/* * vim:ts=8:expandtab * * i3 - an improved dynamic tiling window manager * * © 2009 Michael Stapelberg and contributors * * See file LICENSE for license information. * */ #include #include #include #include #include #include #include #include "i3-input.h" /* * Convenience-wrapper around xcb_change_gc which saves us declaring a variable * */ void xcb_change_gc_single(xcb_connection_t *conn, xcb_gcontext_t gc, uint32_t mask, uint32_t value) { xcb_change_gc(conn, gc, mask, &value); } /* * Returns the colorpixel to use for the given hex color (think of HTML). * * The hex_color has to start with #, for example #FF00FF. * * NOTE that get_colorpixel() does _NOT_ check the given color code for validity. * This has to be done by the caller. * */ uint32_t get_colorpixel(xcb_connection_t *conn, char *hex) { char strgroups[3][3] = {{hex[1], hex[2], '\0'}, {hex[3], hex[4], '\0'}, {hex[5], hex[6], '\0'}}; uint32_t rgb16[3] = {(strtol(strgroups[0], NULL, 16)), (strtol(strgroups[1], NULL, 16)), (strtol(strgroups[2], NULL, 16))}; return (rgb16[0] << 16) + (rgb16[1] << 8) + rgb16[2]; } /* * Returns the mask for Mode_switch (to be used for looking up keysymbols by * keycode). * */ uint32_t get_mode_switch_mask(xcb_connection_t *conn) { xcb_key_symbols_t *symbols = xcb_key_symbols_alloc(conn); xcb_get_modifier_mapping_reply_t *modmap_r; xcb_keycode_t *modmap, kc; xcb_keycode_t *modeswitchcodes = xcb_key_symbols_get_keycode(symbols, XK_Mode_switch); if (modeswitchcodes == NULL) return 0; modmap_r = xcb_get_modifier_mapping_reply(conn, xcb_get_modifier_mapping(conn), NULL); modmap = xcb_get_modifier_mapping_keycodes(modmap_r); for (int i = 0; i < 8; i++) for(int j = 0; j < modmap_r->keycodes_per_modifier; j++) { kc = modmap[i * modmap_r->keycodes_per_modifier + j]; for (xcb_keycode_t *ktest = modeswitchcodes; *ktest; ktest++) { if (*ktest != kc) continue; free(modeswitchcodes); free(modmap_r); return (1 << i); } } return 0; } /* * Opens the window we use for input/output and maps it * */ xcb_window_t open_input_window(xcb_connection_t *conn, uint32_t width, uint32_t height) { xcb_window_t root = xcb_setup_roots_iterator(xcb_get_setup(conn)).data->root; xcb_window_t win = xcb_generate_id(conn); //xcb_cursor_t cursor_id = xcb_generate_id(conn); #if 0 /* Use the default cursor (left pointer) */ if (cursor > -1) { i3Font *cursor_font = load_font(conn, "cursor"); xcb_create_glyph_cursor(conn, cursor_id, cursor_font->id, cursor_font->id, XCB_CURSOR_LEFT_PTR, XCB_CURSOR_LEFT_PTR + 1, 0, 0, 0, 65535, 65535, 65535); } #endif uint32_t mask = 0; uint32_t values[3]; mask |= XCB_CW_BACK_PIXEL; values[0] = 0; mask |= XCB_CW_OVERRIDE_REDIRECT; values[1] = 1; mask |= XCB_CW_EVENT_MASK; values[2] = XCB_EVENT_MASK_EXPOSURE; xcb_create_window(conn, XCB_COPY_FROM_PARENT, win, /* the window id */ root, /* parent == root */ 50, 50, width, height, /* dimensions */ 0, /* border = 0, we draw our own */ XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_WINDOW_CLASS_COPY_FROM_PARENT, /* copy visual from parent */ mask, values); #if 0 if (cursor > -1) xcb_change_window_attributes(conn, result, XCB_CW_CURSOR, &cursor_id); #endif /* Map the window (= make it visible) */ xcb_map_window(conn, win); return win; } /* * Returns the ID of the font matching the given pattern and stores the height * of the font (in pixels) in *font_height. die()s if no font matches. * */ int get_font_id(xcb_connection_t *conn, char *pattern, int *font_height) { xcb_void_cookie_t font_cookie; xcb_list_fonts_with_info_cookie_t info_cookie; /* Send all our requests first */ int result; result = xcb_generate_id(conn); font_cookie = xcb_open_font_checked(conn, result, strlen(pattern), pattern); info_cookie = xcb_list_fonts_with_info(conn, 1, strlen(pattern), pattern); xcb_generic_error_t *error = xcb_request_check(conn, font_cookie); if (error != NULL) { fprintf(stderr, "ERROR: Could not open font: %d\n", error->error_code); exit(1); } /* Get information (height/name) for this font */ xcb_list_fonts_with_info_reply_t *reply = xcb_list_fonts_with_info_reply(conn, info_cookie, NULL); if (reply == NULL) die("Could not load font \"%s\"\n", pattern); *font_height = reply->font_ascent + reply->font_descent; return result; }