#!perl # vim:ts=4:sw=4:expandtab # # Verifies that scratchpad windows don’t move due to floating point caulcation # errors when repeatedly hiding/showing, no matter what display resolution. # use i3test i3_autostart => 0; my $config = <root->warp_pointer(0, 0); sync_with_i3; sub verify_scratchpad_doesnt_move { my ($ws) = @_; is(scalar @{get_ws($ws)->{nodes}}, 0, 'no nodes on this ws'); my $window = open_window; is(scalar @{get_ws($ws)->{nodes}}, 1, 'one nodes on this ws'); cmd 'move scratchpad'; is(scalar @{get_ws($ws)->{nodes}}, 0, 'no nodes on this ws'); my $last_x = -1; for (1 .. 20) { cmd 'scratchpad show'; is(scalar @{get_ws($ws)->{floating_nodes}}, 1, 'one floating node on this ws'); # Verify that the coordinates are within bounds. my $content = get_ws($ws); my $srect = $content->{floating_nodes}->[0]->{rect}; if ($last_x > -1) { is($srect->{x}, $last_x, 'scratchpad window did not move'); } $last_x = $srect->{x}; cmd 'scratchpad show'; } # We need to kill the scratchpad window, otherwise scratchpad show in # subsequent calls of verify_scratchpad_doesnt_move will cycle between all # the windows. cmd 'scratchpad show'; cmd 'kill'; } ################################################################################ # test it on the left output first (1366x768) ################################################################################ my $second = fresh_workspace(output => 0); verify_scratchpad_doesnt_move($second); ################################################################################ # now on the right output (1024x768) ################################################################################ $x->root->warp_pointer(683 + 10, 0); sync_with_i3; my $third = fresh_workspace(output => 1); verify_scratchpad_doesnt_move($third); exit_gracefully($pid); done_testing;