mode) != 0) continue; ungrab_all_keys(conn); bindings = mode->bindings; translate_keysyms(); grab_all_keys(conn); /* Reset all B_UPON_KEYRELEASE_IGNORE_MODS bindings to avoid possibly * activating one of them. */ Binding *bind; TAILQ_FOREACH (bind, bindings, bindings) { if (bind->release == B_UPON_KEYRELEASE_IGNORE_MODS) bind->release = B_UPON_KEYRELEASE; } char *event_msg; sasprintf(&event_msg, "{\"change\":\"%s\", \"pango_markup\":%s}", mode->name, (mode->pango_markup ? "true" : "false")); ipc_send_event("mode", I3_IPC_EVENT_MODE, event_msg); FREE(event_msg); return; } ELOG("Mode not found\n"); } static int reorder_binding_cmp(const void *a, const void *b) { Binding *first = *((Binding **)a); Binding *second = *((Binding **)b); if (first->event_state_mask < second->event_state_mask) { return 1; } else if (first->event_state_mask == second->event_state_mask) { return 0; } else { return -1; } } static void reorder_bindings_of_mode(struct Mode *mode) { /* Copy the bindings into an array, so that we can use qsort(3). */ int n = 0; Binding *current; TAILQ_FOREACH (current, mode->bindings, bindings) { n++; } Binding **tmp = scalloc(n, sizeof(Binding *)); n = 0; TAILQ_FOREACH (current, mode->bindings, bindings) { tmp[n++] = current; } qsort(tmp, n, sizeof(Binding *), reorder_binding_cmp); struct bindings_head *reordered = scalloc(1, sizeof(struct bindings_head)); TAILQ_INIT(reordered); for (int i = 0; i < n; i++) { current = tmp[i]; TAILQ_REMOVE(mode->bindings, current, bindings); TAILQ_INSERT_TAIL(reordered, current, bindings); } free(tmp); assert(TAILQ_EMPTY(mode->bindings)); /* Free the old bindings_head, which is now empty. */ free(mode->bindings); mode->bindings = reordered; } /* * Reorders bindings by event_state_mask descendingly so that get_binding() * correctly matches more specific bindings before more generic bindings. Take * the following binding configuration as an example: * * bindsym n nop lower-case n pressed * bindsym Shift+n nop upper-case n pressed * * Without reordering, the first binding’s event_state_mask of 0x0 would match * the actual event_stat_mask of 0x1 and hence trigger instead of the second * keybinding. * */ void reorder_bindings(void) { struct Mode *mode; SLIST_FOREACH (mode, &modes, modes) { const bool current_mode = (mode->bindings == bindings); reorder_bindings_of_mode(mode); if (current_mode) bindings = mode->bindings; } } /* * Checks for duplicate key bindings (the same keycode or keysym is configured * more than once). If a duplicate binding is found, a message is printed to * stderr and the has_errors variable is set to true, which will start * i3-nagbar. * */ void check_for_duplicate_bindings(struct context *context) { Binding *bind, *current; TAILQ_FOREACH (current, bindings, bindings) { TAILQ_FOREACH (bind, bindings, bindings) { /* Abort when we reach the current keybinding, only check the * bindings before */ if (bind == current) break; /* Check if the input types are different */ if (bind->input_type != current->input_type) continue; /* Check if one is using keysym while the other is using bindsym. * If so, skip. */ if ((bind->symbol == NULL && current->symbol != NULL) || (bind->symbol != NULL && current->symbol == NULL)) continue; /* If bind is NULL, current has to be NULL, too (see above). * If the keycodes differ, it can't be a duplicate. */ if (bind->symbol != NULL && strcasecmp(bind->symbol, current->symbol) != 0) continue; /* Check if the keycodes or modifiers are different. If so, they * can't be duplicate */ if (bind->keycode != current->keycode || bind->event_state_mask != current->event_state_mask || bind->release != current->release) continue; context->has_errors = true; if (current->keycode != 0) { ELOG("Duplicate keybinding in config file:\n state mask 0x%x with keycode %d, command \"%s\"\n", current->event_state_mask, current->keycode, current->command); } else { ELOG("Duplicate keybinding in config file:\n state mask 0x%x with keysym %s, command \"%s\"\n", current->event_state_mask, current->symbol, current->command); } } } } /* * Creates a dynamically allocated copy of bind. */ static Binding *binding_copy(Binding *bind) { Binding *ret = smalloc(sizeof(Binding)); *ret = *bind; if (bind->symbol != NULL) ret->symbol = sstrdup(bind->symbol); if (bind->command != NULL) ret->command = sstrdup(bind->command); TAILQ_INIT(&(ret->keycodes_head)); struct Binding_Keycode *binding_keycode; TAILQ_FOREACH (binding_keycode, &(bind->keycodes_head), keycodes) { struct Binding_Keycode *ret_binding_keycode = smalloc(sizeof(struct Binding_Keycode)); *ret_binding_keycode = *binding_keycode; TAILQ_INSERT_TAIL(&(ret->keycodes_head), ret_binding_keycode, keycodes); } return ret; } /* * Frees the binding. If bind is null, it simply returns. */ void binding_free(Binding *bind) { if (bind == NULL) { return; } while (!TAILQ_EMPTY(&(bind->keycodes_head))) { struct Binding_Keycode *first = TAILQ_FIRST(&(bind->keycodes_head)); TAILQ_REMOVE(&(bind->keycodes_head), first, keycodes); FREE(first); } FREE(bind->symbol); FREE(bind->command); FREE(bind); } /* * Runs the given binding and handles parse errors. If con is passed, it will * execute the command binding with that container selected by criteria. * Returns a CommandResult for running the binding's command. Free with * command_result_free(). * */ CommandResult *run_binding(Binding *bind, Con *con) { char *command; /* We need to copy the binding and command since “reload” may be part of * the command, and then the memory that bind points to may not contain the * same data anymore. */ if (con == NULL) command = sstrdup(bind->command); else sasprintf(&command, "[con_id=\"%p\"] %s", con, bind->command); Binding *bind_cp = binding_copy(bind); CommandResult *result = parse_command(command, NULL, NULL); free(command); if (result->needs_tree_render) tree_render(); if (result->parse_error) { char *pageraction; sasprintf(&pageraction, "i3-sensible-pager \"%s\"\n", errorfilename); char *argv[] = { NULL, /* will be replaced by the executable path */ "-f", config.font.pattern, "-t", "error", "-m", "The configured command for this shortcut could not be run successfully.", "-b", "show errors", pageraction, NULL}; start_nagbar(&command_error_nagbar_pid, argv); free(pageraction); } ipc_send_binding_event("run", bind_cp); binding_free(bind_cp); return result; } static int fill_rmlvo_from_root(struct xkb_rule_names *xkb_names) { xcb_intern_atom_reply_t *atom_reply; size_t content_max_words = 256; atom_reply = xcb_intern_atom_reply( conn, xcb_intern_atom(conn, 0, strlen("_XKB_RULES_NAMES"), "_XKB_RULES_NAMES"), NULL); if (atom_reply == NULL) return -1; xcb_get_property_cookie_t prop_cookie; xcb_get_property_reply_t *prop_reply; prop_cookie = xcb_get_property_unchecked(conn, false, root, atom_reply->atom, XCB_GET_PROPERTY_TYPE_ANY, 0, content_max_words); prop_reply = xcb_get_property_reply(conn, prop_cookie, NULL); if (prop_reply == NULL) { free(atom_reply); return -1; } if (xcb_get_property_value_length(prop_reply) > 0 && prop_reply->bytes_after > 0) { /* We received an incomplete value. Ask again but with a properly * adjusted size. */ content_max_words += ceil(prop_reply->bytes_after / 4.0); /* Repeat the request, with adjusted size */ free(prop_reply); prop_cookie = xcb_get_property_unchecked(conn, false, root, atom_reply->atom, XCB_GET_PROPERTY_TYPE_ANY, 0, content_max_words); prop_reply = xcb_get_property_reply(conn, prop_cookie, NULL); if (prop_reply == NULL) { free(atom_reply); return -1; } } if (xcb_get_property_value_length(prop_reply) == 0) { free(atom_reply); free(prop_reply); return -1; } const char *walk = (const char *)xcb_get_property_value(prop_reply); int remaining = xcb_get_property_value_length(prop_reply); for (int i = 0; i < 5 && remaining > 0; i++) { const int len = strnlen(walk, remaining); switch (i) { case 0: sasprintf((char **)&(xkb_names->rules), "%.*s", len, walk); break; case 1: sasprintf((char **)&(xkb_names->model), "%.*s", len, walk); break; case 2: sasprintf((char **)&(xkb_names->layout), "%.*s", len, walk); break; case 3: sasprintf((char **)&(xkb_names->variant), "%.*s", len, walk); break; case 4: sasprintf((char **)&(xkb_names->options), "%.*s", len, walk); break; } DLOG("component %d of _XKB_RULES_NAMES is \"%.*s\"\n", i, len, walk); walk += (len + 1); remaining -= (len + 1); } free(atom_reply); free(prop_reply); return 0; } /* * Loads the XKB keymap from the X11 server and feeds it to xkbcommon. * */ bool load_keymap(void) { if (xkb_context == NULL) { if ((xkb_context = xkb_context_new(0)) == NULL) { ELOG("Could not create xkbcommon context\n"); return false; } } struct xkb_keymap *new_keymap = NULL; int32_t device_id; if (xkb_supported && (device_id = xkb_x11_get_core_keyboard_device_id(conn)) > -1) { if ((new_keymap = xkb_x11_keymap_new_from_device(xkb_context, conn, device_id, 0)) == NULL) { ELOG("xkb_x11_keymap_new_from_device failed\n"); return false; } } else { /* Likely there is no XKB support on this server, possibly because it * is a VNC server. */ LOG("No XKB / core keyboard device? Assembling keymap from local RMLVO.\n"); struct xkb_rule_names names = { .rules = NULL, .model = NULL, .layout = NULL, .variant = NULL, .options = NULL}; if (fill_rmlvo_from_root(&names) == -1) { ELOG("Could not get _XKB_RULES_NAMES atom from root window, falling back to defaults.\n"); /* Using NULL for the fields of xkb_rule_names. */ } new_keymap = xkb_keymap_new_from_names(xkb_context, &names, 0); free((char *)names.rules); free((char *)names.model); free((char *)names.layout); free((char *)names.variant); free((char *)names.options); if (new_keymap == NULL) { ELOG("xkb_keymap_new_from_names failed\n"); return false; } } xkb_keymap_unref(xkb_keymap); xkb_keymap = new_keymap; return true; } /* * Returns a list of buttons that should be grabbed on a window. * This list will always contain 1–3, all higher buttons will only be returned * if there is a whole-window binding for it on some window in the current * config. * The list is terminated by a 0. */ int *bindings_get_buttons_to_grab(void) { /* Let's make the reasonable assumption that there's no more than 25 * buttons. */ int num_max = 25; int buffer[num_max]; int num = 0; /* We always return buttons 1 through 3. */ buffer[num++] = 1; buffer[num++] = 2; buffer[num++] = 3; Binding *bind; TAILQ_FOREACH (bind, bindings, bindings) { if (num + 1 == num_max) break; /* We are only interested in whole window mouse bindings. */ if (bind->input_type != B_MOUSE || !bind->whole_window) continue; long button; if (!parse_long(bind->symbol + (sizeof("button") - 1), &button, 10)) { ELOG("Could not parse button number, skipping this binding. Please report this bug in i3.\n"); continue; } /* Avoid duplicates. */ for (int i = 0; i < num; i++) { if (buffer[i] == button) continue; } buffer[num++] = button; } buffer[num++] = 0; int *buttons = scalloc(num, sizeof(int)); memcpy(buttons, buffer, num * sizeof(int)); return buttons; }