/* * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager * © 2009 Michael Stapelberg and contributors (see also: LICENSE) * * resize.c: Interactive resizing. * */ #include "all.h" /* * This is an ugly data structure which we need because there is no standard * way of having nested functions (only available as a gcc extension at the * moment, clang doesn’t support it) or blocks (only available as a clang * extension and only on Mac OS X systems at the moment). * */ struct callback_params { orientation_t orientation; Con *output; xcb_window_t helpwin; uint32_t *new_position; }; DRAGGING_CB(resize_callback) { const struct callback_params *params = extra; Con *output = params->output; DLOG("new x = %d, y = %d\n", new_x, new_y); if (params->orientation == HORIZ) { /* Check if the new coordinates are within screen boundaries */ if (new_x > (output->rect.x + output->rect.width - 25) || new_x < (output->rect.x + 25)) return; *(params->new_position) = new_x; xcb_configure_window(conn, params->helpwin, XCB_CONFIG_WINDOW_X, params->new_position); } else { if (new_y > (output->rect.y + output->rect.height - 25) || new_y < (output->rect.y + 25)) return; *(params->new_position) = new_y; xcb_configure_window(conn, params->helpwin, XCB_CONFIG_WINDOW_Y, params->new_position); } xcb_flush(conn); } bool resize_find_tiling_participants(Con **current, Con **other, direction_t direction, bool both_sides) { DLOG("Find two participants for resizing container=%p in direction=%i\n", other, direction); Con *first = *current; Con *second = NULL; if (first == NULL) { DLOG("Current container is NULL, aborting.\n"); return false; } /* Go up in the tree and search for a container to resize */ const orientation_t search_orientation = orientation_from_direction(direction); const bool dir_backwards = (direction == D_UP || direction == D_LEFT); while (first->type != CT_WORKSPACE && first->type != CT_FLOATING_CON && second == NULL) { /* get the appropriate first container with the matching * orientation (skip stacked/tabbed cons) */ if ((con_orientation(first->parent) != search_orientation) || (first->parent->layout == L_STACKED) || (first->parent->layout == L_TABBED)) { first = first->parent; continue; } /* get the counterpart for this resizement */ if (dir_backwards) { second = TAILQ_PREV(first, nodes_head, nodes); if (second == NULL && both_sides == true) { second = TAILQ_NEXT(first, nodes); } } else { second = TAILQ_NEXT(first, nodes); if (second == NULL && both_sides == true) { second = TAILQ_PREV(first, nodes_head, nodes); } } if (second == NULL) { DLOG("No second container in this direction found, trying to look further up in the tree...\n"); first = first->parent; } } DLOG("Found participants: first=%p and second=%p.\n", first, second); *current = first; *other = second; if (first == NULL || second == NULL) { DLOG("Could not find two participants for this resize request.\n"); return false; } return true; } /* * Calculate the minimum percent needed for the given container to be at least 1 * pixel. * */ double percent_for_1px(Con *con) { const int parent_size = con_rect_size_in_orientation(con->parent); /* deco_rect.height is subtracted from each child in render_con_split */ const int min_size = (con_orientation(con->parent) == HORIZ ? 1 : 1 + con->deco_rect.height); return ((double)min_size / (double)parent_size); } /* * Resize the two given containers using the given amount of pixels or * percentage points. One of the two needs to be 0. A positive amount means * growing the first container while a negative means shrinking it. * Returns false when the resize would result in one of the two containers * having less than 1 pixel of size. * */ bool resize_neighboring_cons(Con *first, Con *second, int px, int ppt) { assert(px * ppt == 0); Con *parent = first->parent; double new_first_percent; double new_second_percent; if (ppt) { new_first_percent = first->percent + ((double)ppt / 100.0); new_second_percent = second->percent - ((double)ppt / 100.0); } else { /* Convert px change to change in percentages */ const double pct = (double)px / (double)con_rect_size_in_orientation(first->parent); new_first_percent = first->percent + pct; new_second_percent = second->percent - pct; } /* Ensure that no container will be less than 1 pixel in the resizing * direction. */ if (new_first_percent < percent_for_1px(first) || new_second_percent < percent_for_1px(second)) { return false; } first->percent = new_first_percent; second->percent = new_second_percent; con_fix_percent(parent); return true; } void resize_graphical_handler(Con *first, Con *second, orientation_t orientation, const xcb_button_press_event_t *event) { Con *output = con_get_output(first); DLOG("x = %d, width = %d\n", output->rect.x, output->rect.width); x_mask_event_mask(~XCB_EVENT_MASK_ENTER_WINDOW); xcb_flush(conn); uint32_t mask = 0; uint32_t values[2]; mask = XCB_CW_OVERRIDE_REDIRECT; values[0] = 1; /* Open a new window, the resizebar. Grab the pointer and move the window * around as the user moves the pointer. */ xcb_window_t grabwin = create_window(conn, output->rect, XCB_COPY_FROM_PARENT, XCB_COPY_FROM_PARENT, XCB_WINDOW_CLASS_INPUT_ONLY, XCURSOR_CURSOR_POINTER, true, mask, values); /* Keep track of the coordinate orthogonal to motion so we can determine the * length of the resize afterward. */ uint32_t initial_position, new_position; /* Configure the resizebar and snap the pointer. The resizebar runs along * the rect of the second con and follows the motion of the pointer. */ Rect helprect; helprect.x = second->rect.x; helprect.y = second->rect.y; if (orientation == HORIZ) { helprect.width = logical_px(2); helprect.height = second->rect.height; initial_position = second->rect.x; xcb_warp_pointer(conn, XCB_NONE, event->root, 0, 0, 0, 0, second->rect.x, event->root_y); } else { helprect.width = second->rect.width; helprect.height = logical_px(2); initial_position = second->rect.y; xcb_warp_pointer(conn, XCB_NONE, event->root, 0, 0, 0, 0, event->root_x, second->rect.y); } mask = XCB_CW_BACK_PIXEL; values[0] = config.client.focused.border.colorpixel; mask |= XCB_CW_OVERRIDE_REDIRECT; values[1] = 1; xcb_window_t helpwin = create_window(conn, helprect, XCB_COPY_FROM_PARENT, XCB_COPY_FROM_PARENT, XCB_WINDOW_CLASS_INPUT_OUTPUT, (orientation == HORIZ ? XCURSOR_CURSOR_RESIZE_HORIZONTAL : XCURSOR_CURSOR_RESIZE_VERTICAL), true, mask, values); xcb_circulate_window(conn, XCB_CIRCULATE_RAISE_LOWEST, helpwin); xcb_flush(conn); /* `new_position' will be updated by the `resize_callback'. */ new_position = initial_position; const struct callback_params params = {orientation, output, helpwin, &new_position}; /* `drag_pointer' blocks until the drag is completed. */ drag_result_t drag_result = drag_pointer(NULL, event, grabwin, 0, false, resize_callback, ¶ms); xcb_destroy_window(conn, helpwin); xcb_destroy_window(conn, grabwin); xcb_flush(conn); /* User cancelled the drag so no action should be taken. */ if (drag_result == DRAG_REVERT) { return; } int pixels = (new_position - initial_position); DLOG("Done, pixels = %d\n", pixels); /* No change; no action needed. */ if (pixels == 0) { return; } /* if we got thus far, the containers must have valid percentages. */ assert(first->percent > 0.0); assert(second->percent > 0.0); const bool result = resize_neighboring_cons(first, second, pixels, 0); DLOG("Graphical resize %s: first->percent = %f, second->percent = %f.\n", result ? "successful" : "failed", first->percent, second->percent); }